drd Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 8, D:1) a +0 chain mail (7, 12, D:1) a +0 club (20, -1, D:1) a +0 mace (20, 29, D:1) a +0 leather armour (21, 3, D:1) a +0 club (21, 5, D:1) a +0 club (21, 6, D:1) a +0 short sword (25, 26, D:1) a +0 club (26, 2, D:1) a +0 club (29, 34, D:1) 14 sling bullets (30, 4, D:1) a +0 ring mail (32, 36, D:1) a +0 club (43, 3, D:1) a stone (43, 5, D:1) 4 stones (49, 35, D:1) a +0 leather armour (52, -12, D:1) 21 poisoned needles (59, 24, D:1) a +0 club (61, 26, D:1) a +0 dagger (68, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (19, 5, D:2) a +0 ring mail (25, -3, D:2) 2 throwing nets (26, 26, D:2) a +0 spear (27, 31, D:2) a +0 dagger (30, 2, D:2) a +0 whip (31, 35, D:2) a +0 hunting sling (33, 47, D:2) 9 poisoned needles (38, 8, D:2) 14 stones (42, 5, D:2) a +0 club (42, 31, D:2) a +0 quarterstaff (45, 37, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (7, 5, D:3) a +0 morningstar (17, 2, D:3) a +0 dagger (21, 12, D:3) a +0 naga barding Level 4 of the Dungeon (1, -21, D:4) a +0 club (3, -1, D:4) a +0 dagger (6, -20, D:4) a +0 club (9, -12, D:4) a +0 robe (13, -15, D:4) 16 stones (17, 16, D:4) a +0 whip (19, -23, D:4) 21 stones (23, 2, D:4) a +0 dagger (23, 3, D:4) a +0 dagger a +0 robe (25, -24, D:4) a +0 spear (29, 13, D:4) a +0 flail (31, -15, D:4) 15 stones (35, -24, D:4) a scroll of immolation (41, -27, D:4) a potion of flight (45, -6, D:4) 20 stones (54, 10, D:4) the +10 plate armour of the Guild-Master {rElec rN+ MR- Regen+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 11, D:5) 17 bolts (7, 7, D:5) 12 sling bullets