Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 15936814815356332169 206 dcssisdead the Slasher (level 5, 0/45 HPs) Began as a Demigod Gladiator on June 23, 2023. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:30 (2574 turns). dcssisdead the Slasher (Demigod Gladiator) Turns: 2574, Time: 00:07:31 Health: 0/45 AC: 6 Str: 15 XL: 5 Next: 28% Magic: 7/7 EV: 12 Int: 10 God: Gold: 163 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold + . . (no shield) rNeg . . . o - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth b - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin l - 5 boomerangs Armour c - a +0 helmet (worn) o - a +0 ring mail (worn) Jewellery b - a ring of protection from cold (left hand) Scrolls f - 2 scrolls of teleportation {unknown} h - 3 scrolls of blinking {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of amnesia {unknown} m - a scroll of noise {unknown} p - 2 scrolls of identify {unknown} r - a scroll of vulnerability {unknown} t - a scroll of enchant armour {unknown} Potions g - a potion of heal wounds {unknown} k - a potion of mutation {unknown} n - a potion of magic {unknown} q - a potion of haste {unknown} s - a potion of degeneration {unknown} Skills: * Level 3.4 Fighting * Level 3.9 Long Blades - Level 1.7 Throwing * Level 3.9 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 75% 2 Passwall Tmut/Erth 0% N/A 75% 2 Scorch Fire 0% 2d5 75% 2 Dazzling Flash Conj/Hex 0% N/A 92% 3 Swiftness Air 0% N/A 92% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Sigmund is heavily wounded. You hit Sigmund. Sigmund is heavily wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You slash Sigmund! Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. Sigmund attacks as you move away! Sigmund hits you with a +0 scythe! Sigmund barely misses you. Sigmund hits you from afar with a +0 scythe! You feel less confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. You completely miss something. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. You are confused. Something hits you but does no damage. You slash the withered plant! The withered plant begins to crumble. The withered plant is lightly damaged. You slash the withered plant! The withered plant begins to crumble. The withered plant is lightly damaged. Something hits you. * * * LOW HITPOINT WARNING * * * You hit the withered plant. The withered plant begins to crumble. The withered plant is lightly damaged. Something hits you! You die... ....... ....... ....... .......####### ##+#............# . #....##########.#####.# #....#...P.)........... #....#P.P.#####....##.. #......@..# #)...# #......{P.# #....# #.....<..## #....# ##.#.....######....##. #)#................... ###.############........ #.......... ......... #.#........ ......... #.######### ###...#### There were no monsters in sight! Vanquished Creatures A scorpion zombie (D:3) A hound skeleton (D:3) 7 gnolls (D:3) 2 adders An adder zombie (D:3) 2 adder skeletons (D:3) A worm (D:2) 9 ball pythons 4 bats 2 endoplasms 3 giant cockroaches 9 goblins 10 hobgoblins 7 jackals 4 kobolds A ball python zombie (D:3) 3 frilled lizards (D:1) A giant cockroach zombie (D:3) 5 rats 73 creatures vanquished. Vanquished Creatures (others) An angel (D:3) 1 creature vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcssisdead the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 47 | D:1 | You fall into a shaft and drop 1 floor! 247 | D:2 | Reached XP level 2. HP: 10/24 MP: 4/4 694 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 1782 | D:3 | Noticed an angel 1954 | D:3 | Killed an angel 2013 | D:3 | Reached XP level 4. HP: 35/37 MP: 6/6 2359 | D:3 | Reached XP level 5. HP: 44/45 MP: 7/7 2430 | D:3 | Noticed Sigmund 2574 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, hellmonk_ecumenical_altar_arch_garden, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_fake, aquarium_view_2c, aquarium_pool_corner D:2: layout_loops_ring, minmay_three_crescents D:3: layout_basic, grunt_temple_overflow_order_and_chaos_1, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_alcove_1, serial_undead, serial_undead_e, serial_undead_e, serial_undead_e, serial_undead_d, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.4 Long Blades | 3 | 3.9 Dodging | 3 | 3.9 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 146 | 68 || 214 Punch | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 35 | || 35 Ring mail | 17 | 14 || 31 Dodge: Dodged | 106 | 54 || 160 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2628 | 2497 | 131 | 291 | 1210 | 3 | 876.0 | Dungeon | 2628 | 2497 | 131 | 291 | 1210 | 3 | 876.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1046 daAuts D:1: 872 daAuts D:3: 710 daAuts