dondy Level 1 of the Dungeon (0, 0, D:1) 17 stones (7, -22, D:1) a +0 robe (7, -21, D:1) 11 stones a +0 hunting sling a +0 dagger (8, -21, D:1) a +0 dagger (8, -11, D:1) 17 stones (10, -13, D:1) a +0 leather armour (11, -5, D:1) a +0 spear (12, -18, D:1) a +0 dagger a +0 club a +0 club (20, -1, D:1) a +0 ring mail (33, 12, D:1) a +0 club (35, -1, D:1) 17 arrows (37, 9, D:1) a cursed +0 ring mail (41, 28, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 spear a +0 animal skin a +0 helmet (1, 2, D:2) a +0 club (3, -13, D:2) a +0 dagger (4, -22, D:2) a +0 plate armour a cursed -3 mace (5, -26, D:2) 26 sling bullets (8, -8, D:2) a +0 dagger (11, -3, D:2) a stone (13, 14, D:2) a +3 hunting sling (14, -15, D:2) a +0 club (14, 0, D:2) a +0 hand axe (15, -5, D:2) a stone (17, -14, D:2) a +0 dagger a +0 leather armour (17, -8, D:2) a +0 flail a +0 chain mail (17, -5, D:2) a stone (18, -7, D:2) 2 stones (27, -20, D:2) a +0 ring mail (30, -10, D:2) a cursed -1 club (34, -4, D:2) a +0 club (35, -9, D:2) a +0 club (36, -6, D:2) a +0 dagger (37, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, -14, D:3) a +0 dagger (16, -13, D:3) a stone (16, -12, D:3) a stone (16, -3, D:3) 15 stones (17, -2, D:3) a +0 hunting sling 18 stones (17, -1, D:3) a +0 club (18, -1, D:3) a +0 leather armour (21, -19, D:3) a +0 leather armour (24, -24, D:3) a cursed +0 chain mail (25, -35, D:3) a +0 hand axe (35, -24, D:3) 16 arrows (37, -26, D:3) a +0 club (unseen) Level 4 of the Dungeon [Shop] Ugiurali's Gadget Shop a lightning rod (4/4) (440 gold) a phial of floods (440 gold) a lamp of fire (440 gold) a wand of iceblast (13) (187 gold) a wand of disintegration (16) (220 gold) a wand of polymorph (1) (33 gold) a wand of paralysis (2) (44 gold) a lightning rod (4/4) (440 gold) [Shop] Zuw Coz's Antique Weapon Emporium a +2 short sword of protection (405 gold) a +0 arbalest (117 gold) a +0 hand axe (78 gold) a +0 trident (91 gold) a +0 quarterstaff (104 gold) a +0 short sword (78 gold) a +3 battleaxe of flaming (746 gold) a +0 great mace (169 gold) a +2 arbalest of flaming (522 gold) a +0 long sword (91 gold) the cursed +1 flail of Impermanence {antimagic, Fragile rElec rPois SInv} (761 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. It has a curse placed upon it. a +0 hand crossbow of flaming (215 gold) a +0 spear (78 gold) (0, 0, D:4) a +0 rapier (2, -39, D:4) a +0 short sword (2, -20, D:4) a +0 scale mail (5, -37, D:4) a +0 giant club (9, 10, D:4) 20 stones (30, -23, D:4) a +0 battleaxe (49, 6, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, -2, D:5) 17 stones (7, 8, D:5) 17 stones (10, 2, D:5) a +0 dagger