electriceye the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +15,+11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (62, 1, D) a +7,+0 trident of piercing (63, 1, D) the +9,+9 Staff of Wucad Mu (69, 1, D) a book of Control a manual of Bows (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) the Catalogue of Attacks and Venom Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Bolt of Magma Conjuration/Fire/Earth 5 Poisonous Cloud Conjuration/Poison/Air 6 (73, 2, D) a +4,+0 trident of flaming (75, 2, D) a +3 chain mail of cold resistance (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (6, 4, D) a +0,+0 mace (10, 4, D) a tome of Destruction a tome of Destruction (74, 4, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +0 shield a +0 scale mail a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a crystal ball of energy (62, 9, D) a +1 plate armour of poison resistance (70, 9, D) an uncursed ring of flight (71, 9, D) an uncursed staff of summoning (72, 9, D) a +2,+0 elven scimitar (74, 9, D) a +1,+0 elven bow a +1,+3 morningstar of holy wrath 13 arrows (62, 10, D) a book of Debilitation (72, 10, D) the +8,+4 dagger "Irauf" {stab, rC- Dex+4 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to cold. (73, 10, D) an arrow (71, 11, D) a +1,+0 elven long sword a +0 elven leather armour an elf corpse (rotten by now) (70, 12, D) a +2,+0 elven long sword a +0 elven chain mail an elf corpse (rotten by now) (71, 12, D) a +3,+1 elven sabre (72, 12, D) a +2,+0 elven long sword a +0 elven ring mail an elf corpse (rotten by now) (62, 13, D) a +6 ring of intelligence a +6 ring of intelligence (71, 13, D) 2 arrows (71, 14, D) an arrow (62, 17, D) an uncursed amulet of resist mutation (63, 17, D) a book of the Sky (64, 17, D) a +0,+1 crossbow of flame (71, 17, D) an uncursed staff of fire (73, 17, D) a +5,+4 short sword of speed (62, 18, D) a lantern of shadows (63, 18, D) the cursed +1,-1 demon whip of Xecugal {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It has a curse placed upon it. (71, 18, D) the +1,+4 bow of the Lesser Evil {frost, SInv} It turns projectiles fired from it into bolts of frost. It enhances your eyesight. (73, 19, D) a +0,+0 trident a naga corpse (61, 20, D) a +0,+0 spear 7 tomahawks of returning a merfolk corpse (63, 20, D) a +0,+2 bow 12 poisoned arrows a merfolk corpse (70, 20, D) a water moccasin corpse (63, 21, D) a merfolk corpse (72, 21, D) a +0,+0 halberd a +0 robe a +0,+0 short sword a +2,+2 bow of flame a +1 robe a naga corpse (63, 22, D) a poisoned arrow (71, 22, D) a water moccasin corpse (61, 27, D) a +2 elven robe of cold resistance (62, 27, D) a book of Wizardry (63, 27, D) a +4,+0 elven dagger of holy wrath (64, 27, D) a Necronomicon (65, 27, D) a book of Wizardry (72, 27, D) a +1,+2 flail of crushing a cursed +0 orcish robe a +0,+0 orcish dagger (73, 27, D) an uncursed staff of death (62, 28, D) a +4,+1 great sword of slicing (63, 28, D) the Reference Book on Bewitchment Spells Type Level Slow Hexes 2 Confuse Hexes 3 Polymorph Hexes/Transmutation 4 Enslavement Hexes 4 (64, 28, D) a book of Beasts (72, 28, D) a +0,+0 orcish short sword a +0 orcish plate armour an uncursed staff of air (73, 28, D) a cursed +0,-1 orcish hand axe an orc corpse a +1,+2 whip of draining (72, 30, D) a +5,+4 war axe of freezing (71, 31, D) a +0,+1 orcish flail a +0 orcish scale mail an orc corpse (72, 31, D) a -1,+1 orcish long sword a +0 orcish chain mail an orc corpse (62, 32, D) a mottled dragon corpse (63, 32, D) a fire drake corpse (64, 32, D) a wyvern corpse (62, 33, D) a fire drake corpse (60, 37, D) a +1,+0 short sword of draining (70, 37, D) a Grand Grimoire (71, 37, D) a plain deck of escape (72, 37, D) a book of Minor Magic (59, 38, D) a +5,+1 war axe of chopping (61, 38, D) the +0 helmet "Lauthil" {rPois rC+ Dam-1 SInv} It affects your damage-dealing abilities (-1). It protects you from cold. It protects you from poison. It enhances your eyesight. (70, 38, D) A Primer on Sorcery Spells Type Level Static Discharge Conjuration/Air 3 Conjure Flame Conjuration/Fire 3 Abjuration Summoning 3 Recall Summoning/Translocation 3 Spider Form Transmutation/Poison 3 (71, 38, D) the cursed +4 chain mail of Byov {MR++} It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 38, D) the +8 chain mail of Ujapluhe {Str+5 Dex+3} It affects your strength (+5). It affects your dexterity (+3). (71, 41, D) a +0,+1 crossbow of frost a +2,+2 long sword of protection 8 bolts a yaktaur corpse (72, 41, D) a +0,+0 great mace a +0 plate armour a human corpse (71, 42, D) a +1,+1 dwarven battleaxe a +0 plate armour (70, 43, D) a +0,+0 bardiche a +0 orcish chain mail (71, 43, D) a bolt (69, 44, D) a +0,+0 broad axe a +4 plate armour a +0 shield