ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -13, D:1) a +0 whip (10, -20, D:1) 6 poisoned darts (14, -23, D:1) a +0 spear (19, -27, D:1) 7 stones (23, -37, D:1) a +0 spear (23, -5, D:1) a +0 dagger (25, 3, D:1) a ring of see invisible (26, -37, D:1) a +0 dagger (41, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 mace (1, 0, D:2) a +0 dagger a +0 robe (1, 20, D:2) a +0 flail (3, 24, D:2) a +0 whip a throwing net (4, 24, D:2) a +0 club (6, 37, D:2) a +0 dagger (17, 33, D:2) a +0 leather armour (32, -1, D:2) a +0 club (34, 14, D:2) 4 stones (39, 5, D:2) a +0 robe Level 3 of the Dungeon (9, 22, D:3) a +2 leather armour of fire resistance (9, 30, D:3) a +0 spear (12, -3, D:3) a +0 club (13, 9, D:3) a +0 sling (24, -14, D:3) a +0 dagger a +0 leather armour (32, -7, D:3) a +3 quarterstaff of chaos a +0 cloak (32, -4, D:3) a +0 hammer (32, -3, D:3) a +0 hammer (33, -5, D:3) a +0 hammer (33, -4, D:3) a +0 hammer (33, -3, D:3) a +0 hammer (33, -2, D:3) a +2 hammer of venom (33, -1, D:3) a +0 hammer (34, -19, D:3) 7 stones (34, -5, D:3) a +0 hammer (34, -4, D:3) a +0 hammer (34, -3, D:3) a +0 hammer (34, -2, D:3) a +0 hammer (35, -14, D:3) the +9 hammer of Patterns {freeze, rElec rC+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (35, -4, D:3) a +0 hammer (35, -3, D:3) a +0 heavy hammer (35, -1, D:3) a +0 hammer (42, -1, D:3) 2 stones (48, -15, D:3) a +0 club 4 stones (49, -5, D:3) a +0 club (53, -11, D:3) a +0 hand axe a +0 leather armour (53, 21, D:3) a +0 hand axe a +0 chain mail (54, 20, D:3) a +0 flail a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 short sword of freezing a boomerang a +0 ring mail a +0 trident a +0 leather armour (1, 31, D:4) a stone (1, 36, D:4) a stone (2, 33, D:4) a stone (3, 35, D:4) a stone (4, 31, D:4) 6 large rocks (4, 32, D:4) a stone (4, 39, D:4) a +0 ring mail (5, -2, D:4) 4 stones (5, 42, D:4) a +0 scale mail (7, 3, D:4) a +0 robe a +0 dagger (7, 4, D:4) a +0 robe a +0 dagger a +0 hand axe (7, 43, D:4) a +0 short sword (10, 16, D:4) 5 stones a +0 club (16, 46, D:4) a +0 hand axe (22, 3, D:4) 10 gold pieces (22, 4, D:4) 16 gold pieces (23, 3, D:4) 6 gold pieces (23, 4, D:4) 7 gold pieces (23, 5, D:4) 13 gold pieces (23, 9, D:4) a +0 leather armour a +0 club (23, 23, D:4) a +0 chain mail a +0 mace of pain a +0 leather armour a +0 flail a +0 mace a +0 club (23, 52, D:4) a +0 scythe a +0 robe (24, 3, D:4) 8 gold pieces (24, 4, D:4) 6 gold pieces (25, 36, D:4) a -3 war axe of venom a -2 long sword a -3 short sword a -3 eveningstar (34, 8, D:4) a +0 mace (50, 38, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 stones (0, 2, D:5) 4 poisoned darts (3, -2, D:5) a +0 leather armour (4, -6, D:5) a +0 dagger (16, 10, D:5) a +0 giant club (18, -6, D:5) 6 stones (22, -2, D:5) a +0 whip a +0 whip a +0 flail a +0 flail (22, 9, D:5) a +0 spear (32, 9, D:5) a +1 flail of protection (42, 15, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 scale mail (3, 49, D:6) a +0 robe a +0 scimitar (9, 12, D:6) a +0 robe (28, 5, D:6) a +0 scale mail (31, -1, D:6) a +0 kite shield (47, 19, D:6) a +0 trident (47, 35, D:6) a +2 flail of protection (47, 36, D:6) a +0 club a +0 spear a +0 halberd a +0 spear a +0 scale mail a +0 trident (50, -2, D:6) a +0 flail a +0 leather armour (51, -3, D:6) a +0 chain mail (52, -4, D:6) a +0 club a +0 ring mail (53, -5, D:6) a +0 club (53, -4, D:6) a +0 club a +0 glaive a +0 chain mail (66, 45, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 10, D:7) a +0 giant spiked club (1, -1, D:7) a +0 giant club a +0 leather armour a +0 whip (4, -5, D:7) a +0 robe (4, 20, D:7) a +0 robe (9, 5, D:7) the staff of Action {rElec rPois Dex+4 Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a two-pawed weapon. (10, 22, D:7) a +0 flail (11, 26, D:7) a +0 falchion (12, 8, D:7) a +0 short sword (14, -1, D:7) 4 poisoned darts (23, 31, D:7) 4 stones (24, 7, D:7) a +0 cloak (26, 0, D:7) a +0 falchion (28, 0, D:7) a +1 dagger of draining a +0 robe a +0 mace a +0 ring mail a +0 dagger a +0 robe (29, 0, D:7) a +0 whip (30, 29, D:7) 6 poisoned darts (37, 32, D:7) a boomerang a +0 falchion (43, 38, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) an orb of mayhem (1, 1, D:8) a +0 whip (1, 2, D:8) a +0 club a +0 spear (4, 24, D:8) a +0 leather armour (7, 24, D:8) 8 stones (9, 9, D:8) a +0 chain mail a +0 war axe a +0 orcbow (9, 10, D:8) a +0 whip (10, 9, D:8) a +0 leather armour a +0 morningstar (13, 7, D:8) a +0 club a +0 whip of draining a +0 spear a +0 scale mail a +0 spear (13, 8, D:8) a +0 club (14, 26, D:8) a +0 hand axe (15, 26, D:8) a +0 short sword a +0 dagger a +0 hand axe a +0 hand axe (20, 24, D:8) a +0 shortbow of electrocution a +0 short sword a +0 short sword 8 stones a +0 short sword (24, 24, D:8) a +0 hand axe a +0 scale mail (24, 25, D:8) a +0 dire flail a +0 giant club (29, 15, D:8) a +0 scale mail a +0 hand axe (31, 9, D:8) a +0 dagger (32, 7, D:8) a +0 dagger (32, 9, D:8) 5 stones a +0 short sword a +0 short sword (33, 9, D:8) a +0 club 3 poisoned darts (37, 19, D:8) a +0 dagger a +0 robe (41, 22, D:8) a +0 robe (42, 1, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) the +3 scale mail of Hedging {rC+ Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 6, D:9) a +7 spear of freezing (0, 17, D:9) 5 stones (1, 5, D:9) a staff of earth (7, 20, D:9) a +0 sling (16, 4, D:9) a +0 troll leather armour (21, 15, D:9) a +0 sling (28, -20, D:9) a +0 giant club a +0 giant spiked club (32, -23, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail (5, 4, D:10) 5 stones (5, 15, D:10) a +0 giant spiked club a +0 robe (14, -15, D:10) a +0 quarterstaff (16, -1, D:10) a +0 mace a +0 short sword a +0 leather armour (17, -1, D:10) a +0 trident a +0 leather armour a +2 whip of electrocution a +0 dagger a +0 robe (31, 8, D:10) a +0 dagger a +0 robe (33, 7, D:10) a +0 dagger a +0 club a +0 leather armour (34, 7, D:10) a +1 mace of draining (39, 21, D:10) a +0 flail (39, 22, D:10) a +0 club a +0 robe (39, 23, D:10) a +0 whip (39, 24, D:10) a +0 spear (44, -1, D:10) a +1 spectral quarterstaff a +0 sling a +0 leather armour (45, -18, D:10) a +0 pair of gloves (48, -23, D:10) 2 stones (52, 18, D:10) 4 stones (64, 28, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (5, -8, D:11) a +0 leather armour (9, -1, D:11) a +0 dagger (10, -4, D:11) a +0 barding (14, -8, D:11) a +0 flail (17, 1, D:11) a +0 helmet (20, -16, D:11) a +0 sling (26, 17, D:11) a staff of air (29, -22, D:11) a +0 ring mail (29, -3, D:11) a +0 troll leather armour (29, -1, D:11) a +0 ring mail (35, -1, D:11) 8 stones (36, -28, D:11) a +0 trident a +0 chain mail (36, 8, D:11) 5 stones (38, -28, D:11) a +0 dagger a +0 robe (38, -6, D:11) 8 stones (40, -29, D:11) a +0 short sword a +0 club a +0 ring mail a +0 dagger (40, -28, D:11) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (41, -29, D:11) a +0 dagger a +0 leather armour (41, -28, D:11) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (45, -25, D:11) a +0 hand axe a +0 leather armour (46, -28, D:11) a +0 club (46, -26, D:11) a potion of degeneration (49, -28, D:11) 4 potions of degeneration a +0 club (50, -29, D:11) a +0 club (50, -28, D:11) a +0 falchion a +0 chain mail a potion of degeneration (53, -30, D:11) a potion of degeneration (53, -28, D:11) a +0 mace (60, -27, D:11) a potion of degeneration (60, -1, D:11) a +2 mace of draining (62, -25, D:11) a potion of degeneration (62, 4, D:11) a +0 glaive (67, -27, D:11) a potion of degeneration (67, -26, D:11) a potion of degeneration (67, -25, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (1, 4, D:12) a +0 hand axe (4, -1, D:12) 2 stones (8, -3, D:12) a +0 hand axe (13, -12, D:12) a +0 club (14, -12, D:12) 16 gold pieces a +0 dagger a +0 robe a +0 long sword a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (0, 3, D:13) a +0 leather armour (4, -22, D:13) a +0 dagger a +0 robe (9, -20, D:13) a +0 dagger a +0 robe (9, -9, D:13) a +0 rapier (10, -15, D:13) 5 poisoned darts (14, -34, D:13) a +0 whip a +0 robe (31, -17, D:13) a +0 morningstar (32, 7, D:13) an amulet of regeneration (34, 5, D:13) +0 fire dragon scales (40, -19, D:13) a +0 scimitar (44, 0, D:13) 6 stones (52, 11, D:13) a +0 ring mail Level 14 of the Dungeon [Shop] Eheyst's General Store a +0 scimitar (72 gold) a potion of mutation (144 gold) 6 stones (10 gold) a potion of curing (54 gold) an amulet of guardian spirit (540 gold) a scroll of amnesia (72 gold) a ring of willpower (450 gold) the +3 quarterstaff of Reason {antimagic, ^Contam rF- rC++ SInv} (775 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (0, 0, D:14) 6 javelins (2, 1, D:14) 5 stones (9, -1, D:14) 6 large rocks (12, -4, D:14) 4 large rocks (12, 9, D:14) 7 stones (30, -6, D:14) a scroll of fog (30, 26, D:14) a +3 heavy war axe a +1 arbalest of freezing a +0 ring mail (33, 0, D:14) a potion of invisibility (38, -22, D:14) a book of Frost (56, 16, D:14) a +0 great mace a +0 leather armour (65, 28, D:14) a +0 quarterstaff (67, 9, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) 26 gold pieces (8, -6, D:15) a +2 dire flail of draining (16, 1, D:15) a +2 dagger of holy wrath (22, -4, D:15) 5 large rocks (33, -10, D:15) 9 gold pieces (34, -11, D:15) 16 gold pieces (35, -12, D:15) 19 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (2, 8, Lair:1) a +2 heavy orcbow (13, -4, Lair:1) a +0 ring mail (14, 12, Lair:1) a ring of magical power an amulet of magic regeneration (38, 23, Lair:1) a +0 lajatang (42, 26, Lair:1) 7 stones (54, 41, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (2, -20, Lair:2) a +0 trident (43, -15, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (6, -51, Lair:3) a +0 trident (23, -22, Lair:3) 21 gold pieces (24, -22, Lair:3) a +0 war axe (26, -20, Lair:3) a scroll of enchant weapon (30, -22, Lair:3) a water moccasin corpse (32, -27, Lair:3) a hydra corpse (37, -25, Lair:3) a +0 cloak (38, -24, Lair:3) a basilisk corpse (39, -22, Lair:3) a blink frog corpse (41, -24, Lair:3) a blink frog corpse (42, -24, Lair:3) a blink frog corpse