Dungeon Crawl Stone Soup version 0.27-a0-994-g5030419646 (webtiles) character file. Game seed: 8802719139554378649 755 feamirim the Conjurer (level 7, -8/41 HPs) Began as an Octopode Hedge Wizard on Apr 15, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:10:41 (7610 turns). feamirim the Conjurer (Octopode Hedge Wizard) Turns: 7610, Time: 00:10:41 Health: -8/41 AC: 1 Str: 10 XL: 7 Next: 79% Magic: 5/15 EV: 13 Int: 18 God: Gold: 198 SH: 0 Dex: 11 Spells: 6/17 levels left rFire . . . SeeInvis . t - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 198 gold pieces. Inventory: Hand Weapons t - a +2 dagger of venom (weapon) Missiles n - a throwing net s - a curare-tipped dart Armour b - a +0 hat (worn) Magical Staves i - a staff of earth Jewellery e - an amulet of faith Wands u - a wand of digging (6) Scrolls c - 7 scrolls of identify {unknown} g - a scroll of silence {unknown} h - a scroll of fog {unknown} k - 4 scrolls of fear {unknown} m - 3 scrolls of magic mapping {unknown} o - 3 scrolls of teleportation {unknown} q - a scroll of blinking v - a scroll of enchant armour {unknown} Potions a - a potion of brilliance {unknown} d - a potion of curing {unknown} f - a potion of cancellation {unknown} j - 2 potions of haste {unknown} l - a potion of mutation {unknown} p - a potion of flight {unknown} r - 3 potions of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.5 Spellcasting * Level 5.9 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations * Level 2.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Imp Summ 8% N/A 13% 2 c - Blink Tloc N/A N/A 13% 2 d - Mephitic Cloud Conj/Pois/Air 12% N/A 17% 3 e - Conjure Flame Conj/Fire 20% 6-21 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 3% 1 Static Discharge Conj/Air 15% N/A 5% 2 Apportation Tloc 16% N/A 9% 1 Summon Small Mammal Summ 32% N/A 9% 1 Animate Skeleton Necr 10% N/A 13% 1 Corona Hex 5% N/A 13% 1 Slow Hex 5% N/A 19% 2 Swiftness Air 5% N/A 36% 3 Lightning Bolt Conj/Air 7% 1d20 71% 5 Airstrike Air 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Yredelemnul The Shining One Shops: D:4 * Portals: Abyss: D:4 Annotations: D:4 2 transporters, alpinistek's ghost, amateur DsFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the orc priest. You grab the orc priest. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 short sword. Your crimson imp closely misses the orc. Your crimson imp hits the orc. The orc hits you with a +3 mace. You hit the orc but do no damage. Your grab misses the orc. The orc is lightly wounded. You constrict the orc priest, but do no damage. The orc priest barely misses you. Your crimson imp hits the orc. Your crimson imp barely misses the orc. The orc hits you with a +3 mace! Your crimson imp closely misses the orc. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (constricted by you, 100% to hit) The magic dart hits the orc priest but does no damage. You constrict the orc priest. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Your crimson imp hits the orc but does no damage. Your crimson imp barely misses the orc. The orc closely misses you. Your crimson imp hits the orc but does no damage. You release your grip on the orc priest. Your crimson imp hits the orc but does no damage. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 100% to hit) Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the orc priest but does no damage. Your crimson imp hits the orc priest. Your crimson imp closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...### ##.).###..#...#....(..... ##....# #>...................... #....#####........_.#....#....... #....# #......#...####...#....... ###.## #.......55.####.........## ### ###.....o5...............# ##...#o#..#............# ###.^.#..######.......# ###.@..## ####....# ##....# ##..## #....# #.## #....# ### ###..## #..#..# ###...# ##### You could see an orc priest, an orc (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An ogre (D:5) A centaur (D:4) 2 kobold brigands (Sewer) A hound (D:5) An orc priest (D:4) An iguana (D:3) 3 orc wizards Robin (D:3) 4 gnolls (D:3) 9 adders An adder skeleton (D:4) 2 worms 2 dart slugs 14 orcs 14 ball pythons 9 endoplasms 9 giant cockroaches 19 goblins 3 hobgoblins 6 jackals 7 quokkas 5 bats 7 frilled lizards 14 kobolds 9 rats 145 creatures vanquished. Vanquished Creatures (others) 4 plants (D:1) 4 creatures vanquished. Grand Total: 149 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | feamirim the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 142 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 145 | D:1 | Learned a level 2 spell: Call Imp 148 | D:1 | Learned a level 2 spell: Blink 687 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/8 691 | D:1 | Learned a level 3 spell: Mephitic Cloud 2063 | D:2 | Found a faded altar of an unknown god. 2083 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/10 2512 | D:2 | Learned a level 3 spell: Conjure Flame 3224 | D:3 | Reached XP level 5. HP: 23/31 MP: 4/11 3702 | D:3 | Noticed Robin 3722 | D:3 | Killed Robin 4059 | D:3 | Reached skill level 1 in Fire Magic 4696 | D:4 | Found Myephoge's Mass Market. 4767 | D:4 | Noticed a centaur 4778 | D:4 | Killed a centaur 4779 | D:4 | Reached XP level 6. HP: 19/36 MP: 7/13 5097 | D:4 | Found a glowing drain. 5128 | Sewer | Entered a sewer 5507 | Sewer | Reached skill level 5 in Spellcasting 5726 | Sewer | Reached skill level 5 in Conjurations 5726 | Sewer | Reached XP level 7. HP: 41/41 MP: 4/14 5878 | D:4 | Found a basalt altar of Yredelemnul. 6352 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 6352 | D:4 | Noticed a small abomination 6352 | D:4 | Noticed alpinistek's ghost (amateur DsFE) 6451 | D:4 | Found a transporter. 6479 | D:4 | Found a transporter. 6566 | D:4 | Found a glowing golden altar of the Shining One. 6632 | D:5 | Entered Level 5 of the Dungeon 7610 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners, minmay_lizard_king D:2: layout_basic, hellmonk_ecumenical_altar_blasted D:3: layout_basic, minmay_crystal_room, uniq_robin D:4: layout_cave_pools, overflow_temple_1_default, marbit_many_paths, gup_sewer_entry_glass, gammafunk_ghost_abyssal_escape, minmay_shop_mass, ebering_dispersal_statue_hall D:5: layout_loops_cross, gammafunk_temple_overflow_pools, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 2 3 4 5 | 5.9 Fire Magic | 1 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 10 | 60 | 7 || 77 Tentacles | 4 | 12 | 1 || 17 Constrict | 3 | 13 | 1 || 17 Cast: Magic Dart | 98 | 182 | 99 || 379 Mephitic Cloud | | 4 | 2 || 6 Call Imp | | | 3 || 3 Blink | | | 1 || 1 Stab: Confused | | 2 | || 2 Armor: Skin | 2 | 4 | || 6 Dodge: Dodged | 20 | 59 | 14 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7619 | 7378 | 241 | 1527 | 4780 | 6 | 1269.8 | Dungeon | 6922 | 6681 | 241 | 1389 | 4352 | 5 | 1384.4 | Sewer | 696 | 696 | 0 | 138 | 428 | 1 | 696.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2357 daAuts D:1: 1547 daAuts D:4: 1372 daAuts D:2: 1164 daAuts Sewer: 696 daAuts D:5: 480 daAuts