efeel Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (2, -8, D:1) 3 needles of sleeping (2, -7, D:1) a +0 club (16, -5, D:1) a +0 whip (21, -10, D:1) 18 bolts (30, 21, D:1) a +0 club (31, 10, D:1) a +0 leather armour (38, -2, D:1) a bread ration (39, -14, D:1) a +0 dagger (40, -14, D:1) a cursed -2 club (40, -8, D:1) a +0 dagger (48, 20, D:1) a bread ration (49, 20, D:1) a +0 whip (55, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 tomahawks (0, 14, D:2) 13 stones (3, 7, D:2) a +0 robe (14, 23, D:2) a cursed -3 scythe a +0 robe (15, 34, D:2) 18 bolts (20, 14, D:2) 3 fruits (24, 6, D:2) a cursed -3 club (29, 6, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 3, D:3) a +0 dagger (4, -21, D:3) a +0 robe (6, -26, D:3) a +0 club (8, -4, D:3) a +0 plate armour (10, 17, D:3) a +0 club (11, -14, D:3) 17 stones (13, 4, D:3) 22 sling bullets (18, 7, D:3) a +0 flail a +0 dagger a cursed -3 dagger a cursed +0 robe a +0 war axe a +0 leather armour a +0 dagger a cursed +0 robe (21, -32, D:3) a +0 short sword (22, -37, D:3) 20 arrows (23, -34, D:3) a +0 club (23, -2, D:3) a +0 flail (26, -32, D:3) 6 javelins (38, -8, D:3) a bread ration (42, -13, D:3) a +0 whip (42, -12, D:3) a +0 club a +0 dagger (43, -9, D:3) a stone (58, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (2, 2, D:4) a +0 dagger a +0 robe (3, 2, D:4) a +0 dagger a +0 leather armour a +2 hand axe of chopping a +0 ring mail a +1 falchion of flaming (5, -10, D:4) 9 stones (10, 7, D:4) a +0 hunting sling (15, -8, D:4) 19 stones (18, -6, D:4) a +0 leather armour (19, -6, D:4) a +0 flail a +0 leather armour (19, -5, D:4) a +0 flail (24, -3, D:4) 20 stones (34, 6, D:4) a +0 rapier (36, 11, D:4) an uncursed ring of positive energy (36, 15, D:4) a +0 long sword (36, 24, D:4) a +0 hand axe (37, -7, D:4) 19 stones the +7 mace of the New World {drain, Fragile rElec Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. (38, 8, D:4) 18 stones (39, 16, D:4) 12 bolts (40, 18, D:4) a +0 club (40, 21, D:4) 24 stones (46, 2, D:4) a +1 whip of flaming a +0 robe (49, 10, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 20 stones (11, 21, D:5) 21 stones (17, -5, D:5) a +0 robe (17, 22, D:5) a +0 flail (26, 2, D:5) 14 bolts (28, 13, D:5) 3 tomahawks (30, -3, D:5) 12 stones (40, 15, D:5) 14 poisoned needles (41, 29, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (3, -6, D:6) a +0 ring mail (22, -17, D:6) a +0 club (25, 13, D:6) a +0 dagger (28, -30, D:6) 25 stones (29, 5, D:6) a bread ration (31, -26, D:6) the +1 quarterstaff of Ambiguity {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (33, 11, D:6) a +0 flail a +0 ring mail a +0 glaive a +0 chain mail (48, -20, D:6) a +0 ring mail (53, -13, D:6) a +0 whip Level 7 of the Dungeon (14, -9, D:7) 12 sling bullets (17, 19, D:7) a +0 mace (18, 11, D:7) a +0 great sword (19, -5, D:7) a +0 trident (19, 2, D:7) a +0 large shield (19, 5, D:7) 15 stones (25, 21, D:7) a +0 whip (29, 20, D:7) 21 stones (32, 4, D:7) 17 bolts (34, 23, D:7) 21 arrows (37, -3, D:7) a +0 pair of gloves (41, -11, D:7) 20 arrows (45, -13, D:7) 15 stones (48, -7, D:7) a +0 vampiric dagger (48, 0, D:7) a +0 shortbow 13 arrows a +0 giant spiked club a +0 short sword (51, -6, D:7) a +0 club a +0 chain mail (59, -9, D:7) 17 stones Level 8 of the Dungeon (1, -36, D:8) a +0 scale mail (3, 2, D:8) 15 poisoned needles (9, -32, D:8) 22 arrows (20, -10, D:8) 20 stones (23, -13, D:8) a +0 mace (26, -13, D:8) a cursed -3 club a +0 leather armour (26, 1, D:8) a +2 short sword of speed (26, 2, D:8) a +0 dagger a +0 robe (27, -9, D:8) a +0 ring mail (29, -35, D:8) 23 bolts (33, -18, D:8) a +0 dagger a +0 robe (33, -12, D:8) a +0 dagger a +0 giant club (35, -32, D:8) a +2 dagger of chaos a +2 robe of magic resistance (39, -28, D:8) 2 arrows (39, -23, D:8) a +1 flail of holy wrath (40, -38, D:8) a +0 giant spiked club (40, -37, D:8) a +0 hunting sling a +0 quarterstaff 21 sling bullets a +0 leather armour (40, -28, D:8) a +0 dagger a +0 robe (41, -38, D:8) a sling bullet (41, -36, D:8) 2 sling bullets (41, -28, D:8) a +0 shortbow 22 arrows (42, -35, D:8) a sling bullet (43, -9, D:8) a cursed +0 trident (44, -27, D:8) an arrow (44, 8, D:8) 8 stones (47, -9, D:8) a cursed -2 club (48, -14, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (9, 0, D:9) a +0 glaive (18, 14, D:9) a +0 hand axe a +0 chain mail a +2 dagger of flaming a +0 leather armour (22, 27, D:9) a +0 leather armour (24, 1, D:9) a +0 longbow (37, 6, D:9) a +0 dagger a +0 robe 16 sling bullets (37, 30, D:9) 14 stones (44, 25, D:9) a +0 falchion (45, 24, D:9) a +0 war axe (48, 25, D:9) a +0 robe (48, 30, D:9) a +0 flail a +0 chain mail (50, 36, D:9) a +0 dagger a +0 short sword (51, 38, D:9) a +0 club (53, 51, D:9) a +0 pair of gloves (56, 48, D:9) a stone (59, 44, D:9) a +0 short sword a +0 blowgun a poisoned needle (59, 45, D:9) a +0 short sword 2 stones (59, 46, D:9) a poisoned needle a stone (59, 47, D:9) 5 stones (59, 48, D:9) a stone (59, 51, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a leopard gecko corpse (15, 22, D:10) a +0 flail (30, 17, D:10) 11 poisoned needles (33, -4, D:10) 8 stones (35, -3, D:10) a +0 falchion (44, 12, D:10) 15 stones (45, 6, D:10) a cursed +0 great sword a +0 robe (45, 7, D:10) a +2 morningstar a +0 robe (45, 8, D:10) a +0 war axe a +0 robe (46, 8, D:10) a cursed -3 club (47, 7, D:10) a +0 leather armour the Ecumenical Temple