donQuojot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 short sword (2, 13, D:1) a +1 short sword of draining (3, 15, D:1) a +0 club (12, 8, D:1) a +0 sling (24, 11, D:1) a +0 dagger (33, 37, D:1) a book of Scorching (35, 46, D:1) a book of Scorching (37, 27, D:1) a +0 club (41, 27, D:1) a +0 club (43, 14, D:1) a +0 club (50, 21, D:1) a +0 short sword a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 flail a +0 animal skin (1, 17, D:2) a +0 dagger (16, 21, D:2) a +0 hand axe (28, 0, D:2) a Young Poisoner's Handbook (34, 4, D:2) a +0 trident a +0 spear (35, 4, D:2) a +0 morningstar (36, 4, D:2) a +0 club a +0 flail a +0 club (39, -13, D:2) a +0 dagger (42, 4, D:2) a +0 trident Level 3 of the Dungeon (5, 24, D:3) a +0 club (6, 19, D:3) a +0 ring mail (12, -5, D:3) the +5 flail of the Disbelieving Viper {pain, *Noise Will+ rCorr} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Trog disapproves of the use of such an item. (13, 20, D:3) a +0 hand axe a +0 chain mail (16, 20, D:3) a +0 whip (22, -2, D:3) a book of Vapours (27, 17, D:3) a +0 hand axe (27, 18, D:3) a +0 dagger (27, 19, D:3) a +0 short sword a +0 leather armour (28, 19, D:3) a +0 mace (34, 20, D:3) a +0 dagger (48, -7, D:3) a +0 ring mail (56, 13, D:3) a +0 hand axe a +0 leather armour (57, 13, D:3) a +0 dagger a +0 leather armour (57, 28, D:3) a +0 ring mail (58, 13, D:3) a +0 club a +0 club a +0 short sword Level 4 of the Dungeon (4, -25, D:4) a +0 short sword (21, -29, D:4) a +0 short sword (22, -35, D:4) a +0 leather armour (26, 3, D:4) a +0 long sword (31, -5, D:4) a +0 dagger of venom (31, -4, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club (33, -4, D:4) a +0 club (33, -2, D:4) a +0 dagger (33, 4, D:4) a +0 scale mail (34, -2, D:4) a +1 short sword of protection a +0 animal skin a +0 helmet a +0 falchion a +0 flail a +0 leather armour a +0 dagger (34, 5, D:4) Great Wizards, Vol. VII (35, -29, D:4) a +0 club (35, -2, D:4) a +0 dagger (37, 0, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (5, -12, D:5) a +0 club (23, -1, D:5) a killer bee corpse (29, -9, D:5) a +0 hand axe a +0 leather armour