cermafil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 2, D:1) a +0 club 4 stones (21, 4, D:1) a +0 dagger (38, -27, D:1) a +0 sling (54, 25, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Zohigu Muff's Jewellery Shoppe the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). an amulet of guardian spirit (420 gold) a +5 ring of evasion (504 gold) an amulet of regeneration (420 gold) the ring "Lufets" {rPois rCorr Str+4} (554 gold) [ring of resist corrosion] Str: It affects your strength (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +6 ring of strength (504 gold) a ring of see invisible (210 gold) a ring of magical power (280 gold) (37, 8, D:2) a +0 falchion (37, 24, D:2) 6 stones (37, 26, D:2) 8 stones (49, -6, D:2) a +0 club (52, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (6, 9, D:3) a +0 whip 2 stones 5 gold pieces (7, 9, D:3) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 10, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (9, -5, D:3) 5 javelins (9, 5, D:3) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) (9, 7, D:3) a bat corpse (skeletalised by now) (19, 14, D:3) a +0 club a +0 short sword a +0 leather armour (22, -8, D:3) a bat corpse (24, 4, D:3) a +0 club (26, -11, D:3) a potion of invisibility (30, 6, D:3) a +0 short sword (32, 6, D:3) a goblin skeleton (33, 4, D:3) a rat skeleton (34, 6, D:3) a goblin skeleton (36, 2, D:3) a bat skeleton (37, 8, D:3) a ring of flight a human skeleton