Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 8370273557842629355 24 danmikkh the Magician (level 3, 19/25 HPs) Began as a Djinni Hedge Wizard on May 12, 2023. Quit the game on level 2 of the Dungeon on Aug 1, 2023. The game lasted 00:02:53 (1267 turns). danmikkh the Magician (Djinni Hedge Wizard) Turns: 1267, Time: 00:02:53 Health: 19/25 AC: 2 Str: 9 XL: 3 Next: 15% Gold: 48 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves h - a staff of death Jewellery d - a ring of wizardry Scrolls g - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of torment {unknown} Potions e - a potion of berserk rage {unknown} f - a potion of attraction {unknown} i - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 f - Kiss of Death Conj/Necr 52% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Are you sure you want to stumble around while confused and next to your cerulean imp? [Y]es or [N]o only, please. Are you sure you want to stumble around while confused and next to your cerulean imp? [Y]es or [N]o only, please. Are you sure you want to stumble around while confused and next to your cerulean imp? You bump into the rock wall. Are you sure you want to stumble around while confused and next to your cerulean imp? Are you sure you want to stumble around while confused and next to your cerulean imp? You're too confused to move! Your cerulean imp hits Sigmund but does no damage. Sigmund hits you from afar with a +0 scythe of holy wrath. Are you sure you want to stumble around while confused and next to your cerulean imp? [Y]es or [N]o only, please. Are you sure you want to stumble around while confused and next to your cerulean imp? You're too confused to move! Your cerulean imp hits Sigmund but does no damage. Are you sure you want to stumble around while confused and next to your cerulean imp? Your cerulean imp completely misses Sigmund. Sigmund closely misses your cerulean imp. You bump into the rock wall. Your cerulean imp hits Sigmund but does no damage. Sigmund's eyes start glowing with a red light. Sigmund barely misses your cerulean imp. You feel less confused. Your cerulean imp closely misses Sigmund. Your cerulean imp hits Sigmund but does no damage. Sigmund barely misses your cerulean imp. Your cerulean imp barely misses Sigmund. Sigmund closely misses your cerulean imp. Level annotation: Sigmund Welcome back, danmikkh the Djinni Hedge Wizard. Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... #.....##### #.....# # ###..## # # ##.# # #. ###############.# # #. #.).............# # ##.##.####..........###### #..@5....@.########....... #.####.###### ######## #......# ######## You could see Sigmund (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) 2 jackals (D:1) 4 quokkas A bat (D:1) A frilled lizard (D:2) 4 goblins 2 kobolds (D:2) 5 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danmikkh the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | danmikkh set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Upgraded the game from 0.30.0-5-g1a98f26d00 to | 0.30.0-18-gc0e69614cb 228 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 1053 | D:2 | Found a bloodstained altar of Trog. 1087 | D:2 | Reached skill level 3 in Spellcasting 1159 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1159 | D:2 | Learned a level 1 spell: Kiss of Death 1255 | D:2 | Noticed Sigmund 1267 | D:2 | Upgraded the game from 0.30.0-18-gc0e69614cb to | 0.30.1-3-gfc49f6343a 1267 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_loops_ring, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 48 Call Imp || 1 Dodge: Dodged || 2