dricus Level 1 of the Dungeon (3, 8, D:1) a cursed -2 club (4, -7, D:1) 27 bolts (5, -19, D:1) a +0 club (5, 8, D:1) a +0 dagger (8, -23, D:1) a +0 leather armour (18, 2, D:1) a +2 short sword of venom (20, -2, D:1) 15 arrows (32, -1, D:1) a +2 dagger of protection a +0 whip (34, 0, D:1) a +0 club (38, -27, D:1) a +0 hand axe (38, -7, D:1) a +0 club a +0 short sword (38, 14, D:1) a cursed -3 hand axe (53, 6, D:1) a +0 club (57, 4, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 4, D:2) a +0 hunting sling (5, 5, D:2) a +0 chain mail a +0 falchion (12, -2, D:2) 15 bolts (19, 19, D:2) a cursed -3 club (20, -5, D:2) a +0 dagger (27, 29, D:2) a +0 dagger (28, 25, D:2) 13 bolts (30, 27, D:2) a +0 leather armour (31, 9, D:2) a +0 spear (33, 23, D:2) a +0 club a cursed +0 robe (37, 19, D:2) a cursed +0 robe (43, 10, D:2) a +0 club (45, 30, D:2) 24 arrows (55, 26, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a +0 flail (7, -2, D:3) a +0 club (9, 7, D:3) a +0 dagger (10, -16, D:3) a +0 short sword (11, 8, D:3) a +0 flail (13, -29, D:3) a +0 club (13, 8, D:3) a +0 rapier (15, -31, D:3) a +0 ring mail (18, -26, D:3) a +0 flail (22, 11, D:3) 20 poisoned needles (31, -16, D:3) a +0 club a +0 robe (31, 5, D:3) a cursed -1 club (33, 1, D:3) a +0 flail (33, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the cursed +0 centaur barding "Sovvak" {rC+ MR+ Int-5 SInv} It affects your intelligence (-5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (10, -15, D:4) a +0 war axe (12, -12, D:4) 6 tomahawks (13, -15, D:4) 11 arrows (16, 2, D:4) a +0 leather armour (18, 6, D:4) 14 arrows (30, 25, D:4) a +0 giant club (37, 2, D:4) a cursed -2 dagger (40, 1, D:4) a tomahawk (40, 2, D:4) a tomahawk (40, 6, D:4) a +0 chain mail (40, 8, D:4) a +0 club 2 tomahawks (40, 11, D:4) 20 bolts (41, -1, D:4) a +0 scale mail (42, 4, D:4) a +1 spear (45, 12, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -1, D:5) a +1 vampiric dagger (1, 1, D:5) a +0 morningstar a +0 ring mail (6, -17, D:5) a +0 club (19, -9, D:5) a +0 hunting sling (22, 19, D:5) a cursed -1 giant club (25, 18, D:5) a +0 war axe (27, -30, D:5) a +0 mace (28, 23, D:5) 23 bolts (30, -16, D:5) an arrow (30, -15, D:5) 13 arrows a +0 shortbow (30, -9, D:5) 2 arrows (33, 18, D:5) 19 arrows (35, -7, D:5) a +0 quarterstaff (37, -20, D:5) a cursed +0 robe (47, 26, D:5) a +0 hunting sling (55, 1, D:5) an arrow (57, 0, D:5) an arrow (59, 1, D:5) an arrow (60, 1, D:5) an arrow (61, 1, D:5) 20 arrows a +0 shortbow (62, 1, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (3, -26, D:6) a +0 shortbow 18 arrows (5, -36, D:6) a scroll of teleportation (5, -34, D:6) 3 scrolls of amnesia (5, -26, D:6) an arrow (5, -18, D:6) a +0 chain mail (6, -27, D:6) an arrow (6, -19, D:6) an arrow (6, -12, D:6) 29 arrows (7, -28, D:6) an arrow (8, -29, D:6) an arrow (8, -21, D:6) an arrow (10, -30, D:6) an arrow (10, -26, D:6) 2 arrows (12, -22, D:6) 14 arrows a +0 shortbow (13, -2, D:6) a +0 leather armour a cursed +0 falchion a +0 short sword (14, -3, D:6) a +0 leather armour a +0 war axe (14, -2, D:6) a +0 mace (15, -16, D:6) 13 bolts (17, -35, D:6) a +0 robe (18, -36, D:6) 11 arrows (25, -2, D:6) a +0 spear (36, -18, D:6) 12 bolts (39, -36, D:6) a +0 giant spiked club (41, -13, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 pair of gloves (1, 0, D:7) a +0 morningstar (1, 1, D:7) a +0 dagger (2, -2, D:7) a +0 leather armour (9, -44, D:7) a +0 dagger (9, -43, D:7) a +0 leather armour a +0 dagger a cursed +0 robe a +0 hand axe (14, -20, D:7) a +0 whip a +0 mace a +0 leather armour a +0 hand axe a +0 chain mail a +0 falchion a +3 leather armour (19, 2, D:7) a +0 mace (35, -11, D:7) a +0 giant club (40, 5, D:7) 7 arrows (41, -44, D:7) the cursed +2 short sword of Reinforcement {venom, Str+3 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+4). It has a curse placed upon it. (43, -22, D:7) 12 arrows a +0 shortbow (44, -20, D:7) an arrow (45, -19, D:7) an arrow (46, -18, D:7) an arrow (47, -16, D:7) 2 arrows (53, -39, D:7) a +0 quarterstaff (56, -24, D:7) a +0 war axe (59, -42, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, 39, D:8) a +0 dagger a cursed +0 robe (2, 40, D:8) a +0 scimitar a +0 chain mail a +0 leather armour (2, 42, D:8) a +0 short sword of freezing a +0 ring mail (3, 9, D:8) 11 poisoned needles (5, 9, D:8) a +5 dagger of draining a +0 cloak (7, -6, D:8) a +0 animal skin (8, -3, D:8) a +0 animal skin (8, 6, D:8) a +1 whip of electrocution a +0 robe (11, -4, D:8) a +0 whip (11, 2, D:8) a +0 scimitar of flaming a +0 robe (13, -5, D:8) a +0 animal skin (18, 36, D:8) a cursed -2 dagger a +0 whip a +0 ring mail (21, 25, D:8) a +0 spear a +0 robe (21, 26, D:8) a +5 dire flail a +0 robe (21, 36, D:8) a +0 short sword a +0 leather armour (23, 25, D:8) a +0 great sword a +0 robe (23, 36, D:8) a +0 whip a +0 scale mail (24, 25, D:8) a +0 giant club a +0 giant spiked club (42, 15, D:8) a +0 scale mail a +3 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Har Seid's Book Emporium a book of the Tempests (980 gold) a book of Debilitation (560 gold) a book of Cantrips (280 gold) a book of Changes (350 gold) the Disquisition on the Enthralling Escort (501 gold) Spells Type Level a - Slow Hexes 2 b - Tukima's Dance Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Call Canine Familiar Summoning 3 e - Summon Ice Beast Ice/Summoning 4 f - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Beasts (770 gold) a book of Flames (490 gold) a Grand Grimoire (1545 gold) a book of Changes (350 gold) (0, 0, D:9) a +0 quarterstaff (14, -47, D:9) a +0 giant club (14, -46, D:9) a +0 spear (15, -47, D:9) a +0 club a cursed +0 club (16, -47, D:9) a +0 club (29, -9, D:9) a +0 blowgun a curare-tipped needle (30, -11, D:9) a curare-tipped needle (30, -9, D:9) a +0 dagger a +0 whip (31, -9, D:9) a cursed -3 short sword (36, -58, D:9) a potion of degeneration (37, -53, D:9) a cursed -3 giant spiked club a +0 giant spiked club (50, -42, D:9) 22 bolts (51, -16, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) 7 tomahawks (13, -10, D:10) a +0 flail (13, 3, D:10) the +6 rapier of Pestilence {antimagic, *Slow rPois MR+ Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (20, -20, D:10) a +0 troll leather armour (27, -15, D:10) a +0 short sword a +0 hand axe a cursed +0 flail a +0 chain mail (27, -14, D:10) a +0 trident a +0 ring mail (49, -21, D:10) 19 poisoned needles (52, -23, D:10) a potion of degeneration (52, -7, D:10) a cursed +0 scale mail (53, -37, D:10) the +8 quarterstaff "Ryhaetan" {drain, +Fly rF- MR+ Dex+9} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+9). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. (53, -7, D:10) a quokka skeleton (54, -31, D:10) 24 bolts (54, -6, D:10) a black bear skeleton (55, -7, D:10) a vampire mosquito corpse Level 11 of the Dungeon (0, 0, D:11) an arrow (7, 0, D:11) 7 arrows the Ecumenical Temple