crabbyslav Level 1 of the Dungeon [Shop] Pehup's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) (1, -1, D:1) a +0 whip (22, -20, D:1) a +0 leather armour (40, -35, D:1) 9 stones (48, -31, D:1) a +0 club (52, 0, D:1) a +0 dagger (53, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, -18, D:2) 9 stones (14, -9, D:2) a +0 club a +0 dagger 2 stones (18, -1, D:2) a +0 dagger (18, 11, D:2) 5 stones (23, -2, D:2) a +0 dagger 6 stones (30, 3, D:2) a +0 whip 4 stones (31, 21, D:2) the +4 spear of Sutar {pain, rElec rF- Will+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (33, 3, D:2) a +0 sling (35, 14, D:2) a +0 flail (45, -3, D:2) a +0 spear Level 3 of the Dungeon [Shop] Esatail's Book Shop a book of the Spheres (768 gold) a book of Geomancy (360 gold) a book of the Spheres (768 gold) a book of Battle (312 gold) a book of Touch (264 gold) a book of Spatial Translocations (216 gold) a book of the Hunter (312 gold) a book of Frost (240 gold) a Young Poisoner's Handbook (240 gold) a book of Blood (336 gold) a book of Chaos (600 gold) (0, 0, D:3) a +0 club (10, 40, D:3) a +0 dagger (15, 5, D:3) a +0 mace a +0 scale mail (16, 5, D:3) a +0 sling (17, 23, D:3) a +0 spear (22, 3, D:3) a +0 club (24, 27, D:3) a +0 rapier (28, 37, D:3) a +0 sling (34, 19, D:3) 7 stones (36, 11, D:3) a +0 dagger (40, -1, D:3) a +0 dagger (57, 18, D:3) 2 stones (60, 11, D:3) 5 large rocks Level 4 of the Dungeon (10, 2, D:4) a +0 sling (18, 7, D:4) a +0 dagger a +0 club (19, 7, D:4) a +0 dagger (19, 8, D:4) a +0 rapier (20, 8, D:4) a +0 club (21, 7, D:4) a +0 mace a +0 animal skin the +1 helmet of Zory {-Tele Fly rPois rC-} rC-: It makes you vulnerable to cold. rPois: It protects you from poison Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 club a +0 club (21, 8, D:4) a +0 club a +0 dagger (23, -14, D:4) a +0 dagger (25, -12, D:4) a +0 whip a boomerang (30, 17, D:4) a +0 short sword (33, 5, D:4) a +0 club a +0 dagger (46, 10, D:4) a +0 leather armour (53, -8, D:4) a +0 ring mail (59, -12, D:4) a +1 dagger of venom (60, 5, D:4) a +0 club (61, 5, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (62, 4, D:4) a +0 hand axe Level 5 of the Dungeon (0, 2, D:5) a potion of brilliance (6, -9, D:5) a +0 club (12, 23, D:5) a +0 robe (14, -10, D:5) a +0 club (15, 26, D:5) a +0 short sword (17, -13, D:5) a staff of alchemy (23, 6, D:5) a +0 pair of boots (24, 23, D:5) a +0 scale mail (27, 11, D:5) a +0 war axe 2 boomerangs (28, 2, D:5) a +0 flail (29, 1, D:5) a +0 spear (30, 1, D:5) a +0 spear a +0 ring mail a +0 spear (33, -7, D:5) a flux talisman (34, 8, D:5) a +0 leather armour (37, 9, D:5) a +0 pair of gloves (44, -9, D:5) a talisman of death (49, 6, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 whip (11, 14, D:6) 7 stones (20, 8, D:6) a +0 mace (25, 28, D:6) a +0 spear a +0 ring mail a +0 flail (26, 28, D:6) a +0 spear a +0 halberd (28, 15, D:6) 3 stones (30, 8, D:6) 3 poisoned darts (31, -13, D:6) a +0 leather armour (32, 5, D:6) a +0 pair of gloves (38, -12, D:6) a +0 spear (38, -1, D:6) a +0 giant spiked club (45, -15, D:6) 2 potions of degeneration (50, -6, D:6) a +0 helmet (52, -17, D:6) a +0 short sword (53, -17, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (54, -17, D:6) a +0 hand axe Level 7 of the Dungeon (9, -2, D:7) a +0 leather armour a +0 mace (9, -1, D:7) a boomerang a +0 hand axe a +0 ring mail a +0 flail (9, 0, D:7) a +0 whip (26, -18, D:7) a +0 cloak (40, 21, D:7) 5 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (10, -10, D:8) a +2 short sword of flaming 3 boomerangs a +0 leather armour (12, -7, D:8) a +3 scimitar of flaming (20, -38, D:8) 3 stones (20, -27, D:8) a +0 shortbow (34, -21, D:8) 5 stones (36, -28, D:8) a +3 short sword (37, -27, D:8) a +0 robe a +0 dagger (38, -26, D:8) a +1 robe (39, 2, D:8) a blade talisman (44, -29, D:8) a +0 club (44, -28, D:8) a +0 falchion a +0 leather armour (48, -25, D:8) 6 stones Level 9 of the Dungeon [Shop] Uxyevof's Antique Armour Shoppe the +2 ring mail of Demons {^Contam rPois rN++ Str+3} (800 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a scarf of harm (198 gold) a scarf of harm (198 gold) a +0 pair of boots of stealth (253 gold) a +0 plate armour (506 gold) a +5 chain mail of ponderousness (143 gold) the +0 scale mail of Honesty {Rampage +Inv Str+3} (534 gold) Str+3: It affects your strength (+3). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (88 gold) (0, 0, D:9) a +1 flail of freezing a +0 robe (1, 0, D:9) a +0 battleaxe a +0 robe (8, 7, D:9) a +0 short sword of venom a +0 robe (9, -4, D:9) a +0 leather armour (21, -44, D:9) a +0 plate armour (21, -2, D:9) a +0 chain mail (34, -33, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (37, -4, D:9) a +0 scale mail (39, -32, D:9) a staff of death a yak corpse (39, -21, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a wand of charming (3) (2, 3, D:10) 16 gold pieces (4, 6, D:10) a potion of brilliance (4, 8, D:10) a +0 mace (7, 0, D:10) a +0 dagger a +0 robe a +0 morningstar (14, 9, D:10) a +0 ring mail (16, -1, D:10) a scroll of fear (16, 25, D:10) a +0 dagger a +0 robe of cold resistance (17, -2, D:10) a +0 falchion (17, 0, D:10) a +0 flail a +0 ring mail (17, 24, D:10) a +0 whip a +0 chain mail (17, 25, D:10) a +0 dagger (18, 0, D:10) a +0 mace a +0 leather armour a +0 hand axe