derval Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a +0 club (2, -5, D:1) a +0 robe (11, 11, D:1) a +0 club (12, -21, D:1) a +0 robe a +0 short sword (13, -14, D:1) a +0 whip (15, -5, D:1) 19 arrows (23, -17, D:1) a +0 hand axe (41, -31, D:1) a +0 dagger a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 dagger "Mycwiriv" {freeze, rElec MR+ Str-4} (1680 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 hunting sling of the Valley {velocity, Int+2} (3840 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). the ring "Ostrazuole" {rF+++ rC+ MR+ Int-3 SInv} (7190 gold) [ring of protection from magic] It affects your intelligence (-3). It renders you almost immune to fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Epyolew" {*Tele Int+2} (1870 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+2). (0, 0, D:2) a +0 ring mail (1, 18, D:2) a +0 club (4, 2, D:2) a +0 dagger (16, 20, D:2) 11 poisoned needles (16, 28, D:2) a cursed -2 club a +0 club (17, 28, D:2) a cursed -1 club (18, 28, D:2) a +0 club (19, -7, D:2) a +0 club (19, 28, D:2) a +0 robe (22, 9, D:2) a +0 short sword a +0 animal skin a +0 club a +0 club (25, -5, D:2) a +0 chain mail (31, 6, D:2) a +0 mace (38, 28, D:2) a +0 dagger a +0 hand axe (42, 25, D:2) a -3 falchion (42, 27, D:2) a +0 mace (53, 34, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 23, D:3) a +0 club (4, 6, D:3) a +0 club (6, -17, D:3) a +0 ring mail (18, 21, D:3) a +0 club (18, 23, D:3) a +0 dagger (19, -4, D:3) a +0 spear (28, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 4, D:4) a +1 pair of boots