dscm the Dungeon (0, 0, D) a cursed -1 club (7, 0, D) a +0 club (37, 0, D) an uncursed staff of energy (38, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of distortion a +2 rapier of electrocution (40, 0, D) a +0 pair of gloves (44, 0, D) a +0 giant spiked club a +0 giant club a +0 club a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, 0, D) an arrow (51, 0, D) 2 arrows a scorpion corpse (52, 0, D) an arrow