decrepitue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -29, D:1) a +0 dagger (7, -32, D:1) a book of Frost (17, 11, D:1) a +0 robe (22, 20, D:1) a +0 short sword (28, -4, D:1) a +0 spear (34, 9, D:1) a +0 ring mail (37, 18, D:1) a +0 spear (39, -39, D:1) a +0 ring mail (50, -12, D:1) a +0 short sword (50, -11, D:1) a +0 short sword a +0 club Level 2 of the Dungeon [Shop] Pomebax's Antique Weapon Emporium a +0 hand axe (81 gold) a +1 mace of draining (334 gold) a +2 vorpal bardiche (688 gold) a +2 trident of venom (437 gold) a +0 giant club (45 gold) a +0 rapier of protection (183 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1998 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 short sword (81 gold) a +2 spear of venom (421 gold) (0, 0, D:2) 4 boomerangs (1, -10, D:2) a +0 robe (3, 27, D:2) a +0 dagger (4, 32, D:2) a +0 club (7, 13, D:2) a +0 dagger (13, -1, D:2) a +0 dagger (16, -11, D:2) a +0 dagger (16, 34, D:2) 2 stones (23, -11, D:2) 2 javelins (25, -21, D:2) a +0 whip (33, -12, D:2) a +0 short sword (36, 25, D:2) 6 poisoned darts (38, 26, D:2) a +0 club a +0 sling (44, -24, D:2) a +0 quarterstaff (48, -12, D:2) a +0 club (57, 34, D:2) a +0 leather armour (59, 21, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a +0 sling (60, 17, D:2) a +0 robe a +0 dagger a +0 helmet (60, 19, D:2) a +0 dagger a +0 club (60, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Wueteis's Book Boutique a There-And-Back Book (330 gold) a book of Conjurations (220 gold) a book of Lightning (396 gold) a book of Winter (374 gold) a book of Party Tricks (176 gold) an Inescapable Atlas (374 gold) a book of Spectacle (352 gold) a book of Spatial Translocations (286 gold) Zini's Folio of the Traveller (462 gold) Spells Type Level a - Manifold Assault Translocation 5 b - Dispersal Translocation 6 c - Malign Gateway Summoning/Translocation 7 (0, 0, D:3) 6 stones (18, 15, D:3) a +0 dagger of electrocution (unseen) (21, -17, D:3) 5 stones (21, -9, D:3) a +0 short sword (21, 31, D:3) a Necronomicon (23, 23, D:3) a +0 short sword 6 poisoned darts (24, 33, D:3) a +0 club (26, 2, D:3) a stone (27, -26, D:3) a +0 club (27, 4, D:3) a +0 spear (28, 6, D:3) 6 stones (28, 17, D:3) 5 stones (30, -13, D:3) a +0 dagger 2 poisoned darts a +0 club (30, 3, D:3) 6 stones (31, -7, D:3) a +3 dagger 3 stones (31, 17, D:3) a +0 mace (33, 13, D:3) a +0 leather armour (37, -22, D:3) a +0 short sword (37, -21, D:3) a +0 short sword 2 stones (40, 10, D:3) 7 stones (40, 14, D:3) a +0 rapier (54, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 3 stones (12, 44, D:4) a +0 club (21, 22, D:4) a +0 scale mail (25, 13, D:4) 2 poisoned darts (27, 5, D:4) a +0 dagger (27, 38, D:4) a +0 war axe (28, 45, D:4) 4 stones (35, 21, D:4) a +0 dagger Level 5 of the Dungeon (11, -1, D:5) an adder corpse (12, 4, D:5) a +0 quarterstaff (21, -14, D:5) a +0 scale mail