dbrn Level 1 of the Dungeon (0, 0, D:1) 10 bolts (8, 38, D:1) a +0 scale mail (24, 38, D:1) a +0 leather armour (28, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 scale mail (2, 11, D:4) a +0 robe (7, 24, D:4) a +0 dagger (8, 23, D:4) a +0 dagger a +0 ring mail (15, 7, D:4) a +0 dagger (23, 24, D:4) a +0 scale mail (26, 5, D:4) a +0 glaive (27, 37, D:4) 8 bolts (31, 2, D:4) a +0 flail (34, -2, D:4) a +0 great sword (36, 2, D:4) a +0 dagger a +0 hunting sling 20 stones (36, 11, D:4) 9 stones (41, 0, D:4) a +0 falchion (42, 10, D:4) a +0 leather armour (49, 10, D:4) a potion of attraction (53, -1, D:4) a +0 dagger (55, 3, D:4) a +2 vampiric falchion a +0 leather armour (56, -2, D:4) a +0 hand axe Level 5 of the Dungeon (2, 5, D:5) a +0 falchion an orc corpse (skeletalised by now) (3, -8, D:5) a +0 quarterstaff (12, -22, D:5) a +0 long sword (12, -12, D:5) a +0 robe (18, 13, D:5) 17 stones (21, 3, D:5) a jackal corpse (21, 4, D:5) a jackal corpse (23, 2, D:5) a black bear corpse (23, 14, D:5) the +0 helmet of Plasticity {-Tele rElec rF+++ Dex-4} It affects your dexterity (-4). It renders you almost immune to fire. It insulates you from electricity. It prevents most forms of teleportation. (24, -1, D:5) an adder corpse (25, -2, D:5) a +0 long sword (31, 1, D:5) 26 sling bullets