Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 16152234861731424690 81 cheechan the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Apr 1, 2022. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:04 (1766 turns). cheechan the Conjurer (Octopode Conjurer) Turns: 1766, Time: 00:06:05 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 40% Magic: 2/7 EV: 13 Int: 22 God: Gold: 121 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . j - amulet of magic regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) f - a +1 dagger Missiles d - 2 atropa-tipped darts g - 35 stones Jewellery j - an amulet of magic regeneration (around mantle) Scrolls a - 2 scrolls of enchant armour {unknown} b - a scroll of enchant weapon i - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} Potions c - a potion of haste {unknown} h - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 3.6 Stealth + Level 2.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 13% 1 Dazzling Flash Conj/Hex 28% N/A 14% 3 Portal Projectile Hex/Tloc 4% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Alistair's Intoxication Tmut/Pois 1% N/A 98% 5 Blade Hands Tmut 1% N/A 98% 5 Excruciating Wounds Necr 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Okawaru Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is lightly wounded. Something hits you. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 5! You have reached level 4! The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Something hits you. * * * LOW HITPOINT WARNING * * * A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (almost dead, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! Something hits you. You die... ############## #............## #.............# #@..######....# #){##...⌠#....# #..#.._..#8'8.# #..#†######.#.#### #..#.....'..#.... ..r#.).†.'..#..## ###.#.######.#.## ...#.._..#8'8.# #.##...⌠#....###. You could see a rat. Vanquished Creatures 2 orc priests (D:3) An adder (D:3) A dart slug (D:1) 4 orcs (D:3) 2 ball pythons (D:1) 6 endoplasms 4 giant cockroaches 3 goblins 3 hobgoblins 4 bats 2 frilled lizards (D:1) 3 kobolds 2 rats 37 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 244 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Found a faded altar of an unknown god. 1202 | D:2 | Found an iron altar of Okawaru. 1218 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1705 | D:3 | Found a large runed translucent door. 1714 | D:3 | Found a large runed translucent door. 1729 | D:3 | Found a basalt altar of Yredelemnul. 1733 | D:3 | Found a shadowy altar of Dithmenos. 1764 | D:3 | Reached skill level 5 in Conjurations 1764 | D:3 | Reached XP level 4. HP: 7/27 MP: 3/7 1766 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_cross, roderic_malta_cross, chequers_serial_rivers_room_b, minmay_hedge_maze, st_stairs_13 D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, minmay_pentomino_r2 D:3: layout_rooms, jmf_multi_god_temple2, st_stairs_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Conjurations | 5 | 5.1 Dodging | | 2.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Constrict | 5 | || 5 Punch | 1 | || 1 Spear | 7 | || 7 Tentacles | 3 | || 3 Cast: Magic Dart | 48 | 2 || 50 Searing Ray | 3 | || 3 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 4 | || 4 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1765 | 1765 | 0 | 2 | 0 | 3 | 588.3 | Dungeon | 1765 | 1765 | 0 | 2 | 0 | 3 | 588.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 885 daAuts D:1: 729 daAuts D:3: 149 daAuts