coolblinger Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (-7, 3, D:1) a +0,+0 club (-14, 4, D:1) 10 gold pieces (20, 11, D:1) a +1 robe (15, 13, D:1) 15 poisoned needles (14, 16, D:1) a +0,+0 club (22, 17, D:1) 15 darts (-24, 21, D:1) a +0,+0 dagger (-6, 21, D:1) a +0,+0 dagger (-22, 29, D:1) a +0 leather armour (10, 43, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 robe (-4, 5, D:2) 17 stones (-39, 9, D:2) 14 silver darts (-6, 12, D:2) a +0,+0 dagger (-8, 13, D:2) 24 stones (-11, 30, D:2) 3 darts of frost (-12, 32, D:2) a dart of frost (-39, 40, D:2) a +0 robe Level 3 of the Dungeon (16, 1, D:3) a +0,+0 short sword (38, 6, D:3) 18 arrows (25, 13, D:3) a +0,+0 club (19, 14, D:3) 2 scrolls of noise (27, 16, D:3) a +0,+0 whip a +1 robe of magic resistance a +0,+0 club (27, 17, D:3) a +0 ring mail a +2 robe a +0,+0 dagger a +0 leather armour a +0,+0 dagger (31, 21, D:3) a +0,+0 club (31, 28, D:3) a +0,+0 dagger (63, 31, D:3) a +0 leather armour (14, 37, D:3) a +0,+0 dagger (8, 39, D:3) a +0,+0 dagger (40, 40, D:3) a cursed -1,-1 short sword a cursed -1 blowgun 11 poisoned needles (42, 50, D:3) a +0,+0 club a +0 scale mail (37, 54, D:3) a +0,+0 club (35, 60, D:3) a stone (36, 60, D:3) a stone (38, 60, D:3) a stone (39, 60, D:3) a stone (40, 60, D:3) a stone (41, 60, D:3) a +0,+0 club 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0,+0 dagger (-1, 1, D:4) a +0,+0 dagger a +0,+0 giant club a cursed -2,-1 club a +0,+0 club (23, 5, D:4) 13 arrows (23, 6, D:4) a +0,+0 dagger 4 darts (13, 10, D:4) a +2,+1 dagger of speed a cursed -1,+0 dagger (14, 10, D:4) a +1 chain mail (14, 11, D:4) a +1,+1 trident a +0 leather armour (49, 17, D:4) a +2,+1 hand axe (48, 18, D:4) a +0,+0 dagger of protection a +0 robe a +0,+0 club (49, 18, D:4) a +0,+0 dagger a +0 leather armour a +0,+0 club (24, 20, D:4) 13 darts of frost (37, 23, D:4) 13 poisoned arrows (12, 31, D:4) 6 curare-tipped needles (54, 32, D:4) a +0 ring mail (11, 35, D:4) a +0,+0 whip (-2, 41, D:4) a +0,+0 dagger (39, 43, D:4) a +0,+0 quarterstaff (0, 50, D:4) a +0,+0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 6 tomahawks (-13, 6, D:5) a +0,+0 short sword (-13, 7, D:5) a +0,+0 club (-59, 8, D:5) 7 exploding darts (-20, 8, D:5) 4 javelins of returning (-14, 8, D:5) a +0,+0 spear (-13, 8, D:5) a +0,+0 club (-12, 8, D:5) a dart (-9, 8, D:5) 16 darts (-12, 9, D:5) a dart (-68, 13, D:5) a +0,+0 club (-45, 16, D:5) 22 darts (-31, 18, D:5) an arrow (-35, 19, D:5) a +0,+0 bow 14 arrows (-33, 19, D:5) an arrow (-32, 19, D:5) an arrow (-29, 19, D:5) an arrow (-42, 21, D:5) a +0,+0 scimitar a +0 chain mail (-22, 22, D:5) a cursed +0,-2 club (-48, 28, D:5) a +0 ring mail (-32, 29, D:5) a +0,+0 club a +2 leather armour (-34, 30, D:5) a +0,+0 club (-33, 30, D:5) a +0,+0 dagger a +0 leather armour (-56, 32, D:5) a +0,+0 falchion a +0 leather armour (-63, 40, D:5) a +0 ring mail (-11, 43, D:5) a +0,+0 dagger a +0 leather armour (-17, 44, D:5) a +0,+0 giant spiked club (-11, 44, D:5) a +0,+0 flail a +0 leather armour a +0,+0 short sword Level 6 of the Dungeon [Shop] Xaodgh's Weapon Emporium a +0,+0 battleaxe (91 gold) 17 darts (23 gold) the +5 blowgun "Feirch" {evade, +Inv MR+} (386 gold) It affects your evasion (+5 to EV). It affects your resistance to hostile enchantments. It lets you turn invisible. a +0,+0 glaive (91 gold) a +6,+2 trident (301 gold) a +0,+0 dagger (28 gold) a +4,+2 spear of venom (274 gold) a +6,+1 crossbow of velocity (267 gold) a +0,+0 sling (21 gold) a +2,+2 halberd of venom (263 gold) a +0,+0 long sword (49 gold) (0, 0, D:6) a +0,+0 club (-10, 4, D:6) 10 sling bullets (17, 5, D:6) a +0,+0 club (24, 5, D:6) 23 arrows (-3, 6, D:6) a +0,+0 long sword of slicing (-7, 9, D:6) a potion of confusion (-20, 16, D:6) 5 javelins (31, 19, D:6) a +1,+1 dagger (-2, 20, D:6) a potion of confusion (14, 20, D:6) a +0,+0 whip (15, 20, D:6) a +0,+0 whip a cursed +0 ring mail a +0,+0 club a +0 leather armour (14, 21, D:6) a +0,+0 short sword (33, 21, D:6) a +0,+0 giant spiked club (14, 22, D:6) a +2,+0 short sword of electrocution a +0 chain mail (-22, 28, D:6) a +0,+0 short sword (26, 32, D:6) 46 bolts (-13, 38, D:6) a +2,+3 hand axe a +0 robe a +1,+1 hand axe a +0 robe (-12, 38, D:6) an arrow a +0,+0 long sword a +1 robe (-13, 39, D:6) an arrow a cursed +0,+0 morningstar a +0 robe (-12, 39, D:6) an arrow a +0,+0 halberd a +1 robe (-11, 39, D:6) an arrow (-9, 39, D:6) an arrow (-8, 39, D:6) 2 arrows (-7, 39, D:6) a +0,+0 bow 13 arrows (14, 39, D:6) a +0 leather armour (29, 41, D:6) a +0,+0 dire flail a +2 ring mail the cursed +0 robe of Halor {rElec rN+ Dam-3} It affects your damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. Level 7 of the Dungeon [Shop] Otausheo's Assorted Antiques a potion of curing (58 gold) a +0 plate armour of positive energy (667 gold) a potion of curing (58 gold) a stone of tremors (1160 gold) a potion of curing (58 gold) a +2,+2 dagger (58 gold) an uncursed amulet of resist mutation (145 gold) a +0,+0 short sword (87 gold) a scroll of remove curse (87 gold) an uncursed ring of magical power (145 gold) a scroll of identify (58 gold) a +0 helmet (130 gold) a +0 cloak (130 gold) a +0 ring mail (116 gold) a fan of gales (1160 gold) (0, 0, D:7) a +0,+0 dagger a +0 leather armour (3, 9, D:7) a +2,+2 great sword (3, 11, D:7) a +2,+2 dagger (3, 12, D:7) a +0,+0 giant club (-9, 13, D:7) 20 darts (10, 15, D:7) a +0 leather armour (-7, 17, D:7) a +0,+0 club (-5, 17, D:7) a +2,+1 dagger a +2,+2 hand axe a +0 animal skin (3, 21, D:7) 21 sling bullets (28, 21, D:7) a dart (29, 22, D:7) a dart (31, 22, D:7) a cursed -1,-3 whip (3, 24, D:7) 28 bolts (-19, 28, D:7) a +0,+0 short sword (0, 29, D:7) a +0,+2 whip (1, 29, D:7) a +0,+0 flail (1, 30, D:7) a dart of flame (1, 31, D:7) a dart of flame (31, 31, D:7) a +2,+1 whip (1, 32, D:7) a dart of flame (2, 33, D:7) a +0,+2 hand axe (1, 34, D:7) a dart of flame (1, 35, D:7) 2 darts of flame (-14, 38, D:7) a +0 robe (-6, 43, D:7) a +0,+0 dagger a +0,+0 spear (-5, 44, D:7) a +0,+0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (22, 6, D:8) 5 large rocks (21, 7, D:8) 13 stones (29, 12, D:8) a +0,+0 hand axe (45, 17, D:8) 13 darts (27, 22, D:8) a cursed +0 scale mail (66, 23, D:8) a +0,+0 short sword a +2,+2 short sword a +0 chain mail (62, 24, D:8) 7 bolts of frost (66, 24, D:8) a +1,+1 flail of protection a cursed +0 leather armour (51, 25, D:8) the cursed -4 robe of Kuemir {Str+5 Curse} It affects your strength (+5). It may recurse itself when equipped. It has a curse placed upon it. (40, 26, D:8) a +0,+0 quarterstaff a +0,+1 sling 16 sling bullets a +3 leather armour (39, 28, D:8) a sling bullet (38, 29, D:8) a sling bullet (67, 33, D:8) 4 needles of slowing (54, 34, D:8) 13 stones (56, 35, D:8) a +0,+0 club (41, 36, D:8) a +0,+0 giant spiked club a +2 robe (48, 40, D:8) a +0,+0 hand axe (49, 40, D:8) a +0,+0 mace (50, 41, D:8) a +0,+2 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 3 arrows (2, 1, D:9) a +0,+0 bow 25 arrows (-19, 4, D:9) a +0 leather armour (-16, 10, D:9) 26 stones (-44, 11, D:9) a +0,+0 cutlass a +0 leather armour (-27, 12, D:9) 11 bolts of frost (-50, 18, D:9) a +2 robe (-1, 19, D:9) 22 sling bullets (-1, 22, D:9) a +0 chain mail a scroll of random uselessness (-7, 33, D:9) a +0,+0 dagger Level 1 of the Lair of Beasts (5, 3, Lair:1) 12 stones (-30, 7, Lair:1) 29 stones (-7, 8, Lair:1) 13 poisoned needles (10, 9, Lair:1) a scroll of noise (-39, 12, Lair:1) a +2,+0 cutlass of protection (-14, 31, Lair:1) 19 sling bullets of frost Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 exploding sling bullets (-11, 10, Lair:2) 15 bolts (10, 16, Lair:2) a +0 scale mail (-31, 18, Lair:2) 18 bolts (-41, 26, Lair:2) a +0,+0 great sword (12, 26, Lair:2) a cursed -2 blowgun (-33, 29, Lair:2) a +0,+0 quarterstaff of freezing a +1 robe of cold resistance (2, 31, Lair:2) a +0,+0 quarterstaff (-19, 36, Lair:2) a +0,+0 short sword (-7, 40, Lair:2) a +0 ring mail (-2, 40, Lair:2) a potion of paralysis (-15, 43, Lair:2) a +0,+0 flail (-8, 49, Lair:2) 13 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of mutation (20, 1, Lair:3) 17 arrows (20, 6, Lair:3) a throwing net (22, 15, Lair:3) a +0 leather armour (-12, 21, Lair:3) a +0,+0 cutlass (20, 21, Lair:3) a +0,+0 spear (19, 23, Lair:3) 6 poisoned darts (34, 25, Lair:3) 15 arrows (17, 28, Lair:3) a +1 cloak (29, 34, Lair:3) a +0 chain mail (-17, 36, Lair:3) a scroll of noise (40, 36, Lair:3) 3 tomahawks (36, 53, Lair:3) 18 sling bullets of frost Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (-31, 1, Lair:4) a box of beasts (2, 1, Lair:4) 22 exploding darts (-2, 5, Lair:4) a +0,+0 whip (-30, 8, Lair:4) a +0 robe (-28, 9, Lair:4) 20 sling bullets (-27, 12, Lair:4) 13 arrows of flame (-52, 13, Lair:4) 8 silver bolts (-27, 15, Lair:4) 15 arrows (-1, 16, Lair:4) a scroll of noise (-39, 21, Lair:4) 31 arrows (-35, 27, Lair:4) a potion of paralysis (-42, 33, Lair:4) 23 arrows (-19, 35, Lair:4) a +4,+0 short sword of freezing (-30, 39, Lair:4) a +0 large shield Level 1 of the Swamp (0, 0, Swamp:1) a bog body skeleton (9, 1, Swamp:1) a scroll of enchant weapon II (0, 7, Swamp:1) a ghoul corpse (15, 7, Swamp:1) a scroll of amnesia (-2, 10, Swamp:1) a plague shambler skeleton (8, 11, Swamp:1) 12 arrows (14, 15, Swamp:1) a -1 ring mail a +0 ring mail a -1 ring mail (14, 16, Swamp:1) a +2,+4 battleaxe of distortion (-33, 22, Swamp:1) a human skeleton (-20, 27, Swamp:1) 13 bolts (-14, 31, Swamp:1) a potion of degeneration (-29, 34, Swamp:1) 27 stones