confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (11, -26, D:1) a +0 mace (16, 16, D:1) a hobgoblin corpse (skeletalised by now) (22, -17, D:1) a +0 club (24, -10, D:1) a +0 dagger a goblin skeleton (26, 10, D:1) a +0 dagger (27, 12, D:1) a +0 robe (28, 5, D:1) a ball python skeleton (29, 4, D:1) 2 stones (35, -19, D:1) a +0 club (35, -4, D:1) a ball python skeleton (40, -6, D:1) a +0 dagger (42, -21, D:1) a frilled lizard corpse (skeletalised by now) (45, 22, D:1) a +0 club (47, 13, D:1) a gnoll skeleton (47, 21, D:1) a gnoll skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (4, 0, D:2) 18 gold pieces (8, -6, D:2) a quokka skeleton (10, -16, D:2) a stone a +0 club a kobold skeleton (11, -20, D:2) a +0 barding (18, -6, D:2) a +0 club (19, -25, D:2) the felid skeleton of Natasha (23, -20, D:2) a +0 short sword an adder skeleton (24, -20, D:2) a +0 dagger a goblin skeleton (24, -19, D:2) a quokka skeleton (24, 8, D:2) a +0 dagger a ball python skeleton a kobold skeleton (32, 7, D:2) a ball python skeleton (33, 1, D:2) a +0 club (34, -19, D:2) a +0 mace (34, -3, D:2) 4 stones (35, 8, D:2) a +0 flail the human skeleton of Terence (36, -10, D:2) a +0 whip (37, -28, D:2) a +0 dagger a kobold skeleton (38, 16, D:2) a +0 hand axe (45, -21, D:2) a +0 dagger a goblin skeleton (54, -11, D:2) an adder skeleton (57, 2, D:2) 8 stones (67, -34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (4, -3, D:3) a +0 trident (4, -2, D:3) a +0 dagger (5, -2, D:3) a +0 short sword a kobold corpse (7, -3, D:3) 5 stones (16, -19, D:3) a +0 scale mail (16, -14, D:3) an adder corpse