confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, 11, D:1) a +0 club (32, 22, D:1) a +0 dagger (33, 13, D:1) a +0 leather armour (34, 36, D:1) a +0 trident (40, 23, D:1) a +0 hand axe (43, 36, D:1) a +0 club (46, 33, D:1) a +0 scale mail (57, 41, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 2, D:2) 4 stones (5, 2, D:2) a +0 chain mail (10, 5, D:2) a +0 club (13, 3, D:2) a +0 sling (13, 22, D:2) a +0 dagger (20, 10, D:2) 8 stones (23, 5, D:2) a +0 leather armour (28, 29, D:2) a +0 spear (29, 22, D:2) 5 stones a +0 whip (30, 33, D:2) a +0 club (32, 26, D:2) a +0 dagger (44, 17, D:2) a +0 robe (46, 19, D:2) a +0 club (47, 6, D:2) a +0 trident (53, 20, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Huuhastu's Weapon Shop a +0 hand axe (33 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (816 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +4 hand axe of venom (281 gold) a +0 whip (27 gold) a +3 broad axe of electrocution (297 gold) the +0 sling of Ynwej {vorpal, rElec rPois rN++ Dex-5} (224 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +2 sling of electrocution (172 gold) [Shop] Misoul's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of acquirement (572 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Bomaff's Antique Armour Shoppe a +0 pair of gloves (90 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 helmet (90 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 helmet (90 gold) a +1 helmet (230 gold) [Shop] Aseteegh's Weapon Shoppe a +0 broad axe (48 gold) a +0 great sword (78 gold) a +0 short sword (36 gold) 2 stones (2 gold) 3 stones (3 gold) a +1 quarterstaff of draining (170 gold) the +5 war axe of Amorality {freeze, +Blink rC+ rCorr Str+4} (795 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rC: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the +6 mace of Xeenol Nube {vorpal, rElec Str+3 Dex+6} (808 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. [Shop] Unnen's Antique Weapon Emporium a +6 vampiric demon blade (1617 gold) a +0 trident (73 gold) a +0 spear (63 gold) a +0 spear (63 gold) the +8 mace "Yjanimn" {holy, *Rage Will++} (1350 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 whip (52 gold) a +0 short sword (63 gold) a +0 long sword (73 gold) a +0 vampiric battleaxe (451 gold) a +0 hand axe (63 gold) (0, 0, D:3) a +0 robe (3, -16, D:3) a +0 chain mail (8, 8, D:3) 8 stones (11, -9, D:3) a +0 whip (12, -13, D:3) a +0 club (14, 4, D:3) a +0 short sword (15, 4, D:3) a +0 whip (15, 23, D:3) a +0 ring mail (18, 4, D:3) a +1 mace of distortion (19, 4, D:3) a +2 short sword of speed a +0 flail (24, 8, D:3) a +0 club (26, 13, D:3) a +0 hand axe (27, -6, D:3) a +0 dagger (27, 17, D:3) a +0 club (32, -10, D:3) a +0 club a +0 helmet a +0 animal skin a +1 mace of protection (33, 25, D:3) a +0 spear (34, -13, D:3) a +1 dagger of venom (36, 7, D:3) 5 stones (37, -19, D:3) a stone (37, 8, D:3) a +0 ring mail (40, -20, D:3) a +0 dagger (46, 15, D:3) a +0 ring mail (52, 14, D:3) a +0 falchion a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (1, -1, D:4) a scroll of enchant armour (2, -2, D:4) 4 gold pieces (8, 3, D:4) a +2 dagger of freezing a stone (9, 3, D:4) a +0 dagger (15, -11, D:4) a +0 club (18, -3, D:4) a +3 flail of protection a +0 chain mail (30, -11, D:4) a +0 falchion (30, -10, D:4) a +0 club (31, -11, D:4) a +0 mace a +0 dagger (32, 7, D:4) a +0 scale mail (46, -5, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 glaive a +0 plate armour (13, -12, D:5) a +0 long sword (14, -21, D:5) a +0 club a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (18, 18, D:5) 2 curare-tipped darts Level 6 of the Dungeon [Shop] Duriczar's Antique Weapon Emporium a +0 great sword (143 gold) a +0 club (22 gold) a +0 long sword (77 gold) the +4 scimitar of Vanity {antimagic, Dex+4} (1042 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). a +0 great sword (143 gold) a +0 war axe (77 gold) a +0 broad axe (88 gold) (0, 0, D:6) a +0 trident (0, 2, D:6) a +0 scale mail (3, 17, D:6) a +0 trident (4, -7, D:6) 2 stones (14, 17, D:6) a +0 giant spiked club (17, 23, D:6) a +0 rapier (20, -5, D:6) a +0 hand axe (34, 36, D:6) a +0 leather armour (36, -13, D:6) a +0 dagger a +0 robe (36, -12, D:6) a +2 vorpal flail (36, -11, D:6) a +0 falchion of electrocution a +0 short sword (36, -10, D:6) a +0 whip a +0 leather armour (38, -9, D:6) a +0 ring mail (43, -3, D:6) a +0 short sword (46, -3, D:6) a +0 chain mail (48, -11, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a book of the Dragon (6, -4, D:7) a +0 dagger a +0 leather armour a +0 trident (6, -3, D:7) a +0 dagger a +0 robe (8, 10, D:7) a +0 flail (19, -8, D:7) a +0 spear a +0 whip (19, -7, D:7) a +3 whip (19, -6, D:7) a +0 club (19, -4, D:7) a +0 sling a +0 spear (19, -3, D:7) a +0 whip a +0 leather armour (23, -1, D:7) an amulet of faith (27, -33, D:7) a +0 shortbow (33, -30, D:7) a +0 club (34, -3, D:7) a +0 trident (36, 6, D:7) a scroll of fog (37, 6, D:7) a throwing net (37, 11, D:7) a scroll of blinking (38, -18, D:7) 5 stones (38, 5, D:7) a +2 helmet (unseen) (40, 1, D:7) a potion of flight (41, 5, D:7) 19 gold pieces (41, 6, D:7) 23 gold pieces (44, -9, D:7) a +0 quarterstaff (44, 12, D:7) 8 stones (49, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 0, D:8) a +0 war axe a +0 ring mail (10, -1, D:8) a +0 whip a +0 leather armour (16, 2, D:8) a +0 battleaxe a +0 plate armour (18, 1, D:8) a +0 dagger a +0 robe (28, -17, D:8) a +0 ring mail (30, -41, D:8) a +0 dagger a +0 robe (30, -40, D:8) 6 atropa-tipped darts (31, -43, D:8) a +0 flail a +0 chain mail a +0 dagger a +0 robe (31, -41, D:8) a +0 whip (35, -7, D:8) a +0 robe (37, 5, D:8) a +0 sling