dazg Level 1 of the Dungeon (0, 0, D:1) a +0 trident (11, -1, D:1) a +0 dagger (13, -6, D:1) 4 stones (14, -6, D:1) a potion of attraction (16, -13, D:1) a +0 club (17, -11, D:1) a +0 short sword (19, -18, D:1) 7 stones (33, -8, D:1) 9 stones (37, -41, D:1) a +0 ring mail (41, -6, D:1) a +0 whip (41, -3, D:1) 6 stones (47, -11, D:1) a +0 kite shield (56, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (23, -11, D:2) a +0 helmet (24, -26, D:2) the +0 leather armour of Experimentation {rCorr MP-9 Str+9 Stlth-} Str: It affects your strength (+9). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (40, -19, D:2) a +0 leather armour (43, -32, D:2) a +0 robe (55, 8, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (26, 25, D:3) a +0 short sword a +0 leather armour a +0 robe a potion of lignification an orc corpse (26, 27, D:3) a +0 scythe (27, -1, D:3) a +0 rapier (27, 25, D:3) a +0 flail a +0 ring mail the human corpse of Terence (27, 26, D:3) a +0 short sword an orc corpse