chorionicmirror Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -5, D:1) a +0 dagger (8, 21, D:1) 25 stones (18, 10, D:1) 12 stones (20, 23, D:1) a +0 mace (21, 27, D:1) a +0 dagger a stone (22, -8, D:1) a +0 whip (27, 20, D:1) a scroll of immolation (31, 8, D:1) a +0 ring mail (33, 19, D:1) a +0 short sword (37, -11, D:1) a +0 club (39, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 club (2, -5, D:2) 30 stones (10, -25, D:2) 21 stones (11, 18, D:2) a scroll of immolation (14, 20, D:2) a +0 ring mail (23, 20, D:2) 8 sling bullets (32, -22, D:2) 21 stones (33, 10, D:2) 16 bolts (35, 7, D:2) 24 sling bullets (39, -9, D:2) a +0 whip 3 stones (40, 10, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 7, D:3) a +0 club (5, 8, D:3) a +0 flail (8, 2, D:3) a +0 dagger a +0 robe (10, 3, D:3) a +0 dagger a +0 robe a +4 dagger a +0 dagger a +0 leather armour (11, 3, D:3) a +0 dagger a +0 robe (25, 7, D:3) a +0 short sword (30, -21, D:3) a +0 robe (31, -16, D:3) a +0 club a +0 leather armour (37, -31, D:3) 14 stones (40, -24, D:3) 23 stones Level 4 of the Dungeon [Shop] Fuik's Self-Improvement Boutique a manual of Crossbows (800 gold) a manual of Fighting (800 gold) a manual of Crossbows (800 gold) a manual of Throwing (800 gold) [Shop] Waoru's Weapon Boutique a +0 spear (42 gold) 14 stones (19 gold) a +2 vorpal broad axe (252 gold) a +0 dagger (28 gold) a +1 trident of venom (156 gold) the +2 Maxwell's thermic engine {flame, freeze} (616 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. 6 poisoned darts (33 gold) a +0 club (14 gold) (6, -20, D:4) a +1 dagger of venom (10, 8, D:4) 24 bolts (15, 3, D:4) a +0 robe (22, -26, D:4) 19 sling bullets (29, -20, D:4) a +0 club (29, 10, D:4) a +0 club (30, -20, D:4) a +0 flail (31, -20, D:4) a +0 club a +0 whip (33, 9, D:4) a +0 short sword (35, -16, D:4) a +0 club (38, -16, D:4) a +2 dagger of protection a +0 robe (39, -16, D:4) a +0 dagger a +0 leather armour a +0 club (43, 17, D:4) a +0 club a +0 robe (43, 18, D:4) a +0 spear a +0 whip (43, 19, D:4) a +0 spear (50, 6, D:4) 19 bolts Level 5 of the Dungeon [Shop] Gajothuc's Jewellery Shoppe a ring of flight (245 gold) a ring of wizardry (420 gold) a +6 ring of strength (819 gold) a +4 ring of protection (504 gold) a ring of protection from fire (350 gold) the ring of Stoicism {Will+ Dex+2} (506 gold) [ring of willpower] Dex: It affects your dexterity (+2). Will: It increases your willpower. a ring of resist corrosion (280 gold) an amulet of regeneration (420 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (819 gold) [Shop] Minifier's Antique Weapon Emporium a +0 quick blade (270 gold) a +0 rapier (72 gold) a +0 dagger (36 gold) a +0 shortbow (54 gold) a +2 morningstar of draining (345 gold) a +0 whip (45 gold) [Shop] Reom Moliz's Weapon Shoppe 10 stones (10 gold) a +0 long sword (35 gold) a +0 rapier (40 gold) 24 sling bullets (120 gold) a +0 trident (35 gold) a +0 flail (35 gold) a +0 hand crossbow (35 gold) a +0 morningstar (40 gold) a +0 quarterstaff (40 gold) a +2 vampiric long sword (225 gold) 19 stones (19 gold) [Shop] Birchom's Weapon Shoppe the +6 mace of Death {flame, rElec rF+ Str+3} (940 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 war axe of electrocution (160 gold) 9 stones (13 gold) a +0 mace (45 gold) 19 bolts (57 gold) a +1 long sword of electrocution (235 gold) a +0 dagger (30 gold) 14 stones (21 gold) a +0 war axe (52 gold) [Shop] Lasupsash's Weapon Shoppe 23 bolts (64 gold) 14 stones (19 gold) a +0 fustibalus (210 gold) a +0 rapier (56 gold) a +0 trident (49 gold) a +0 rapier (56 gold) a +1 lajatang of venom (350 gold) a +6 fustibalus of freezing (826 gold) (0, 0, D:5) a +0 dagger of venom (1, 11, D:5) 20 arrows (3, -21, D:5) 6 stones (29, -19, D:5) a +0 flail a +0 ring mail (30, -20, D:5) a +0 plate armour (36, 29, D:5) a +0 hand axe (48, 17, D:5) a stone (48, 19, D:5) a stone (49, 16, D:5) a +0 robe (49, 21, D:5) a stone (49, 22, D:5) a stone (50, 18, D:5) 4 large rocks (51, -22, D:5) a +0 quarterstaff (52, 17, D:5) a stone (52, 22, D:5) a stone (62, 17, D:5) 17 bolts (64, 27, D:5) a +1 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 8, D:6) a +0 dagger (5, 43, D:6) the +1 leather armour "Hutilu" {Int+5 Dex-5} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). (25, 1, D:6) a +0 robe a +1 dagger of venom (26, 1, D:6) a +0 chain mail a +0 dagger (27, 18, D:6) 15 stones (28, 39, D:6) a +0 long sword (31, 11, D:6) a +0 giant club (31, 15, D:6) 51 arrows a +0 shortbow a +0 shortbow (31, 32, D:6) a potion of degeneration (32, -4, D:6) a +0 dagger a +0 robe (33, 32, D:6) 21 arrows a +0 shortbow (34, 0, D:6) 25 stones (38, 23, D:6) a +0 spear (40, 1, D:6) 19 sling bullets Level 7 of the Dungeon [Shop] Xynlett's Assorted Antiques a +0 scale mail (96 gold) a +0 falchion (72 gold) a +0 rapier (96 gold) a +0 chain mail (108 gold) a +0 dagger (48 gold) (0, 0, D:7) a +0 chain mail (0, 10, D:7) a +0 short sword (7, -4, D:7) a +0 quarterstaff (13, -21, D:7) a +0 hand axe (13, -20, D:7) a +0 whip 4 stones a +0 club (14, -20, D:7) a +0 whip 4 poisoned darts a +0 whip (14, -17, D:7) a +0 short sword (15, -20, D:7) a +2 vorpal halberd a +0 chain mail (17, -3, D:7) a +0 ring mail (21, -23, D:7) a +0 dagger (24, -11, D:7) a +0 shortbow 27 arrows (33, -20, D:7) 26 stones (36, -14, D:7) a +0 scale mail (40, -6, D:7) a +0 spear (40, -5, D:7) a +0 whip (40, -2, D:7) a +0 flail (41, -5, D:7) a +0 whip a +0 robe (41, 16, D:7) a +0 shortbow 16 arrows (42, -6, D:7) a +0 spear (42, -1, D:7) 6 boomerangs (55, -5, D:7) 15 stones (56, -19, D:7) a +0 club (58, -7, D:7) a +0 dagger (60, -8, D:7) a +0 club 4 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of electrocution a +0 robe a +0 club a +0 whip (2, 1, D:8) a +0 chain mail (7, 6, D:8) a +0 shortbow 16 arrows (10, 10, D:8) a +0 falchion (13, -24, D:8) a +0 flail (15, -24, D:8) a +0 club (28, 24, D:8) a +0 ring mail (36, 0, D:8) a +0 scimitar (41, 10, D:8) 16 stones (47, 18, D:8) 25 arrows (48, -15, D:8) a +3 long sword of chaos a +0 robe a +5 mace a +0 robe an amulet of faith a +0 club a +0 short sword a +0 dagger a +0 robe a +0 falchion a +0 scale mail (48, -14, D:8) a +0 trident a +0 robe Level 9 of the Dungeon (0, 0, D:9) 14 bolts (2, -17, D:9) 18 arrows (5, -44, D:9) a +0 robe (11, 1, D:9) a +0 quarterstaff (14, -2, D:9) a +0 war axe (22, -17, D:9) 6 boomerangs (28, -28, D:9) a +0 mace (31, -35, D:9) 18 arrows (33, 1, D:9) 21 stones (34, 0, D:9) a +0 flail (35, 0, D:9) a +1 dagger of venom a +0 leather armour a +0 club (35, 1, D:9) a +0 club 2 boomerangs of dispersal (45, -23, D:9) a +0 hand crossbow (45, -9, D:9) a +0 giant spiked club a +0 dire flail Level 10 of the Dungeon [Shop] Zocaas's Jewellery Emporium an amulet of the acrobat (390 gold) the ring "Jiokong" {rF+ rCorr} (442 gold) [ring of resist corrosion] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a ring of willpower (325 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) an amulet of faith (520 gold) (3, -2, D:10) a +0 plate armour (14, -25, D:10) a +0 leather armour a +0 short sword (14, -24, D:10) a +0 robe a +0 dagger (15, -24, D:10) a +0 dagger (16, -8, D:10) a +0 dagger (19, -2, D:10) 3 large rocks (21, 14, D:10) 22 stones (22, -11, D:10) 4 silver javelins (23, 2, D:10) a +0 spear a +0 shortbow 14 arrows (25, -11, D:10) a +0 short sword (25, -10, D:10) a +0 trident a +0 chain mail a +0 dagger a +0 leather armour (25, -9, D:10) a +0 war axe a +0 chain mail (26, -10, D:10) a +0 dagger a +3 dagger a +0 mace 2 boomerangs a +0 mace a +0 whip a +0 dagger a +0 flail a +1 chain mail of positive energy a +0 short sword a +0 club a +0 dagger a +0 leather armour a +0 whip (26, -7, D:10) a +0 ring mail (27, -11, D:10) a +0 trident (34, -22, D:10) a scarf of repulsion (47, 9, D:10) a +1 scale mail (48, 8, D:10) a +0 hand axe a +0 ring mail (48, 9, D:10) a +0 whip a +0 leather armour a +0 mace a +0 ring mail (49, 9, D:10) a +0 dagger a +0 robe (51, -2, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 club (0, 1, D:11) a +1 dagger of chaos a +2 robe of willpower a +0 dagger (1, 2, D:11) a +2 flail of protection a +0 robe a +0 dagger a +0 leather armour a +0 club (1, 24, D:11) the +0 pair of boots of the Wary Saving Souls {rPois rC- rN+ Int+10} Int: It affects your intelligence (+10). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (1, 25, D:11) 3 large rocks (2, 1, D:11) a +0 flail a +0 hand axe a +0 leather armour a +0 war axe (2, 2, D:11) a +0 scale mail a +0 club (2, 3, D:11) a +0 trident (3, 4, D:11) a +0 dagger (4, 3, D:11) a +0 robe a +0 dagger (5, 22, D:11) a +0 whip (7, 26, D:11) a +0 cloak a +0 short sword of protection (14, 26, D:11) a +0 dagger (14, 41, D:11) a +0 hunting sling (19, 14, D:11) 25 bolts (23, 14, D:11) 22 arrows a +0 shortbow (28, 16, D:11) a +0 club (28, 17, D:11) a +0 hand axe a +0 club a +0 leather armour (28, 18, D:11) a +0 trident a +0 plate armour (28, 19, D:11) a +0 dagger a +0 chain mail (30, 14, D:11) 19 stones (49, 6, D:11) 15 stones Level 12 of the Dungeon the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a raiju corpse