Dungeon Crawl Stone Soup version 0.28-a0-439-g4cf4cd4993 (webtiles) character file. Game seed: 11953708031456233219 70 chipmonk the Magician (level 4, -4/33 HPs) Began as a Djinni Hedge Wizard on Sept 11, 2021. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (2223 turns). chipmonk the Magician (Djinni Hedge Wizard) Turns: 2223, Time: 00:04:29 Health: -4/33 AC: 3 Str: 9 XL: 4 Next: 44% Gold: 77 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . o - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr + Rampage . f - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn m - ring of resist corrosion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger o - a +0 rapier (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 pair of gloves (worn) Jewellery m - a ring of resist corrosion (left hand) Scrolls e - a scroll of magic mapping {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} n - a scroll of brand weapon {unknown} Potions d - a potion of attraction {unknown} g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} i - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 12% N/A 9% 2 d - Slow Hex 12% N/A 9% 2 e - Conjure Flame Conj/Fire 12% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Beastly Appendage Tmut 24% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence closely misses your crimson imp. You hit Terence. Terence is heavily wounded. Your crimson imp hits Terence. Your crimson imp hits Terence but does no damage. Terence barely misses your crimson imp. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You catch the helpless Terence completely off-guard! You hit Terence. Terence is severely wounded. Your crimson imp hits Terence. Terence completely misses you. Terence misses your crimson imp. You strike the helpless Terence from behind! You hit Terence but do no damage. Terence is severely wounded. Your crimson imp hits Terence but does no damage. Terence gestures wildly. Terence misses your crimson imp. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Your crimson imp blinks! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, confused, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You start resting. Terence is nearby! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, confused, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence seems less confused. Terence hits you with a +0 hand axe! You die... ####.#.# #.#.# .....#.###.#.# ######..##.#.# .# ##.##.#.# . .# #.##.#.# ... .######..#.#.# #######..... .##..........# #....5...... .##..........# #@######.... .##..........# #@# . .............###.# ###..........##..###### #..................... #.........#.########.. ########+.#.# >.#.# ##.#.# #.#.# You could see Terence. Vanquished Creatures 3 adders 5 bats 5 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 5 jackals (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 318 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 814 | D:1 | Reached skill level 1 in Fighting 1001 | D:1 | Reached XP level 3. HP: 11/27 MP: 0/0 1001 | D:1 | Learned a level 1 spell: Beastly Appendage 1445 | D:1 | Found a faded altar of an unknown god. 1848 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1992 | D:2 | Reached skill level 3 in Spellcasting 2194 | D:2 | Noticed Terence 2223 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, minivault_5, minmay_indecisive_spiral, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Fighting | 1 | 1.9 Spellcasting | 3 | 3.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | | 4 || 4 Cast: Magic Dart | 92 | 27 || 119 Call Imp | | 2 || 2 Mephitic Cloud | | 1 || 1 Stab: Confused | | 2 || 2 Armor: Robe | 13 | 2 || 15 Dodge: Dodged | 29 | 12 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2224 | 2224 | 0 | 774 | 1118 | 2 | 1112.0 | Dungeon | 2224 | 2224 | 0 | 774 | 1118 | 2 | 1112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1672 daAuts D:2: 552 daAuts