Dungeon Crawl Stone Soup version 0.28-a0-245-g639a1a48b9 (webtiles) character file. Game seed: 4733294557047730513 67 dirbulshil the Sneak (level 4, -2/34 HPs) Began as an Octopode Delver on Aug 25, 2021. Slain by a water moccasin skeleton (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:33 (130 turns). dirbulshil the Sneak (Octopode Delver) Turns: 130, Time: 00:01:34 Health: -2/34 AC: 1 Str: 11 XL: 4 Next: 18% Magic: 4/4 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) c - a +0 dagger Wands f - a wand of digging (3) {@v3} Scrolls b - a scroll of fog d - a scroll of fear g - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions e - 3 potions of haste {@q4} h - a potion of curing {unknown} Skills: * Level 4.3 Fighting - Level 2.0 Short Blades + Level 2.9 Dodging - Level 6.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the water moccasin skeleton. You destroy the water moccasin skeleton! Your Fighting skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You have reached level 4! You see here an adder corpse. Found a dagger. A water moccasin skeleton comes into view. You see here a +0 dagger. c - a +0 dagger Found 22 stones. Found a stone staircase leading up. Unknown command. Unknown command. You hear the slow rusting of a distant drain. Found a dented fluorescent amulet. Found a scroll labelled ESUGETZEA. An orc comes into view. It is wielding a +0 hand axe. There is a stone staircase leading up here. Found a leather armour. Found 7 stones. You completely miss the water moccasin skeleton. You grab the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you! You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. You die... **,,............##.....,,,,,,,,,, ,,,,....................,,,,,,,,, ,,,,....................,,,,,,,,, ,,,,....................,,,,,,,,, ,,,,.........(.<........,,,,,,,,, ,,,,.##................,,,,,**,,* ,,,,,#.................,,,,,,*,** ,,,*,#..#......#..###..,,,,,,,,,* ****,#....#....#@."#,,o,,,,,,,,,, * **,*,?..#....Z#.##,,*,,**,>,,** ***,,*,.........#...,,,,,**,,,,** ,,,,,,,....#..........,,,,,,,,,,, ,,,,**,...........[.....,,,,,,,** *,,,**,#.#..............,,,,,,** ***,***#.##.##..........,,,,,** **,,** *,*#.,....#......,,,,,,*** **,,,***,*#,,.(..##...,,,,,,,,,,, You could see a water moccasin skeleton. Vanquished Creatures A water moccasin skeleton (D:4) 2 adders (D:4) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | dirbulshil the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:4 | Reached XP level 2. HP: 21/21 MP: 2/2 72 | D:4 | Noticed a steam dragon 98 | D:4 | Reached XP level 3. HP: 14/27 MP: 3/3 98 | D:4 | Reached XP level 4. HP: 18/34 MP: 4/4 130 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:4: layout_cave_pools, gup_sewer_entry_bowl, chequers_serial_rivers_small_a D:5: minmay_skewed_foursquare, layout_loops_cross, minmay_pentangle D:6: layout_cave_pods, minmay_temple_entry_enclosed_plants Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Short Blades | | 2.0 Dodging | | 2.9 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | 4 || 13 Constrict | 2 | 1 || 3 Tentacles | 2 | || 2 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 122 | 8 | 0 | 0 | 3 | 43.3 | Dungeon | 130 | 122 | 8 | 0 | 0 | 3 | 43.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 64 daAuts D:6: 55 daAuts D:5: 9 daAuts