faram Level 1 of the Dungeon (2, -3, D:1) a +0 dagger (3, -3, D:1) a +0 club a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -10, D:2) a +0 club (8, 7, D:2) an arrow (8, 8, D:2) an arrow (9, 11, D:2) an arrow (10, 1, D:2) 3 arrows (10, 5, D:2) a scroll of enchant armour (11, -8, D:2) a leopard gecko corpse (11, 2, D:2) 2 arrows (11, 9, D:2) a scroll of identify (12, 10, D:2) an arrow (unseen) (15, -15, D:2) a rat skeleton (30, -12, D:2) a +0 club (31, -18, D:2) a +0 club a goblin corpse (34, -7, D:2) a stone (36, -4, D:2) a stone