faibistes Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-7, 10, D:1) 18 stones (-13, 14, D:1) a +0 leather armour (-13, 15, D:1) a +0 dagger (-17, 17, D:1) a cursed -2 hand axe (-13, 25, D:1) a +0 short sword (-34, 26, D:1) a +0 buckler (-35, 27, D:1) 12 sling bullets (0, 29, D:1) a stone (4, 30, D:1) 19 stones (-12, 33, D:1) 6 tomahawks (0, 33, D:1) a +0 short sword (-26, 36, D:1) a +0 robe (1, 36, D:1) 2 stones a +0 short sword (3, 40, D:1) a +0 club (-9, 45, D:1) 20 arrows (-9, 56, D:1) a +0 dagger Level 2 of the Dungeon (14, 4, D:2) a +0 leather armour (9, 6, D:2) a +0 mace a +0 scale mail (3, 10, D:2) 22 stones (51, 10, D:2) a +0 scythe a +0 robe (51, 11, D:2) a +0 club (4, 27, D:2) 13 poisoned needles (29, 31, D:2) 25 bolts (-3, 42, D:2) a +0 robe (17, 43, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (9, 7, D:3) 23 sling bullets (-3, 9, D:3) 20 stones (1, 9, D:3) a +0 dagger (2, 9, D:3) a +0 scale mail (44, 9, D:3) a +0 ring mail (34, 12, D:3) 21 sling bullets (25, 20, D:3) a +0 war axe (-4, 22, D:3) a +0 club a +0 chain mail (1, 23, D:3) a +0 leather armour (-15, 48, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-20, 1, D:4) a +0 club a +0 hunting sling 10 stones a +0 robe (-34, 12, D:4) a +0 scale mail (-19, 12, D:4) a +0 leather armour a +0 dagger (-17, 14, D:4) a +2 war axe of venom (-16, 14, D:4) a +0 robe a +0 dagger (-35, 17, D:4) a +0 robe (-7, 17, D:4) 16 stones (11, 18, D:4) a +0 hammer (13, 19, D:4) a +2 quarterstaff of chaos (-43, 21, D:4) 13 stones (1, 22, D:4) a +0 club (-17, 23, D:4) a +0 trident (11, 29, D:4) a +0 hammer (-7, 30, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Kliwn's Antique Weapon Shoppe a +0 club (22 gold) the +5 hand axe of Kolal {flame, Contam rElec Dex+3} (176 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It causes magical contamination when unequipped. a +0 quarterstaff (88 gold) a +0 halberd (88 gold) a +0 hunting sling (33 gold) a +0 trident (77 gold) (0, 0, D:5) 23 stones (-9, 1, D:5) 19 poisoned needles (11, 6, D:5) a +0 giant club (13, 15, D:5) a +0 flail (9, 18, D:5) a +0 robe (-33, 22, D:5) 16 arrows a +0 shortbow (-29, 30, D:5) a cursed -2 whip (-34, 31, D:5) 2 arrows (14, 33, D:5) 10 bolts of penetration (4, 38, D:5) a cursed +0 scale mail (4, 40, D:5) 14 stones (3, 45, D:5) a +0 short sword (-2, 46, D:5) a +0 trident a +0 dagger (-1, 46, D:5) a +1 cloak a +0 club (-22, 52, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +3 plate armour (45, 2, D:6) a +0 hand axe (45, 4, D:6) a +0 falchion (47, 6, D:6) a cursed +0 robe a +0 dagger (12, 9, D:6) a +0 animal skin a cursed +0 animal skin (-10, 10, D:6) a +0 giant club (11, 10, D:6) a +0 robe a +2 whip of flaming (-9, 12, D:6) a cursed -1 rapier a +0 leather armour (-9, 13, D:6) a +0 club (28, 16, D:6) a +0 rapier (-5, 28, D:6) a +0 club (-1, 30, D:6) a poisoned needle (4, 30, D:6) a +0 animal skin (-2, 38, D:6) 7 poisoned needles a +0 dagger a +0 blowgun a +0 ring mail (3, 42, D:6) a +0 whip (5, 42, D:6) a +0 leather armour a +0 whip (-10, 43, D:6) a +0 dagger (4, 43, D:6) a +0 whip (42, 44, D:6) 14 stones (27, 47, D:6) a +0 halberd (-3, 48, D:6) 19 stones (-7, 50, D:6) 2 stones a +0 halberd (-9, 51, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 23 stones (7, 2, D:7) an arrow (8, 3, D:7) an arrow (9, 3, D:7) 16 arrows a cursed -2 shortbow (16, 3, D:7) a +0 helmet (8, 4, D:7) an arrow (-19, 5, D:7) a +0 scimitar (-12, 16, D:7) 19 stones (25, 25, D:7) a +0 shortbow 22 arrows (20, 26, D:7) an uncursed amulet of faith (-1, 28, D:7) 13 stones (22, 30, D:7) 2 arrows (24, 33, D:7) 5 javelins (24, 35, D:7) a +0 giant spiked club (-7, 36, D:7) a +0 flail a +0 leather armour a +0 mace a +0 ring mail (-8, 39, D:7) a +0 short sword (-6, 41, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, 2, D:8) a +0 club (-41, 4, D:8) 4 stones (-8, 4, D:8) 9 arrows (still there?) 15 arrows (still there?) a +0 shortbow (still there?) (-15, 7, D:8) a +0 robe a +1 great sword (-10, 9, D:8) 17 bolts (-60, 15, D:8) a +0 shortbow 21 arrows (-27, 15, D:8) a +0 animal skin a -1 halberd (-22, 25, D:8) a +0 robe a +0 dagger of chaos (-51, 30, D:8) a +0 long sword (-42, 37, D:8) a +0 ring mail (-13, 37, D:8) a +0 leather armour of cold resistance (-30, 38, D:8) a +0 trident (-50, 47, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (6, 3, D:9) a +0 leather armour (33, 5, D:9) a +0 short sword (40, 5, D:9) 13 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (3, 0, D:10) a cursed -2 giant club (-4, 1, D:10) a +0 dagger a +0 robe a +0 dagger (-3, 2, D:10) a +0 flail a +0 plate armour (-4, 10, D:10) a potion of magic the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (16, 7, Lair:1) a scroll of noise (-3, 8, Lair:1) a cursed +0 ring mail (52, 9, Lair:1) a +0 dagger (36, 12, Lair:1) a +0 scale mail (4, 24, Lair:1) a +0 shortbow (43, 29, Lair:1) a +0 trident (20, 30, Lair:1) 25 stones (6, 31, Lair:1) 18 arrows (3, 38, Lair:1) 7 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (-28, 2, Lair:2) a +0 hand crossbow (-3, 19, Lair:2) 23 stones (-29, 35, Lair:2) an uncursed staff of summoning (-28, 35, Lair:2) a book of Flames a book of the Warp a book of Minor Magic (-27, 35, Lair:2) 2 scrolls of amnesia (-22, 35, Lair:2) 2 potions of poison (-29, 36, Lair:2) an uncursed ring of teleport control (0, 36, Lair:2) a potion of might Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of random uselessness (12, 4, Lair:3) a +0 long sword (-40, 5, Lair:3) a +0 broad axe (-21, 7, Lair:3) 14 stones (-27, 12, Lair:3) a +0 quarterstaff (-39, 14, Lair:3) a +0 ring mail (15, 14, Lair:3) a +0 leather armour (-34, 34, Lair:3) a +0 leather armour (8, 34, Lair:3) a scroll of noise (5, 41, Lair:3) 12 poisoned needles (-15, 42, Lair:3) 13 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 arrows (1, 0, Lair:4) 2 arrows (-1, 1, Lair:4) 3 arrows (1, 1, Lair:4) an arrow (-2, 2, Lair:4) an arrow (-1, 2, Lair:4) 2 arrows (1, 2, Lair:4) a +0 shortbow 21 arrows (-4, 4, Lair:4) an arrow (-2, 4, Lair:4) an arrow (-51, 11, Lair:4) an uncursed amulet of inaccuracy (-19, 11, Lair:4) a scroll of random uselessness (-24, 16, Lair:4) a +0 spear (3, 16, Lair:4) a +3 hunting sling (-24, 17, Lair:4) a +0 trident a +0 trident (-49, 27, Lair:4) a +0 trident (-23, 28, Lair:4) 24 stones (-2, 43, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) an adder corpse (-3, 5, Lair:5) a yak corpse (21, 6, Lair:5) a +3 long sword of holy wrath a +3 chain mail of cold resistance a hydra corpse (skeletalised by now) Level 6 of the Lair of Beasts (2, 7, Lair:6) a scroll of random uselessness