Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 10843830219756612525 46 dumdrum the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Oct 2, 2023. Shot with a sling bullet by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:18 (1566 turns). dumdrum the Conjurer (Human Conjurer) Turns: 1566, Time: 00:04:19 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 95% Magic: 0/6 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration Scrolls d - a scroll of teleportation e - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} Potions c - a potion of haste {unknown} g - a potion of curing {unknown} h - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are frozen. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm jiggles. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. You die... #....#>.# ###.# #.... #.#..)†.# #.# #..## #.#.....# #)# #..## #.......# #.#####..## #..#....# #.......... #..##.#g# #...###.... #..##.#.# ###.# #.... #..##.#.# #.# #..## #..#..@.# ##.###.... #....#..# ##...##...# ##.#...######.#.#.#...# #.................)..# ####.........#.#.##... ##########...###... ##.####... #.......# ######### You could see a goblin. Vanquished Creatures An adder (D:1) A dart slug (D:1) 5 bats 5 endoplasms 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A ball python (D:1) 2 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dumdrum the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 346 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1566 | D:1 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 5 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 34