Dungeon Sprint DCSS version 0.17-a0-1504-gb7d9117 (webtiles) character file. 2 dscm the Vexing (level 1, 0/18 HPs) Began as a Deep Dwarf Arcane Marksman on July 8, 2015. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (28 turns). dscm the Vexing (Deep Dwarf Arcane Marksman) Turns: 28, Time: 00:00:35 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 25% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles a - 5 javelins (quivered) b - 2 throwing nets Armour c - a +0 robe (worn) Magical devices e - a wand of heal wounds (5) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.8 Throwing + Level 2.5 Dodging + Level 0.1 Unarmed Combat + Level 1.0 Spellcasting + Level 2.8 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You kill the goblin! Your Fighting skill increases to level 1! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. You completely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ , +...Sgg@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ , , * * * * , ,, , , , * * * * , ,, * * * ,* , You could see a hobgoblin, a goblin and a ball python. Vanquished Creatures A goblin (D) A kobold (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Deep Dwarf Arcane Marksman began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 20 | D | Reached skill level 1 in Fighting 28 | D | Slain by a hobgoblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 24