erthbison Level 1 of the Dungeon (0, 0, D:1) 13 bolts (1, -56, D:1) a +0 scale mail (1, -49, D:1) a +0 dagger (1, -21, D:1) a +0 club a stone (4, -49, D:1) 18 arrows (17, -58, D:1) a +0 dagger 5 stones (21, -36, D:1) a +0 spear (23, -61, D:1) a +0 leather armour (26, -13, D:1) 20 bolts (32, -5, D:1) a +0 dagger a stone (38, -2, D:1) a +0 scale mail (50, -1, D:1) a +2 dagger of holy wrath (57, -47, D:1) 27 bolts (57, -45, D:1) a +0 club (58, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (32, 20, D:2) a +0 club (34, 14, D:2) a +0 club (35, -14, D:2) a +0 whip (37, -12, D:2) a +0 whip (45, 16, D:2) a +2 dagger of speed a goblin corpse (46, 30, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (still there?) a +0 ring mail (still there?) (0, 1, D:3) a +0 club (still there?) an orc corpse (still there?) (1, 0, D:3) a +0 dagger 4 poisoned darts a kobold corpse (6, -3, D:3) a +0 rapier (7, 2, D:3) the +6 flail "Tyilott" {freeze, rPois rN+ MP-9 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (-9).