dracomuter Level 1 of the Dungeon (0, 0, D:1) 12 stones (1, -6, D:1) 2 stones a +0 dagger (1, -5, D:1) a +0 club (11, -11, D:1) a +0 leather armour (12, -3, D:1) a +0 leather armour (19, -3, D:1) 19 stones (22, 7, D:1) 23 stones (23, -6, D:1) a cursed -1 dagger (26, 27, D:1) 3 large rocks (28, 12, D:1) 11 stones (28, 25, D:1) 13 bolts (28, 27, D:1) a cursed -2 club (33, 0, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 22 stones (8, -22, D:2) a cursed -1 rapier (9, -25, D:2) a +0 robe a +0 dagger (13, -28, D:2) 12 stones (13, 9, D:2) 18 stones a +0 hunting sling a +0 club (16, -25, D:2) a cursed +0 flail (16, -23, D:2) a cursed +0 short sword (17, -1, D:2) a +0 club (28, -26, D:2) a +0 chain mail (28, 8, D:2) a +0 short sword (28, 19, D:2) 11 poisoned needles (30, 8, D:2) a +0 robe a +0 scythe (32, 10, D:2) 25 stones (33, 15, D:2) a +0 club (34, 4, D:2) a +0 club (35, 4, D:2) a +0 club (35, 9, D:2) 19 bolts (36, -11, D:2) a +0 helmet (46, -10, D:2) 22 stones (48, 13, D:2) a +0 dagger (53, 11, D:2) a +0 club a cursed +0 animal skin a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 18, D:3) a +0 dagger (4, 11, D:3) a +3 falchion of protection a +0 chain mail (4, 13, D:3) a cursed +0 robe a +0 hand axe (10, 15, D:3) a +0 mace (13, 28, D:3) a +0 club (24, 5, D:3) a +0 short sword (24, 16, D:3) 7 poisoned needles (27, -1, D:3) a +0 long sword (28, 0, D:3) 19 stones (28, 7, D:3) a +0 blowgun 9 poisoned needles (30, 6, D:3) a cursed +0 whip (36, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Siesoukogo's Antique Weapon Shop a cursed -1 rapier (2 gold) the +2 morningstar of Releop {pain, rF+ rN+ Str+2} (890 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from fire. It protects you from negative energy. a +0 quarterstaff (84 gold) a +0 bardiche (189 gold) a +0 war axe (73 gold) a +6 trident of piercing (781 gold) a +0 dagger (42 gold) a +4 shortbow of freezing (575 gold) (0, 0, D:4) a +0 dagger (2, -19, D:4) a +0 giant club (12, -22, D:4) a +0 ring mail (14, -4, D:4) 18 poisoned needles (15, -23, D:4) a +0 whip (39, -16, D:4) a cursed +0 dagger (41, -21, D:4) 16 stones (41, -14, D:4) a cursed +0 leather armour a +0 club (41, -4, D:4) a +0 hand axe (42, -12, D:4) a +0 club (46, -4, D:4) a +0 falchion (47, -4, D:4) a +0 club (49, -5, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 25 stones (1, -11, D:5) 19 stones (8, 16, D:5) an uncursed staff of earth (16, 29, D:5) 22 stones (17, 0, D:5) a +0 shortbow (27, 1, D:5) 7 stones (34, -7, D:5) a +0 hand axe (37, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 5 needles of sleeping (2, -12, D:6) a +0 hand axe a +0 chain mail (3, 8, D:6) 16 stones (5, -14, D:6) an uncursed staff of poison a +0 robe (14, 0, D:6) a +0 trident a +0 robe (19, 12, D:6) a +0 pair of gloves (21, 8, D:6) a +0 short sword a +0 robe (32, 6, D:6) a +0 shortbow (35, -18, D:6) a +0 leather armour (40, -3, D:6) a +0 hand axe a +0 robe a +0 flail a +0 robe (42, -1, D:6) 11 stones (43, -3, D:6) a +3 flail of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -22, D:7) a tomahawk (8, -20, D:7) a tomahawk (8, -16, D:7) a +0 mace 2 tomahawks (23, -28, D:7) 21 stones (27, -2, D:7) a +0 leather armour (36, -26, D:7) a +0 robe (36, 5, D:7) a +0 whip (45, 3, D:7) a potion of degeneration (48, -30, D:7) 7 bolts (51, -8, D:7) a +0 mace a +0 chain mail (55, -11, D:7) a +0 hand axe (60, -39, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 7, D:8) a +0 chain mail a +0 war axe (4, 5, D:8) a +0 giant club a +0 giant club (4, 6, D:8) a +0 hand axe (4, 7, D:8) a +0 robe a +0 dagger (6, 8, D:8) a +0 dagger (18, 24, D:8) an uncursed staff of power (19, -2, D:8) a +1 shortbow of velocity (21, -4, D:8) a cursed +0 mace (unseen) (21, 7, D:8) a +0 robe (23, -3, D:8) a stone (23, 12, D:8) 25 stones (25, 16, D:8) a +0 flail (32, 9, D:8) a +0 chain mail (34, 17, D:8) the cursed +1 ring mail "Ziuqolil" {rPois rF+ MR++ Str-2} It affects your strength (-2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 9 of the Dungeon (0, 0, D:9) a wand of digging (21) (2, 7, D:9) a +0 robe a +0 dagger (3, 2, D:9) the +12 rapier "dracomuter's Peril" {pain, MR+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (3, 6, D:9) a +0 ring mail a +0 whip (3, 7, D:9) a +0 short sword (7, -2, D:9) a +0 club an orc skeleton (8, -4, D:9) a +0 shortbow of flaming a centaur skeleton (8, 1, D:9) a stone (9, -1, D:9) a killer bee corpse a killer bee corpse (12, -5, D:9) a tomahawk a +0 mace a +0 animal skin an orc skeleton (13, -6, D:9) a +0 chain mail (29, 10, D:9) a +0 robe a +0 dagger (29, 11, D:9) a +0 mace a +0 robe a +0 dagger (29, 12, D:9) a +0 flail (31, 7, D:9) 14 stones (33, 1, D:9) a +0 club