dricus Level 1 of the Dungeon (8, 17, D:1) a +0 chain mail (12, 4, D:1) 12 poisoned needles (15, 15, D:1) a +0 spear (20, 42, D:1) a +0 leather armour (22, 18, D:1) a +0 club (42, 31, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 robe (2, -24, D:2) a stone (2, -23, D:2) a stone (3, -26, D:2) a stone (4, -28, D:2) a +0 club a stone (7, 7, D:2) a +0 whip (12, 7, D:2) a +0 robe (16, -4, D:2) 2 stones (18, -3, D:2) a stone (20, -3, D:2) a stone (24, -21, D:2) 16 stones (26, 9, D:2) 26 stones (31, -28, D:2) a +0 mace (36, -23, D:2) a +0 club (37, -41, D:2) a +0 hand axe (42, -20, D:2) a +0 ring mail (51, -10, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -10, D:3) a +0 mace (12, 25, D:3) a +0 hand crossbow (14, -3, D:3) a +0 robe (15, 0, D:3) a +0 short sword (16, 14, D:3) a +0 robe (16, 27, D:3) a +0 club (19, -9, D:3) a +0 club (20, -29, D:3) 8 arrows (23, -2, D:3) 9 stones (26, -20, D:3) 21 stones (33, -4, D:3) a +0 dagger a cursed +0 leather armour (33, 0, D:3) a +3 plate armour (51, -4, D:3) a +3 quarterstaff of chaos (52, -5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 5, D:4) a +1 mace (3, -9, D:4) a +0 giant club (4, -9, D:4) a +0 ring mail (6, 8, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (9, -25, D:4) a +0 falchion (9, 8, D:4) a +0 club a +0 chain mail (16, 20, D:4) 16 sling bullets (20, 6, D:4) the +2 robe of Siniv {rC+ Str+2} It affects your strength (+2). It protects you from cold. (23, -19, D:4) 15 sling bullets (26, -9, D:4) 3 curare-tipped needles (27, 11, D:4) a +0 chain mail (28, 18, D:4) 11 poisoned needles (40, 9, D:4) a +0 hand axe (40, 17, D:4) a +0 falchion a +3 leather armour of fire resistance (42, -22, D:4) a +0 club (42, -21, D:4) a +0 spear (42, -11, D:4) a +0 mace (42, -10, D:4) a +0 scale mail (43, -10, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (3, -23, D:5) 11 stones (8, -25, D:5) 2 arrows (8, -24, D:5) an arrow (8, -10, D:5) a +0 mace (9, -25, D:5) an arrow (10, -25, D:5) an arrow (10, -9, D:5) the +3 leather armour "Miorua" {Regen+} It increases your rate of regeneration. (13, -25, D:5) a +0 shortbow 10 arrows (15, -34, D:5) a +0 giant spiked club (20, -21, D:5) a +0 giant spiked club (21, -14, D:5) a +0 club (23, -19, D:5) a +0 leather armour (25, 3, D:5) a +0 hunting sling (33, 0, D:5) 21 bolts (39, -5, D:5) a +0 scimitar Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (3, -4, D:6) a +0 rapier (7, -13, D:6) a +0 giant spiked club (9, -15, D:6) a +0 dagger a +0 hand axe (10, -15, D:6) a +0 dagger a +0 leather armour (14, -10, D:6) a +0 shortbow 29 arrows (15, -7, D:6) 2 arrows (15, -6, D:6) a +0 shortbow 16 arrows (21, -29, D:6) a +0 flail (27, -24, D:6) a scroll of amnesia (52, -35, D:6) a +0 dagger (53, -28, D:6) an arrow (53, -26, D:6) a +0 shortbow 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +1 naga barding (9, 32, D:7) a +0 dagger (12, 23, D:7) a +0 hand axe (15, -13, D:7) a +0 dagger 4 stones a bolt (15, 23, D:7) a +0 flail (15, 24, D:7) a +0 whip a +0 leather armour a +0 dire flail a +0 chain mail (17, -13, D:7) a +0 dagger (17, 25, D:7) a +0 flail a +0 ring mail (18, 5, D:7) a +2 whip of venom (18, 6, D:7) a +0 dagger a +0 robe (18, 8, D:7) a +0 ring mail (18, 24, D:7) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (19, -13, D:7) a bolt (19, 5, D:7) a +0 dagger (20, -12, D:7) a +0 short sword 4 stones (21, -12, D:7) a +1 hand crossbow of flaming 10 bolts (22, -13, D:7) a stone (23, 6, D:7) a cursed +0 chain mail (24, -21, D:7) 19 bolts (27, 9, D:7) 32 stones (29, -16, D:7) 14 bolts (35, 10, D:7) an arrow (36, 11, D:7) an arrow (37, 12, D:7) a +0 shortbow 11 arrows (45, 16, D:7) a +0 cloak (46, -20, D:7) a tomahawk (46, 8, D:7) a +1 ring mail of fire resistance (47, -22, D:7) a tomahawk (47, -21, D:7) a tomahawk (69, -11, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 0, D:8) a +0 hand axe (10, 1, D:8) 26 stones (12, 1, D:8) a +0 hunting sling (15, 1, D:8) a +0 giant spiked club (20, 20, D:8) a +0 ring mail (29, -13, D:8) a +0 dagger (30, -25, D:8) a +0 hunting sling (31, -27, D:8) a +0 dagger a +0 robe (31, 19, D:8) 30 bolts (36, -1, D:8) an arrow (37, -5, D:8) 5 javelins (39, -8, D:8) a +0 shortbow a +3 shortbow 24 arrows (39, -7, D:8) 2 arrows (41, -1, D:8) a +0 club (47, -12, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail a +0 whip (0, 35, D:9) 14 bolts (6, 14, D:9) 20 stones (8, 20, D:9) a +0 giant spiked club a +0 giant club (11, -5, D:9) 12 stones (11, 40, D:9) a +4 falchion (22, 12, D:9) 20 stones (40, 0, D:9) 20 stones (41, 9, D:9) an arrow (41, 12, D:9) 2 arrows (42, 6, D:9) 21 arrows a +0 shortbow (42, 8, D:9) an arrow (50, 5, D:9) a +0 war axe (53, 6, D:9) a +0 giant club (54, -10, D:9) a cursed -1 shortbow 20 arrows (54, 15, D:9) 21 stones (55, 8, D:9) a +0 shortbow 12 arrows (56, -7, D:9) 19 stones (56, 7, D:9) an arrow (61, 9, D:9) the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (63, -17, D:9) a cursed staff of power Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of cold (6, -14, D:10) a +1 falchion of slicing (23, 16, D:10) a stone (25, 16, D:10) a +0 giant club a +0 mace a +0 animal skin (26, 16, D:10) a +0 club a +0 leather armour a stone a +0 club a +0 animal skin (28, 16, D:10) a +0 hunting sling 17 stones a +0 animal skin (29, -27, D:10) a +0 leather armour (30, -22, D:10) a +0 trident (33, 15, D:10) 8 tomahawks (33, 16, D:10) a +0 flail a +0 scale mail (37, -12, D:10) 20 sling bullets (39, -5, D:10) 15 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -5, Lair:1) a +0 spear (5, 1, Lair:1) a throwing net (8, 16, Lair:1) a +0 trident (11, 0, Lair:1) a throwing net (12, 1, Lair:1) a +0 vampiric trident a +1 ring mail of cold resistance (24, 7, Lair:1) a +0 glaive (25, 5, Lair:1) a +0 quick blade (30, 37, Lair:1) 24 arrows (34, 0, Lair:1) a +0 flail (36, 1, Lair:1) 17 bolts (46, 28, Lair:1) a +0 mace (50, 39, Lair:1) 21 stones (56, 5, Lair:1) an uncursed ring of poison resistance (59, -5, Lair:1) a +0 whip (60, 24, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (3, -36, Lair:2) a +0 robe (3, -13, Lair:2) a +0 robe (8, -23, Lair:2) 6 arrows (9, -14, Lair:2) 20 stones (19, -11, Lair:2) the +4 whip of Otetwe {slash, *Contam rF+ rN++ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. (21, -11, Lair:2) a +0 chain mail (22, -36, Lair:2) 15 stones (32, -40, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 2, Lair:3) a +1 chain mail of cold resistance (2, -2, Lair:3) a +0 flail (3, -4, Lair:3) a +0 short sword a cursed +0 robe (4, -8, Lair:3) a +0 halberd (14, -19, Lair:3) a +4 great mace of protection a cursed +0 leather armour (15, -6, Lair:3) a +0 dagger a +0 robe (33, -5, Lair:3) a bread ration (35, -18, Lair:3) the +6 chain mail of Kuuken {rF- Dex+5 Slay+3} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. (35, -17, Lair:3) 25 stones (35, -16, Lair:3) a +4 ring of protection (36, -17, Lair:3) 40 gold pieces (37, -18, Lair:3) 24 gold pieces (37, -17, Lair:3) 10 gold pieces