Dungeon Crawl Stone Soup version 0.26-a0-412-ga3d1f51b80 (webtiles) character file. Game seed: 12795143077635193438 8 chipmonk the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 24, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (279 turns). chipmonk the Conjurer (Deep Elf Conjurer) Turns: 279, Time: 00:01:04 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 6/8 EV: 13 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection {unknown} Scrolls b - a scroll of remove curse {unknown} d - a scroll of teleportation {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 2% 2 Dazzling Flash Conj/Hex ##.... 14% 3 Fulminant Prism Conj/Hex ##........ 43% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The kobold throws a stone. The stone barely misses you. You see here a stone. The bat barely misses you. The jackal barely misses you. The kobold throws a stone. The stone closely misses you. The stone misses the jackal. The kobold throws a stone. The stone hits you but does no damage. The jackal barely misses you. The kobold throws a stone. The stone barely misses you. The stone misses the jackal. The stone hits the bat but does no damage. You see here a stone. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! You have reached level 2! The bat barely misses you. The jackal misses you. The jackal bites you. You die... ......=..# ####### .........# #...b.# .........###..(h@###### .........#.....h†....K.. ....K....+..K.(......... .........#...g..####.... .........#......# ### .........K.g....# ........†.......# ........#.)(....# ###.#####.......# You could see 2 jackals, a hobgoblin, a goblin, a bat and 3 kobolds. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 279 | D:1 | Reached XP level 2. HP: 3/15 MP: 6/8 279 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 11 Armor: Robe || 8 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 50 | 92 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 50 | 92 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts