confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 27, D:1) a +0 club (8, 34, D:1) a +0 short sword (18, 41, D:1) a +0 robe (26, 1, D:1) a +0 club (30, 8, D:1) a +0 ring mail (31, 10, D:1) a +0 ring mail (32, 2, D:1) a +0 short sword (35, 40, D:1) a +0 dagger (39, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 potions of degeneration (10, 2, D:2) a +0 robe (13, 2, D:2) 4 boomerangs (19, -8, D:2) a +0 ring mail (22, -5, D:2) a +0 short sword (35, 22, D:2) a +0 short sword a +0 club (35, 26, D:2) a +0 club (36, 22, D:2) a +0 dagger (36, 24, D:2) a +0 club (37, 7, D:2) a +0 dagger (42, 8, D:2) a +0 club (50, 18, D:2) 3 scrolls of immolation (59, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -28, D:3) a +0 dagger a +0 leather armour (4, -34, D:3) an uncursed amulet of magic regeneration (6, -36, D:3) a +0 short sword (11, -18, D:3) 10 stones (12, 5, D:3) a +0 club (26, -30, D:3) a +0 club (33, -23, D:3) a +0 hunting sling (37, -24, D:3) a +0 club (45, -2, D:3) a +0 leather armour (45, -1, D:3) a +0 falchion a +0 leather armour (46, -5, D:3) a +0 club (46, -2, D:3) a +0 trident (47, -8, D:3) a +1 dagger of electrocution (47, -1, D:3) a +0 dagger a +0 chain mail a +0 dagger a +0 scale mail (48, -30, D:3) a +0 dagger (50, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 10 stones (2, -20, D:4) a +0 scale mail a +0 falchion a +0 leather armour (2, -19, D:4) a +0 robe a +0 dagger a +1 vorpal flail (12, -21, D:4) a +0 giant club (16, 1, D:4) a +0 dagger (19, -25, D:4) a +0 spear (23, 5, D:4) a +0 club (25, -25, D:4) 16 stones (26, 12, D:4) a +0 chain mail (27, 19, D:4) a +0 dagger (31, 5, D:4) 24 sling bullets (34, 17, D:4) 9 stones (34, 19, D:4) a +0 hand axe a +0 club a cursed +0 leather armour a +0 dagger a +0 club a +0 hand axe a +0 dagger a +0 dagger a +0 robe (34, 21, D:4) a +0 club a +0 dagger a +0 robe (37, -1, D:4) a +0 mace (38, -2, D:4) a +0 leather armour a +0 mace (38, -1, D:4) a +0 whip Level 5 of the Dungeon (21, 25, D:5) a +0 dagger (23, 27, D:5) a +0 short sword a +0 flail a +0 leather armour (26, 28, D:5) a +0 flail (27, 22, D:5) 20 stones (28, -24, D:5) a +0 robe (29, -22, D:5) a +0 hand axe a +0 scale mail (30, 9, D:5) a +0 giant spiked club (32, 21, D:5) 19 stones (37, 24, D:5) a +0 dagger a +0 chain mail (45, -13, D:5) 6 large rocks (46, -16, D:5) a stone (46, -15, D:5) a stone (47, -12, D:5) a stone (47, -1, D:5) a +0 club a +0 ring mail a cursed +0 short sword (48, -14, D:5) 3 large rocks (48, -1, D:5) a +0 club (49, -16, D:5) a stone (49, -11, D:5) 4 large rocks (50, -2, D:5) a +0 dagger a +0 robe (63, -7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 trident of venom (5, -45, D:6) 16 sling bullets (20, -15, D:6) a scroll of immolation (20, -14, D:6) a +0 whip a +0 ring mail (20, -13, D:6) a +0 flail a +0 flail a +1 leather armour of positive energy a cursed -2 leather armour a +0 giant spiked club (27, -30, D:6) a +0 ring mail (30, -31, D:6) a +0 pair of gloves (42, -30, D:6) a +0 long sword (48, -15, D:6) a large rock (49, -15, D:6) a large rock (50, -18, D:6) a large rock (50, -14, D:6) 2 large rocks (51, -45, D:6) a +0 shortbow (55, -11, D:6) a +0 whip a +0 ring mail (56, -13, D:6) a +0 short sword of venom (57, -21, D:6) a +0 giant club (58, -21, D:6) a +0 short sword 5 boomerangs a +0 ring mail (58, -10, D:6) 19 sling bullets (59, -16, D:6) a +0 scale mail (62, -39, D:6) a +0 ring mail (62, -14, D:6) a +2 robe of magic resistance (62, -9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (12, -38, D:7) a +0 scale mail (13, -9, D:7) a +0 quarterstaff (18, -34, D:7) a +0 short sword (18, -23, D:7) a +0 hand crossbow (19, -35, D:7) a scroll of immolation (20, -34, D:7) 3 stones a cursed -1 short sword (20, -33, D:7) a +0 short sword (27, -14, D:7) a +0 scale mail a +0 short sword (27, -12, D:7) a +0 chain mail a +0 vorpal hand axe (28, -11, D:7) a +0 leather armour (30, -17, D:7) a +0 robe (31, -13, D:7) a +0 falchion (32, -38, D:7) 10 stones (32, -14, D:7) a cursed +0 scale mail (42, -40, D:7) 17 stones (42, -11, D:7) a +0 mace (43, -19, D:7) 21 stones (45, -12, D:7) a +3 quarterstaff of chaos a cursed +0 cloak (51, -13, D:7) a +0 mace (51, -12, D:7) a +0 mace (52, -14, D:7) a +0 mace of pain (52, -13, D:7) a +0 mace (52, -12, D:7) a +0 mace (52, -11, D:7) a +0 mace (53, -13, D:7) a +0 mace (53, -3, D:7) a +2 scimitar of protection (54, -14, D:7) a +0 mace (54, -13, D:7) a +0 mace (54, -12, D:7) a +0 mace (54, -11, D:7) a +0 mace of venom (55, -13, D:7) a cursed +0 mace (67, -6, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Kit Cecw's Antique Weapon Shop a +0 quarterstaff (100 gold) a +0 falchion (75 gold) a +0 hand crossbow (87 gold) a +7 quarterstaff of speed (1225 gold) a +1 vorpal great sword (417 gold) a +0 scimitar (100 gold) the +1 falchion "Cauz Kouthi" {flame, rN+ Str+6} (855 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It protects you from negative energy. a +0 quarterstaff of pain (300 gold) a +2 antimagic dagger (450 gold) the +5 hunting sling of Doom {flame, +Fly rN+} (1025 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you fly. a +0 battleaxe (162 gold) (0, 0, D:8) 23 stones (4, 5, D:8) 15 sling bullets (9, 5, D:8) a +0 flail a +0 leather armour a +0 long sword a +0 chain mail (9, 6, D:8) a +0 club a +0 club (10, 5, D:8) a +0 club 2 boomerangs (10, 6, D:8) a +0 flail (11, 5, D:8) a +0 club (12, 17, D:8) a +0 leather armour (15, 5, D:8) a +0 flail (18, 0, D:8) a +0 falchion (18, 11, D:8) a +0 shortbow (19, -8, D:8) a +0 leather armour (26, -7, D:8) a +0 long sword (29, -20, D:8) 3 javelins (36, -2, D:8) a +0 spear (38, 7, D:8) a +0 chain mail a +0 long sword a +0 plate armour a +0 war axe (40, 6, D:8) a +0 flail (41, -20, D:8) a +0 leather armour (45, -14, D:8) a cursed +0 leather armour (49, -20, D:8) a +0 dagger a cursed +0 robe a +0 short sword (60, -31, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a +0 flail (10, -25, D:9) a +0 short sword 5 stones a +0 whip (11, -26, D:9) 16 stones (11, 6, D:9) a +0 ring mail (14, -14, D:9) a cursed +0 dagger (15, -11, D:9) a +0 short sword a +0 dagger 2 stones (15, -10, D:9) a +0 dagger (15, -9, D:9) a +0 short sword (16, -10, D:9) 3 stones (16, 1, D:9) a +2 long sword a +0 robe (16, 2, D:9) a cursed +0 halberd a +0 robe (17, -11, D:9) a stone (17, -10, D:9) a stone (18, -9, D:9) a stone (19, -8, D:9) a stone (19, 4, D:9) a +4 scimitar a +2 robe of positive energy (26, -32, D:9) a +0 short sword (35, -14, D:9) a +0 falchion (43, -9, D:9) an uncursed staff of cold (49, -30, D:9) a +0 ring mail (51, -31, D:9) a +0 ring mail a +1 robe (56, -41, D:9) a +0 pair of gloves (59, -23, D:9) a +0 flail a +0 ring mail (60, -24, D:9) a +0 club a +0 short sword a +0 chain mail a +0 ring mail (60, 1, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (5, -38, D:10) 11 stones (9, -5, D:10) a +0 dagger a +0 robe (15, -40, D:10) a +0 rapier (19, 3, D:10) a +0 giant club a +0 vorpal dire flail (21, -39, D:10) 18 stones (31, -31, D:10) a +0 giant club a +0 giant club (47, -20, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (0, 1, D:11) a +0 whip (0, 2, D:11) a stone (1, -30, D:11) a +0 rapier (1, 0, D:11) a +0 whip (1, 2, D:11) a +0 dagger a +0 club (2, -11, D:11) a +0 spear (6, -13, D:11) a +0 chain mail a +0 dire flail (6, -7, D:11) a +0 dagger of flaming (7, -14, D:11) a +0 flail a +0 leather armour a +0 flail (7, -12, D:11) a +0 plate armour a +0 battleaxe (8, 4, D:11) a +6 ring of dexterity (8, 5, D:11) 18 stones (15, -7, D:11) a +0 plate armour (23, -10, D:11) a +0 shortbow (34, 6, D:11) a +0 whip a cursed +0 leather armour (34, 7, D:11) a +0 long sword (34, 10, D:11) a +0 club (35, 6, D:11) a +0 halberd a +0 chain mail (36, 8, D:11) a +0 dagger a +0 robe (39, -27, D:11) a +0 club (40, -36, D:11) a +0 dagger (44, -19, D:11) a +0 mace a potion of degeneration (45, -20, D:11) a +0 giant club (45, -19, D:11) a +0 mace 2 boomerangs a cursed +0 leather armour (45, -18, D:11) a +1 vorpal mace a +0 flail (46, -17, D:11) 30 stones (46, -10, D:11) a cursed -3 giant spiked club (48, -29, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) an arrow (1, 2, D:12) 17 arrows (1, 34, D:12) a +0 great mace (3, 6, D:12) a wand of random effects (20) 2 potions of brilliance the +1 mace of Greed {holy, rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. 3 scrolls of amnesia a +3 falchion of venom 3 potions of mutation a +0 flail 13 arrows a +0 shortbow (4, 0, D:12) 17 arrows (4, 2, D:12) 12 stones (8, 29, D:12) a +0 trident (14, 9, D:12) a cursed +2 scimitar 12 stones a +0 robe (14, 10, D:12) a stone (15, 11, D:12) a stone (15, 16, D:12) the +8 trident "Tuop" {flame, Str+4 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+7). (15, 33, D:12) a +0 hand axe a +0 robe (16, 30, D:12) a +0 short sword a +0 leather armour (16, 33, D:12) a +4 dire flail a +0 robe (17, 14, D:12) a +1 short sword of freezing a +0 robe (18, 15, D:12) 2 stones (20, 15, D:12) a +2 mace of freezing a +0 robe (21, 26, D:12) a +0 leather armour (23, 10, D:12) 20 arrows (23, 22, D:12) a +2 war axe of draining a +0 chain mail a potion of degeneration (23, 24, D:12) a +0 dagger a +0 leather armour (23, 36, D:12) a +0 robe (25, 32, D:12) a +0 club (26, 14, D:12) a +0 mace (26, 21, D:12) a +0 dagger a +0 robe (30, 16, D:12) a +0 pair of boots (35, 25, D:12) a +0 robe (45, -4, D:12) a +0 buckler (48, 26, D:12) 24 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 8 arrows (0, 1, D:13) a +0 shortbow a +2 shortbow of flaming 30 arrows (0, 3, D:13) an arrow (1, 0, D:13) a +0 shortbow 21 arrows (1, 1, D:13) an arrow (1, 6, D:13) 2 arrows (2, 0, D:13) a +0 shortbow a +0 shortbow 42 arrows (7, 29, D:13) a cursed -1 rapier (9, 21, D:13) a +0 dire flail a +0 robe (9, 22, D:13) a +0 short sword a +0 robe (9, 23, D:13) a +0 battleaxe a +0 robe 4 large rocks (10, 22, D:13) a +2 great sword of freezing a +0 robe (15, 38, D:13) a +3 arbalest (15, 44, D:13) a +1 great mace of protection (25, 8, D:13) a cursed -3 arbalest a +0 short sword a +0 ring mail (26, 8, D:13) a +0 long sword a +0 chain mail (27, 34, D:13) a +0 whip 3 stones (28, 46, D:13) a +0 flail (29, 46, D:13) a +0 giant spiked club (31, 1, D:13) a +0 war axe of electrocution a +0 chain mail a +0 kite shield (31, 10, D:13) a +0 great sword a +0 chain mail (32, 9, D:13) a +1 dagger of holy wrath a +0 robe (32, 10, D:13) a +0 dagger a +2 robe of magic resistance (33, 1, D:13) a +0 long sword a +0 plate armour a +0 kite shield (33, 10, D:13) a +0 dagger a +0 arbalest a cursed +0 scale mail (33, 34, D:13) a +0 dagger a +0 ring mail (34, 34, D:13) 2 stones (34, 43, D:13) a +0 mace (35, 24, D:13) 9 stones (35, 33, D:13) a +0 club (38, 9, D:13) a +0 halberd a +0 chain mail (39, 31, D:13) a stone (40, 33, D:13) a cursed +4 flail a +0 robe a +5 spear a +0 robe (41, 33, D:13) a +0 long sword a +0 robe 8 datura-tipped darts (43, 34, D:13) a cursed +1 falchion a +0 robe (44, 13, D:13) a +0 falchion of venom (44, 17, D:13) a +0 mace (44, 35, D:13) a cursed +0 dagger a +0 robe (44, 36, D:13) a +0 scimitar a +0 robe a +2 long sword a +0 robe (44, 39, D:13) a +3 flail a +0 robe (45, 38, D:13) an arrow (45, 41, D:13) 3 arrows (45, 45, D:13) 22 arrows (46, 42, D:13) 2 arrows (46, 43, D:13) an arrow (46, 44, D:13) 2 arrows (48, 5, D:13) a +0 hunting sling (48, 41, D:13) an arrow (49, 41, D:13) 5 arrows (50, 42, D:13) a +0 shortbow 17 arrows (52, 3, D:13) a +0 shortbow 13 arrows (52, 4, D:13) a cursed -2 shortbow 12 arrows (52, 5, D:13) a +0 shortbow 14 arrows (52, 40, D:13) a +0 war axe (52, 41, D:13) a cursed -2 shortbow 21 arrows (52, 42, D:13) a +0 shortbow 15 arrows (53, 3, D:13) a +0 shortbow 9 arrows (53, 4, D:13) 7 arrows (53, 5, D:13) a +0 shortbow 4 arrows (53, 40, D:13) a cursed -3 flail a +1 shortbow of flaming 10 arrows (53, 41, D:13) a +0 dagger a +0 robe a +1 flail of protection a +0 ring mail a +0 short sword (54, 3, D:13) 4 arrows (54, 5, D:13) 9 arrows (55, 6, D:13) 2 arrows (56, 6, D:13) 2 arrows (56, 7, D:13) 2 arrows (58, 7, D:13) an arrow (59, 8, D:13) a +0 shortbow 15 arrows (60, 7, D:13) 16 stones (60, 13, D:13) an arrow (64, 0, D:13) a +0 flail (66, 39, D:13) a scroll of amnesia (69, 14, D:13) a +0 quarterstaff Level 14 of the Dungeon [Shop] Fousesm's Antique Weapon Shoppe a +4 trident of freezing (1301 gold) the +3 broad axe of Zintylec {flame, +Fly rElec Int+2} (1955 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. It lets you fly. the cursed +2 flail of the Endless March {pain, rC+ rN+++ Dex-4 SInv} (2139 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-4). It protects you from cold. It renders you almost immune to negative energy. It lets you see invisible. It has a curse placed upon it. a +7 quick blade (2392 gold) a +3 hand crossbow (943 gold) the cursed +3 dagger "Gaco" {freeze, rF- rN+ Int+5} (1393 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. the +8 flail of the Baking Shark {venom, +Blink rC- Int+3 SInv} (2838 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. a +1 vorpal hand axe (529 gold) a +2 vorpal war axe (791 gold) [Shop] Jimnoly's Armour Boutique a +2 plate armour of cold resistance (720 gold) a +0 pair of gloves of strength (207 gold) a +1 robe of positive energy (174 gold) a +3 leather armour of fire resistance (432 gold) the cursed +0 leather armour of Distant Shores {*Contam +Inv MR+++ Regen+} (334 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. It has a curse placed upon it. a +4 plate armour of fire resistance (900 gold) a +2 chain mail of poison resistance (333 gold) a +4 chain mail of cold resistance (567 gold) the cursed +1 chain mail of the Pits of Slime {rElec rC- MR+ SInv} (419 gold) It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (0, 0, D:14) 14 arrows (2, -15, D:14) a +0 giant club a +0 giant spiked club (2, -13, D:14) 16 stones (3, 0, D:14) a +3 shortbow (4, -16, D:14) a scroll of vulnerability (6, 7, D:14) a +0 giant spiked club (8, 7, D:14) 6 large rocks (11, 15, D:14) a +0 giant club a +0 giant club (25, 12, D:14) a +0 short sword (25, 13, D:14) a +0 dagger a +0 short sword (25, 14, D:14) 4 stones (26, 12, D:14) a +0 short sword (26, 13, D:14) 2 stones (26, 14, D:14) a cursed -3 whip 2 stones (30, 13, D:14) a stone (31, 11, D:14) a +0 pair of gloves (40, 13, D:14) a +0 helmet (44, 25, D:14) a +0 mace of holy wrath (45, 1, D:14) 2 large rocks (45, 20, D:14) a +0 long sword a +0 plate armour (47, 20, D:14) a +3 dagger of draining a +0 robe (47, 21, D:14) a +0 dagger a +0 leather armour (50, -1, D:14) a scroll of immolation (58, 3, D:14) 24 arrows a cursed -2 shortbow (58, 4, D:14) 31 arrows a +0 shortbow (58, 5, D:14) 17 arrows a +2 shortbow of flaming (58, 7, D:14) 24 arrows a +0 shortbow (58, 10, D:14) an arrow (58, 12, D:14) an arrow (63, -6, D:14) the +4 scale mail "Moiseowk" {MR+ Int+7} It affects your intelligence (+7). It affects your resistance to hostile enchantments. (67, -6, D:14) a +0 ring mail a +0 hand axe (68, -7, D:14) a +0 robe a +0 dagger (68, -6, D:14) a +0 dagger a +0 plate armour 5 boomerangs a +0 short sword Level 15 of the Dungeon (0, 0, D:15) an uncursed ring of protection from magic (0, 12, D:15) a +4 ring of protection a +6 ring of dexterity 3 potions of ambrosia 2 potions of magic (1, 14, D:15) a +0 flail (3, 1, D:15) a potion of degeneration (5, 16, D:15) a potion of degeneration (5, 34, D:15) 19 stones (9, 42, D:15) a +4 hand axe of freezing a +0 robe a +2 hand axe of freezing a +0 robe a +0 great sword a +0 robe (12, 13, D:15) a +0 trident (14, 48, D:15) a +0 halberd a +0 robe (15, 15, D:15) a +0 scimitar (19, 24, D:15) 3 large rocks (21, -2, D:15) a +0 halberd (24, -9, D:15) a +0 ring mail (30, 35, D:15) a +0 hand axe (32, -9, D:15) 20 sling bullets (37, 10, D:15) a +0 dagger a +0 robe (38, 12, D:15) a +0 giant spiked club a +0 giant club (39, 9, D:15) a +1 vampiric whip (39, 11, D:15) a +0 giant spiked club a +0 giant club (39, 12, D:15) a +0 spear a cursed +0 robe a +0 giant club a +0 giant spiked club (39, 16, D:15) a +0 halberd (40, 10, D:15) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (40, 12, D:15) a +0 giant spiked club (42, 13, D:15) a +1 dagger of freezing a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 plate armour a +0 vorpal halberd (1, 0, Orc:1) a +0 scale mail a +0 mace (1, 1, Orc:1) a +0 giant club a cursed +0 chain mail a +0 long sword a +0 flail a +0 ring mail a +0 hand axe (1, 3, Orc:1) a cursed +0 chain mail a +0 mace a cursed +0 robe a +0 dagger a +0 chain mail a +0 long sword (2, 0, Orc:1) a +0 leather armour a cursed +0 trident a +0 leather armour a +0 hand axe a +0 club (2, 2, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 club a +0 ring mail a cursed +0 leather armour a +0 war axe (2, 3, Orc:1) a +0 ring mail a +0 short sword (2, 5, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) a +0 flail a +0 club (3, 1, Orc:1) a cursed +0 flail a +0 war axe a +2 hand axe of electrocution a +0 leather armour a +0 hand axe a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (3, 2, Orc:1) a +0 scale mail a +0 flail a +0 club (3, 3, Orc:1) a +0 chain mail a +0 hand axe (6, 3, Orc:1) a +1 short sword of distortion (12, 23, Orc:1) a +0 giant club (18, 25, Orc:1) a +4 flail a +0 chain mail (18, 26, Orc:1) a +0 giant club (19, 25, Orc:1) a +0 hand axe a +0 leather armour a +0 leather armour (19, 27, Orc:1) a +0 war axe a +0 hand axe a +0 leather armour a +0 dagger 4 boomerangs a +0 ring mail (20, 26, Orc:1) a +0 chain mail (20, 27, Orc:1) a +0 flail a cursed -3 dagger (29, 30, Orc:1) 10 gold pieces (29, 31, Orc:1) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (33, 36, Orc:1) a +4 dagger of speed a cursed +0 robe (34, 33, Orc:1) a +0 mace a +0 leather armour (35, 36, Orc:1) a +0 hand axe a +0 scale mail (35, 37, Orc:1) a +0 dagger a +0 robe a +2 dagger of speed a cursed +0 robe (36, 35, Orc:1) a +0 dire flail a +0 chain mail a +0 giant club (36, 36, Orc:1) a +0 flail 3 boomerangs a cursed -3 short sword a +0 war axe a +2 ring mail of poison resistance (36, 37, Orc:1) a +0 dagger a +0 leather armour (37, 34, Orc:1) a +0 whip (37, 35, Orc:1) a +0 club (37, 36, Orc:1) a +0 dagger a cursed +0 leather armour (37, 37, Orc:1) a +0 giant club (43, 48, Orc:1) a cursed -2 club (43, 49, Orc:1) a +0 mace (44, 48, Orc:1) a +0 long sword a +0 chain mail of cold resistance (44, 49, Orc:1) a +0 club a +0 leather armour (50, 48, Orc:1) a +0 dagger of venom a +0 robe a +0 short sword (50, 49, Orc:1) a +0 whip (50, 50, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Vofokin's General Store 20 stones (26 gold) a +0 rapier (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a scroll of remove curse (39 gold) 8 atropa-tipped darts (62 gold) a +0 hand axe (39 gold) a +0 chain mail (58 gold) [Shop] Basir's General Store a scroll of identify (28 gold) a +0 glaive (91 gold) 27 sling bullets (189 gold) 28 stones (39 gold) 21 bolts (58 gold) a potion of stabbing (56 gold) a cursed -2 arbalest (1 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) [Shop] Enim's Book Boutique a book of Cantrips (280 gold) a book of Cantrips (280 gold) a book of Changes (350 gold) a book of Ice (910 gold) a book of the Earth (910 gold) a book of the Dragon (1260 gold) a book of Debilitation (560 gold) a book of Party Tricks (700 gold) a book of Maledictions (350 gold) a book of Clouds (630 gold) a book of Changes (350 gold) a book of Frost (490 gold) a book of Power (630 gold) a manual of Short Blades (1545 gold) (12, -9, Orc:2) a cursed -2 short sword a +0 leather armour a +0 trident a +0 plate armour (12, -8, Orc:2) a +0 short sword a +0 plate armour (13, -10, Orc:2) a +0 dagger (15, -12, Orc:2) a +0 hand axe (17, -12, Orc:2) a +0 scimitar 7 boomerangs a +0 chain mail (18, -11, Orc:2) a +0 club a +0 mace a +0 chain mail a +0 flail a +0 plate armour (19, -10, Orc:2) a +0 hand axe a +0 leather armour a +0 glaive a +0 plate armour (20, -35, Orc:2) a +0 robe a +0 dagger (20, -16, Orc:2) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (20, -15, Orc:2) a +2 great sword of protection a +0 chain mail (20, -10, Orc:2) a +0 great mace a +0 chain mail a +0 scimitar a +0 chain mail a +0 hand axe (20, -9, Orc:2) a +0 dagger a +0 club (21, -15, Orc:2) a +0 dagger a +1 robe of magic resistance (21, -8, Orc:2) a +3 hand axe of electrocution (22, -17, Orc:2) a +0 club (22, -16, Orc:2) a +3 long sword of holy wrath a +0 plate armour a +0 dagger a +1 robe of fire resistance a +2 mace of protection a +0 plate armour a +0 scimitar a +0 chain mail a +0 dire flail a +0 chain mail (22, -8, Orc:2) a +3 flail a +0 ring mail a +2 trident of venom a +0 plate armour a +0 scale mail (22, -7, Orc:2) a +0 hand axe (24, -12, Orc:2) a +0 antimagic battleaxe a +0 plate armour (24, -11, Orc:2) a +0 mace a +0 chain mail a +0 club a +0 leather armour (24, -6, Orc:2) a +0 falchion a +0 leather armour a +0 dagger a +0 long sword a +0 chain mail (25, -19, Orc:2) a +0 dagger a +2 robe of magic resistance (25, -10, Orc:2) a +1 vorpal war axe a +0 plate armour (25, -7, Orc:2) a +0 scimitar a +0 plate armour (25, -6, Orc:2) a +0 dagger a +0 ring mail (25, -5, Orc:2) a +0 hand axe (26, -21, Orc:2) a +0 flail (26, -20, Orc:2) a +0 great sword of electrocution a +0 ring mail (26, -16, Orc:2) a +0 trident a +0 ring mail (26, -5, Orc:2) a +0 short sword a +0 ring mail (27, -21, Orc:2) a +0 dagger a cursed +0 robe (27, -13, Orc:2) a +0 dagger a +1 robe (27, -6, Orc:2) a +0 short sword a +0 plate armour a +0 war axe a +0 chain mail (28, -6, Orc:2) a +0 trident a +0 plate armour (29, -19, Orc:2) a +0 glaive a +0 ring mail (29, 0, Orc:2) 3 throwing nets 203 arrows a scarf of shadows (31, -21, Orc:2) a +3 long sword a +0 plate armour (32, -16, Orc:2) a +0 dagger a +0 robe (32, -9, Orc:2) a +0 mace a +0 scale mail (33, -15, Orc:2) a +1 vorpal battleaxe (37, -15, Orc:2) a +0 dagger a +0 robe (45, -43, Orc:2) a +0 robe a +0 dagger a +0 hand axe (45, -42, Orc:2) a +0 robe a +0 dagger (48, -40, Orc:2) a +0 chain mail a +0 dire flail (49, -12, Orc:2) a +0 plate armour a +3 scimitar of protection (51, -40, Orc:2) a cursed +0 ring mail a +0 club (54, -33, Orc:2) a +0 plate armour a +0 battleaxe (55, -33, Orc:2) a cursed -3 hand axe (56, -33, Orc:2) a +0 flail Level 1 of the Lair of Beasts (4, 16, Lair:1) a +0 scythe of protection (25, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (5, 25, Lair:2) a +0 robe (9, 50, Lair:2) a scroll of random uselessness (13, 30, Lair:2) a +0 scale mail (25, 19, Lair:2) a +0 dagger (30, 42, Lair:2) a +0 ring mail (40, 7, Lair:2) a +0 scale mail (40, 44, Lair:2) a +0 chain mail (42, 5, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) 30 stones (5, 35, Lair:3) 23 sling bullets (7, 14, Lair:3) 4 large rocks (17, 30, Lair:3) a +0 ring mail (24, 6, Lair:3) a +0 leather armour (34, 43, Lair:3) 12 stones (35, 15, Lair:3) a +0 plate armour (35, 52, Lair:3) 18 stones (37, 41, Lair:3) 17 stones (46, 4, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (6, -4, Lair:4) a +0 leather armour (7, -4, Lair:4) a +0 pair of gloves (18, -2, Lair:4) a +0 lajatang (22, -11, Lair:4) a +0 war axe (25, -38, Lair:4) a cursed staff of conjuration (31, -8, Lair:4) a +0 tower shield (32, 2, Lair:4) a potion of degeneration (45, 12, Lair:4) 5 javelins (59, 12, Lair:4) a scroll of random uselessness Level 5 of the Lair of Beasts [Shop] Bopo's Antique Weapon Boutique a +0 battleaxe of electrocution (655 gold) a +1 flail of protection (403 gold) a +4 long sword of holy wrath (1018 gold) a +0 flail of protection (223 gold) a +2 battleaxe of venom (712 gold) a +3 hand crossbow of freezing (838 gold) a +0 vampiric battleaxe (774 gold) the +5 whip "Ewaffa" {flame, rC+} (1566 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. the +1 morningstar "Ushri Wup" {flame, *Contam rElec Str+10 Stlth+} (1598 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+10). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. a +0 flail of protection (223 gold) (10, -62, Lair:5) 10 sling bullets (33, -21, Lair:5) 31 stones (57, -34, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 stones (0, 9, Lair:6) 10 stones (10, 0, Lair:6) the +1 mace of the Jumping Butterfly {vamp, rF+ rC- Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (11, 22, Lair:6) an uncursed staff of air (12, 21, Lair:6) a +0 robe (13, 9, Lair:6) a +0 glaive (13, 21, Lair:6) a +2 flail of holy wrath (13, 24, Lair:6) a +4 short sword of venom (13, 35, Lair:6) 6 boomerangs (14, 21, Lair:6) a +2 scimitar of electrocution (14, 22, Lair:6) a +0 leather armour (25, 1, Lair:6) a +0 hand axe (37, 12, Lair:6) 4 large rocks (53, 21, Lair:6) 10 stones +0 fire dragon scales (55, -8, Lair:6) a +0 scimitar Level 1 of the Depths (0, 0, Depths:1) 31 gold pieces (1, 16, Depths:1) a +0 long sword a +0 leather armour a +0 kite shield (4, 13, Depths:1) a +0 pair of boots (7, 3, Depths:1) 21 gold pieces (22, 28, Depths:1) a +0 dire flail a +0 dire flail (27, 19, Depths:1) 3 large rocks (29, 15, Depths:1) 16 stones (32, -7, Depths:1) 21 gold pieces (33, -3, Depths:1) 24 gold pieces (38, 26, Depths:1) a +4 ring of protection (44, 25, Depths:1) a potion of lignification (44, 27, Depths:1) a +0 scale mail (54, 18, Depths:1) 25 gold pieces Level 2 of the Depths (1, 11, Depths:2) 18 gold pieces (4, -14, Depths:2) 44 gold pieces (8, 16, Depths:2) a book of Callings (11, 8, Depths:2) a wand of digging (5) (23, 8, Depths:2) 18 gold pieces