diiiiiane Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 2, D:1) a +0 robe (12, -8, D:1) 19 arrows (14, -29, D:1) a +0 club (20, -7, D:1) a +0 short sword (21, 6, D:1) a +0 club (22, -15, D:1) 29 stones (23, -2, D:1) a +0 pair of boots (27, -28, D:1) a +0 dagger (30, -14, D:1) a +0 short sword (32, -3, D:1) a +0 short sword (35, -17, D:1) a +0 club (43, -26, D:1) a +0 club (43, -6, D:1) a stone (44, -5, D:1) a +0 dagger (44, -4, D:1) a +0 club (44, 0, D:1) 10 stones (45, -5, D:1) a +0 club (45, -4, D:1) a +0 dagger (49, -36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 24 arrows (4, 5, D:2) a +0 scythe a +0 robe (6, 43, D:2) a +0 hunting sling (14, 14, D:2) a +0 robe (14, 49, D:2) 15 bolts (17, 56, D:2) a +0 mace (18, 3, D:2) 23 stones (34, 38, D:2) 11 stones (35, 46, D:2) a +0 club (38, 49, D:2) 16 stones (40, 1, D:2) a +0 dagger (48, 48, D:2) an uncursed staff of power Level 3 of the Dungeon (20, 25, D:3) a stone (21, 26, D:3) 5 stones (21, 27, D:3) a +0 club (22, 26, D:3) 3 stones a +0 ring mail (22, 27, D:3) a +0 dagger 16 stones a +0 dagger (30, 12, D:3) a +0 hand axe (34, 9, D:3) a +0 robe (35, 19, D:3) a +0 ring mail (35, 44, D:3) 15 stones (40, 36, D:3) a +0 club (44, 8, D:3) a +0 falchion (44, 37, D:3) a +0 hunting sling (46, 1, D:3) a +0 pair of gloves (50, 4, D:3) a +0 helmet (59, 16, D:3) 23 stones (60, 12, D:3) a +0 antimagic hand axe Level 4 of the Dungeon [Shop] Vorelidghef's Antique Weapon Emporium a +0 trident (91 gold) a cursed -2 dire flail (2 gold) a cursed -3 shortbow (2 gold) the +8 falchion of Evil {freeze, Dex+7} (1744 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1653 gold) It affects your evasion (+4). It makes you more stealthy. a +0 mace (78 gold) a +2 trident of venom (421 gold) a +0 dagger (52 gold) a +2 morningstar of venom (436 gold) a +0 falchion (78 gold) the +1 demon blade of Sharkskin {venom, rElec rPois rN+++ Dex-3} (1453 gold) It poisons the flesh of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. a +0 shortbow (78 gold) (3, 20, D:4) a +0 mace (10, 11, D:4) a +0 war axe (15, 26, D:4) 16 stones (16, 12, D:4) a stone (16, 14, D:4) a cursed -3 club a +0 club a +0 club (18, 16, D:4) a +0 hunting sling 20 stones (18, 37, D:4) a +0 whip (22, 10, D:4) a +0 hunting sling a +0 dagger 21 stones (25, 47, D:4) a +0 scale mail (26, 11, D:4) a +0 animal skin (27, 15, D:4) a +0 club a +0 ring mail a +0 helmet (28, 45, D:4) a +0 trident a +0 leather armour (30, 12, D:4) a +0 club a +0 club (30, 43, D:4) a +0 dagger a +0 robe (30, 44, D:4) a +0 club a +0 leather armour an orc skeleton (31, 11, D:4) a cursed +0 club (40, 41, D:4) a cursed +0 scale mail (40, 45, D:4) an adder skeleton (45, 34, D:4) a +0 scale mail (55, 24, D:4) a jackal corpse