dertyp Level 1 of the Dungeon (33, 2, D:1) a +0,+0 short sword a +0 animal skin (34, 2, D:1) a dart (14, 4, D:1) a +0,+0 club (5, 5, D:1) a cursed -3,+0 club (18, 5, D:1) a +0,+0 short sword a +0 animal skin (26, 5, D:1) a +0,+0 orcish club (-15, 10, D:1) a cursed -3,-1 spear (14, 15, D:1) a +0,+0 hand axe (-6, 18, D:1) a +2,+0 spear (-2, 18, D:1) a -1,+0 orcish club (10, 24, D:1) a +0 ring mail a +0,+1 orcish club (7, 25, D:1) a +0,+0 spear (3, 30, D:1) a cursed +0,-2 club a hobgoblin corpse (skeletalised by now) (32, 30, D:1) a +0,+0 club (4, 33, D:1) a +1,+1 orcish dagger Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (27, 7, D:2) a +2 ring mail (32, 8, D:2) a +0,+0 club (33, 8, D:2) a +0 leather armour (3, 15, D:2) a +0,+0 falchion (0, 19, D:2) a bat corpse (rotten by now) (1, 19, D:2) an adder corpse (rotten by now) (-10, 22, D:2) a rat corpse (0, 22, D:2) a +0,+0 dagger a kobold corpse (rotten by now) (30, 33, D:2) a hobgoblin corpse (skeletalised by now) (44, 34, D:2) a bat corpse (skeletalised by now) (46, 35, D:2) a +0,+0 club (-10, 37, D:2) an adder corpse (rotten by now) (28, 42, D:2) an adder corpse (skeletalised by now) (37, 47, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon II (2, 0, D:3) a +4 ring of protection (3, 0, D:3) a scroll of enchant weapon I (4, 0, D:3) 17 arrows (2, 1, D:3) a +0,+0 quarterstaff (3, 1, D:3) 4 arrows (4, 1, D:3) a scroll of random uselessness (2, 2, D:3) 18 sling bullets (3, 2, D:3) a potion of curing (4, 2, D:3) 12 gold pieces (13, 7, D:3) a throwing net (7, 8, D:3) a +0 robe (9, 8, D:3) a bat corpse