donomii Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) 20 arrows (5, -23, D:1) a +0 club (17, -23, D:1) 2 stones (17, -1, D:1) a +0 club (20, -32, D:1) a +0 club (24, -24, D:1) a +0 club (24, -11, D:1) a +0 robe (25, -13, D:1) a +0 short sword (27, -29, D:1) 18 poisoned arrows (27, -21, D:1) 17 stones (27, -13, D:1) a cursed -3 dagger (29, -13, D:1) a stone (30, -12, D:1) a stone (39, -7, D:1) 13 bolts (44, -23, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 29, D:2) 26 stones (5, 28, D:2) 10 steel bolts (7, 17, D:2) 30 arrows (13, 28, D:2) a +0 falchion (16, 13, D:2) 21 arrows (22, 57, D:2) 18 stones (24, 57, D:2) a stone (37, 33, D:2) a +0 dagger (37, 43, D:2) a +0 dagger (40, 44, D:2) a +0 club (54, 41, D:2) 18 stones (54, 60, D:2) a +0 club (54, 61, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a stone (17, -12, D:3) a +0 club (19, 3, D:3) 21 sling bullets (22, -25, D:3) a +0 short sword (22, -23, D:3) a +0 whip a +0 war axe a +0 ring mail a +0 flail a +0 leather armour (22, -22, D:3) a +0 spear (22, -13, D:3) a +0 club (23, -22, D:3) a +0 dagger (31, -31, D:3) a +0 dagger (32, -19, D:3) 9 arrows (33, 11, D:3) a +0 falchion a +0 ring mail (38, -6, D:3) a +0 hand axe (38, 1, D:3) a +0 club a +0 robe (39, 26, D:3) a +0 hand axe (42, -5, D:3) a +0 whip a +0 dagger a +0 robe a +0 scythe a +0 robe (42, -4, D:3) a +0 club a +0 club a +0 ring mail (42, -3, D:3) a +0 pair of gloves (42, 7, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger (42, 9, D:3) a +0 hunting sling 6 stones (42, 14, D:3) a +0 club (44, -35, D:3) 26 stones (45, -30, D:3) a +0 robe (48, -21, D:3) a +0 leather armour a +0 club a +0 chain mail a +0 dagger a cursed +0 robe (53, 23, D:3) a +0 long sword (55, 15, D:3) 14 stones Level 4 of the Dungeon [Shop] Qanil's Antique Weapon Emporium a +3 war axe of freezing (605 gold) a cursed -3 hand axe (2 gold) a +0 short sword (78 gold) a +0 dagger of holy wrath (145 gold) a +0 dagger (52 gold) a +0 falchion (78 gold) a +0 quarterstaff (104 gold) the +3 war axe "Utoley" {flame, rPois rC+} (1027 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. the +7 war axe of the Mouth {flame, rF+ rN+ Str-4} (1328 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It protects you from fire. It protects you from negative energy. a +0 halberd of protection (176 gold) a +0 falchion (78 gold) a +0 whip (65 gold) a +0 war axe (91 gold) [Shop] Jelygg's Antique Armour Emporium a +0 plate armour (483 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a cursed -1 leather armour (2 gold) a +0 pair of gloves (94 gold) a +1 plate armour of magic resistance (735 gold) a +0 ring mail (84 gold) a +0 shield (94 gold) a +0 helmet (94 gold) [Shop] Valenlidgh's Antique Weapon Shoppe a +0 glaive (201 gold) a +0 morningstar (124 gold) the +6 dagger "Diasann" {drain, rElec rF+ rC++ MP+9} (2235 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a cursed -3 war axe (3 gold) a cursed -1 short sword (3 gold) a +0 mace (93 gold) a +0 mace (93 gold) the +6 mace "Gopteim" {crush, Str+2 Dex+4} (1677 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). a +0 scimitar of draining (285 gold) a +2 spear of freezing (539 gold) a +0 war axe (108 gold) a +0 club (31 gold) the +11 trident "Areser" {drain, +Inv +Fly Dex+2} (2529 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It lets you turn invisible. It lets you fly. a +0 rapier (124 gold) (0, 0, D:4) a +0 mace (5, -5, D:4) a +0 hand axe (6, -5, D:4) a +0 short sword (8, -5, D:4) a +0 robe a +0 dagger (8, 4, D:4) a +0 leather armour (21, 13, D:4) 24 stones (23, -2, D:4) a +0 club (24, 46, D:4) a +0 war axe (35, 31, D:4) a +0 hunting sling (40, -1, D:4) a +0 ring mail a +0 short sword (44, 35, D:4) 27 stones (55, 7, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger (0, 4, D:5) a cursed +0 leather armour a +0 mace (11, -6, D:5) a +0 hand axe (15, 4, D:5) 12 sling bullets of frost (16, 7, D:5) a +0 spear (18, 13, D:5) a +0 robe (18, 18, D:5) a +0 whip (21, 23, D:5) 12 stones (29, 8, D:5) 15 bolts (31, 12, D:5) a quokka skeleton (38, -6, D:5) a +0 whip (42, 19, D:5) a +0 hunting sling