chipmonk Level 1 of the Dungeon (6, -40, D:1) a +0 leather armour (8, -13, D:1) 20 stones (14, 9, D:1) a +0 short sword (17, 8, D:1) a +0 whip (18, -42, D:1) a +0 club (21, 8, D:1) a +0 whip (23, -30, D:1) a +0 dagger (23, -22, D:1) a +0 club (29, -37, D:1) a +0 club (30, 8, D:1) a +0 plate armour (34, -36, D:1) a +0 ring mail (34, 7, D:1) 17 sling bullets (45, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 7, D:2) a cursed -1 club (1, 9, D:2) a +0 leather armour (2, -15, D:2) a +0 dagger (4, -1, D:2) a +0 trident (11, 8, D:2) 20 stones (13, 7, D:2) a +0 mace (13, 8, D:2) 17 arrows (15, -12, D:2) a +0 club (28, 36, D:2) a +0 club (34, -19, D:2) a +0 robe (34, -9, D:2) a +0 dagger (56, -14, D:2) 21 stones (59, -15, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 34, D:3) a +0 flail (8, 34, D:3) a +0 club (9, 43, D:3) a +0 war axe (10, 10, D:3) a +0 mace (13, 35, D:3) 19 bolts (18, 34, D:3) a +0 pair of boots (19, 46, D:3) 18 poisoned darts (34, 21, D:3) 6 datura-tipped darts (44, 28, D:3) a +0 spear (46, 9, D:3) 2 potions of degeneration (49, 28, D:3) a scroll of enchant weapon Level 4 of the Dungeon (0, 0, D:4) 14 stones (2, -16, D:4) a +0 war axe (4, 24, D:4) a +0 dagger (6, -2, D:4) 22 arrows (7, 24, D:4) a +0 dagger a +0 falchion a +0 leather armour a +0 whip (12, -7, D:4) a +0 flail (21, 12, D:4) 17 stones (28, 12, D:4) 15 stones (37, 2, D:4) a +0 ring mail Level 5 of the Dungeon (11, 24, D:5) the +8 flail of Wyrd {vorpal, rElec rC- MR++ MP+9} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (16, 2, D:5) 2 large rocks (18, 26, D:5) 16 stones (24, -2, D:5) a +0 ring mail (40, 45, D:5) 23 arrows (43, 36, D:5) 17 stones (44, -1, D:5) 4 atropa-tipped darts (49, 39, D:5) 24 stones (53, 1, D:5) a +0 kite shield Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (2, -2, D:6) 15 bolts (3, -9, D:6) a +0 robe a +0 dagger of freezing (5, -14, D:6) a +0 ring mail a +1 mace of holy wrath (5, -12, D:6) 5 boomerangs (9, -13, D:6) a +0 whip (12, -13, D:6) a cursed +0 leather armour 19 stones a +0 hunting sling (14, -13, D:6) a stone (15, -5, D:6) a cursed +0 robe a +2 long sword of electrocution (18, -13, D:6) 4 stones (20, -13, D:6) a +0 animal skin a +0 club (20, -1, D:6) 20 stones (20, 13, D:6) a +0 dagger (27, -1, D:6) a cursed ring of see invisible (32, -14, D:6) a +0 club a +0 leather armour (33, -14, D:6) a +0 club a +0 leather armour (33, 15, D:6) a +0 leather armour (35, -11, D:6) a book of Maledictions (36, -6, D:6) a +0 falchion (45, 15, D:6) a +0 giant club (46, -2, D:6) a +1 vorpal hunting sling (50, 21, D:6) a +0 mace Level 7 of the Dungeon [Shop] Pygul's Book Boutique a book of Debilitation (520 gold) a book of Frost (455 gold) the Incunabulum of the Displaced Oath (768 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Portal Projectile Hexes/Translocation 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Lesser Beckoning Translocation 3 no e - Passage of Golubria Translocation 4 no f - Silence Hexes/Air 5 no a book of Fire (845 gold) a book of Necromancy (390 gold) a book of the Sky (845 gold) a book of Callings (390 gold) (0, 0, D:7) a +0 short sword a +0 chain mail (1, 0, D:7) a +0 trident (2, 0, D:7) a cursed -2 flail a cursed +0 scale mail a +0 dagger a +0 robe (2, 15, D:7) a +0 halberd (6, 0, D:7) a +0 short sword (14, 4, D:7) a jackal skeleton (15, 4, D:7) a jackal skeleton (22, 5, D:7) an arrow (23, 4, D:7) an arrow (23, 10, D:7) 3 arrows (27, 3, D:7) a cursed -1 shortbow 3 arrows (30, 12, D:7) a book of Maledictions (44, 37, D:7) a scroll of remove curse (47, 7, D:7) 2 arrows (47, 8, D:7) 2 arrows (47, 9, D:7) 4 arrows (still there?) 2 arrows (still there?) the Ecumenical Temple