Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 10274405342745804434 40 crawlogic the Magician (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Dec 5, 2021. Slain by a water moccasin zombie (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:04 (2594 turns). crawlogic the Magician (Djinni Hedge Wizard) Turns: 2594, Time: 00:06:04 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 72% Gold: 13 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} k - a scroll of amnesia {unknown} Potions g - a potion of flight {unknown} j - a potion of resistance {unknown} l - a potion of might {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc N/A N/A 7% 2 c - Call Imp Summ 13% N/A 7% 2 d - Slow Hex 13% N/A 7% 2 e - Conjure Flame Conj/Fire 13% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 13% 3 g - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (lightly damaged, ally target, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie misses you. Your crimson imp closely misses the water moccasin zombie. Your crimson imp blinks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (lightly damaged, ally target, 68% to hit) Okay, then. The water moccasin zombie closely misses you. Your crimson imp hits the water moccasin zombie. The water moccasin zombie bites your crimson imp. Your crimson imp hits the water moccasin zombie. Found a stone staircase leading up. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The water moccasin zombie bites you! The water moccasin zombie bites you. Your crimson imp hits the water moccasin zombie. Your white imp gestures at the water moccasin zombie. The puff of frost hits the water moccasin zombie. The water moccasin zombie resists. The water moccasin zombie bites your white imp. Your white imp hits the water moccasin zombie. Your white imp freezes the water moccasin zombie. The water moccasin zombie completely resists. Your crimson imp blinks! Your white imp barely misses the water moccasin zombie. You hear the slow rusting of a very distant drain. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * Your white imp disappears in a puff of smoke! The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. You die... .####.##.#.# ........... #...#(# #...<.######### #.........5...# ......#.#.#######.# #.#####...#....<#.# #.........###.###.# #....?......Z@....# ##.........###.##### ...........# #.# .....(.....# #.# ....$./....# #.# ...........###.# ...............# ##.##..###.##### ....... ...# You could see a water moccasin zombie. Vanquished Creatures A ball python (D:1) 4 bats 2 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 3 kobolds A frilled lizard (D:1) 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A worm (D:2) A ball python (D:1) An endoplasm (D:1) 2 goblins (D:2) 2 hobgoblins (D:1) A frilled lizard (D:2) A rat (D:1) 10 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlogic the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 413 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 833 | D:1 | Reached skill level 3 in Spellcasting 837 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 837 | D:1 | Learned a level 1 spell: Shock 2195 | D:2 | Found a faded altar of an unknown god. 2594 | D:3 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, nicolae_uskayaw_en_pointe, portal_sewer_entry_e, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 60 Call Imp || 13 Armor: Robe || 5 Dodge: Dodged || 11