feta the Dungeon (0, 50, D) a +2 pair of gloves of archery (0, 51, D) a manual of Unarmed Combat the ring of Bujozeces {Wiz Int+2} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). a +6 ring of intelligence (0, 52, D) a +3 chain mail of fire resistance (1, 32, D) the +1 plate armour "Naxzak" {Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. (1, 33, D) a cursed amulet of inaccuracy (1, 34, D) an uncursed staff of power (1, 41, D) a +0 war axe a +0 halberd a +0 glaive (1, 42, D) a +0 mace (1, 51, D) a +3 hand crossbow of freezing (1, 52, D) the cursed +1 chain mail of Okawaru {rPois rC++ Int-5 Slay+3} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (2, 14, D) the +7 spear of Dawn {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (2, 15, D) the +8 short sword of True Grit {pierce, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (2, 16, D) an uncursed staff of energy (2, 32, D) a +1 scale mail of cold resistance (2, 33, D) an uncursed staff of energy (2, 34, D) a lightning rod (4/4) (2, 41, D) a +0 hand axe a +1 dire flail of crushing a +0 scythe of venom a +0 short sword the ring of Dim Light {rF+ MP+9 SInv} [ring of protection from fire] It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. +0 shadow dragon scales (2, 42, D) a +0 dire flail (2, 43, D) a +0 long sword (2, 50, D) an uncursed ring of resist corrosion (2, 51, D) a +1 arbalest of flaming (2, 52, D) a +0 whip of electrocution (2, 59, D) (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 20, D) a +0 spear (3, 21, D) a +0 war axe of flaming (unseen) (3, 22, D) a +1 flail of protection (unseen) (3, 23, D) a +0 quarterstaff (unseen) (3, 25, D) a sling bullet (3, 32, D) a cursed staff of air (3, 33, D) a +0 dire flail (3, 34, D) a +0 leather armour of cold resistance (3, 40, D) a +2 morningstar of crushing (3, 41, D) a +2 hand axe of holy wrath a +3 lajatang of electrocution (3, 42, D) +0 storm dragon scales a +0 hand axe a +0 flail a +5 great mace of crushing (3, 50, D) the +10 triple crossbow of the Queen {elec, Str+4 Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your dexterity (+3). (3, 51, D) a +4 morningstar of holy wrath (3, 52, D) an uncursed ring of poison resistance (3, 60, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a sack of spiders (4, 16, D) an uncursed staff of air (4, 21, D) a +5 quick blade a +0 robe a cursed +0 buckler a +0 demon whip of freezing a +0 robe a +0 buckler a +0 robe (4, 32, D) a +1 short sword of protection (4, 33, D) a +1 quarterstaff of crushing (4, 40, D) a +0 trident (4, 41, D) a +0 battleaxe (4, 42, D) a +0 scimitar (unseen) (4, 50, D) a +2 chain mail of magic resistance (4, 51, D) an uncursed ring of wizardry (4, 52, D) a +2 plate armour of fire resistance (4, 58, D) (unseen) (4, 59, D) (unseen) (5, 14, D) an uncursed ring of see invisible the ring "Lehudust" {rC++ Str-5 Int+8 Slay+2} [ring of slaying] It affects your strength (-5). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. (5, 15, D) a crystal ball of energy (5, 16, D) a +1 helmet of intelligence (5, 21, D) a +0 robe a +0 robe a +3 demon whip of electrocution a +0 robe a +0 buckler (5, 22, D) a sling bullet a +0 quarterstaff a +0 animal skin a +2 antimagic quarterstaff a +0 animal skin (5, 23, D) a +1 antimagic war axe a +0 animal skin a +1 antimagic rapier a +0 animal skin a +0 antimagic war axe a +0 animal skin (5, 32, D) an uncursed staff of poison (5, 34, D) an uncursed staff of air (5, 51, D) the ring "Mimiluy" {+Inv MR+ rCorr Int+4 Dex-3} [ring of resist corrosion] It affects your intelligence (+4). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (5, 52, D) an uncursed ring of fire (6, 14, D) a phial of floods (6, 15, D) an uncursed staff of death (6, 20, D) a +0 fustibalus a +0 spear 17 sling bullets (6, 21, D) a sling bullet (6, 22, D) a +0 spear a +0 buckler (6, 32, D) a +0 long sword (6, 33, D) a +2 robe of cold resistance (6, 34, D) a fan of gales (6, 50, D) a +0 trident of piercing (6, 51, D) an uncursed staff of earth (6, 52, D) an uncursed amulet of the gourmand (7, 14, D) a +1 dagger of holy wrath (7, 32, D) a +2 ring of protection (7, 33, D) an uncursed staff of power (7, 34, D) a lamp of fire (7, 50, D) a fan of gales (7, 51, D) the +12 fustibalus "Ehuwkim" {flame, rF+ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. (7, 52, D) a +2 dagger of flaming (8, 14, D) a +4 dagger of pain (8, 15, D) a +0 fustibalus of freezing (8, 16, D) a +1 plate armour of magic resistance (8, 50, D) a +2 fustibalus of freezing (8, 51, D) a phial of floods (9, 14, D) a +2 chain mail of poison resistance (9, 33, D) a +0 short sword (9, 34, D) an uncursed staff of energy (9, 50, D) a fan of gales (9, 51, D) an uncursed staff of power (9, 52, D) an uncursed amulet of guardian spirit (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 14, D) a +4 ring mail of magic resistance (10, 16, D) an uncursed staff of summoning (10, 32, D) a cursed staff of power (10, 33, D) the +3 hunting sling "Esadgh" {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (10, 34, D) a +4 dagger of venom (10, 50, D) a phial of floods (10, 51, D) a +0 battleaxe of chopping (10, 52, D) the +7 mace "Jelly's Peril" {drain, rPois Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It makes you more stealthy. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +3 chain mail of poison resistance (11, 15, D) a +9 arbalest (11, 16, D) the cursed +3 glaive of Destiny {pain, MR+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (11, 33, D) an uncursed staff of wizardry (11, 51, D) an uncursed staff of wizardry (11, 52, D) a phial of floods (12, 15, D) the +9 demon trident of Might {drain, +Rage MR+ Str-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you go berserk. (12, 32, D) a +0 hand axe (12, 33, D) a +3 dagger of venom (12, 34, D) a +0 short sword (12, 51, D) the +2 robe of Miurat {Int+3} It affects your intelligence (+3). (12, 52, D) an uncursed staff of air (13, 32, D) a +2 robe of positive energy (13, 33, D) a crystal ball of energy (13, 34, D) the +7 dagger "Gimpaek" {pierce, rN+ Dex+5 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from negative energy. It lets you see invisible. (13, 50, D) a +5 hunting sling of freezing (13, 52, D) a +1 mace of draining (14, 51, D) an uncursed staff of cold (14, 52, D) an uncursed staff of cold (18, 48, D) an uncursed staff of conjuration (19, 1, D) an uncursed ring of protection from cold (19, 16, D) 5 boomerangs 2 throwing nets (19, 17, D) a phial of floods (19, 32, D) a lightning rod (4/4) (19, 33, D) an uncursed staff of energy (19, 48, D) a fan of gales (19, 49, D) a fan of gales (19, 50, D) an uncursed staff of death (20, 16, D) a scarf of spirit shield (20, 32, D) a +0 dagger (20, 48, D) a +0 demon whip of electrocution (20, 49, D) an uncursed staff of air (21, 0, D) a +2 robe of positive energy (21, 1, D) the cursed +1 fustibalus "Peizox" {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It has a curse placed upon it. (21, 16, D) a +2 mace of draining (21, 17, D) a +2 battleaxe of freezing (21, 23, D) a +0 spear (unseen) (21, 25, D) a +0 spear a +0 robe a +6 mace of venom (21, 32, D) a +0 short sword (21, 33, D) 5 scrolls of identify (21, 34, D) a +2 vampiric dagger (21, 48, D) an uncursed staff of fire (21, 49, D) a +1 shortbow of velocity (21, 50, D) an uncursed staff of cold (22, 0, D) a +1 leather armour of fire resistance (22, 1, D) a +3 glaive of protection (22, 23, D) a +0 club (unseen) (22, 25, D) a +0 halberd a +0 robe an uncursed amulet of guardian spirit (22, 32, D) a cursed staff of air (22, 39, D) a +1 long sword of slicing (22, 44, D) an arrow (22, 48, D) a +2 helmet of intelligence (22, 50, D) an uncursed staff of wizardry (23, 0, D) a cursed amulet of inaccuracy (23, 17, D) a lightning rod (4/4) (23, 22, D) a +3 antimagic glaive (23, 23, D) a +0 trident a +0 robe (23, 24, D) a +0 great mace of protection (still there?) a +1 war axe of flaming (still there?) (23, 25, D) a +2 long sword of holy wrath a +0 robe a +0 halberd a +0 robe (23, 32, D) a +5 war axe of freezing (23, 33, D) an uncursed staff of death (23, 34, D) an arrow a +1 short sword of distortion (23, 41, D) an arrow (23, 48, D) the cursed +1 great sword of the Enemy {drain, +Rage rPois Str+4 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+2). It protects you from poison. It lets you go berserk. It has a curse placed upon it. (24, 1, D) a +1 quarterstaff of protection (24, 17, D) an uncursed staff of death (24, 32, D) a +0 dagger (24, 34, D) a manual of Charms (24, 38, D) a +4 dagger of venom a +0 ring mail an uncursed ring of resist corrosion (24, 40, D) a +0 short sword (still there?) a +3 great sword of venom (still there?) (24, 41, D) a +0 long sword (unseen) (24, 48, D) a fan of gales (24, 49, D) a +1 dagger of speed (24, 50, D) a +5 hunting sling of freezing (24, 58, D) a +1 great sword of flaming a +0 demon whip an uncursed amulet of regeneration a +1 great sword of flaming the ring of Keticam {rF- rC+ rN+ MR++ Stlth+} [ring of protection from cold] It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (24, 59, D) an uncursed ring of wizardry a +0 scimitar of flaming +0 fire dragon scales a +0 demon whip a +2 demon whip of electrocution a +2 demon whip of venom (24, 60, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (25, 0, D) the cursed +1 ring mail "Niceeqei" {rC- Regen+ rCorr Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It makes you vulnerable to cold. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (25, 16, D) a fan of gales (25, 18, D) a +4 amulet of reflection (25, 33, D) a +0 short sword (25, 34, D) a lamp of fire (25, 38, D) a +4 scimitar of holy wrath (unseen) (25, 39, D) +5 ice dragon scales +5 fire dragon scales a +0 short sword the +10 eveningstar of Battle {antimagic, MP+9 Str+8 Int-4 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It affects your intelligence (-4). It affects your magic capacity (+9). It makes you less stealthy. a +0 leather armour a +0 dagger a +0 rapier a +0 rapier a +0 leather armour (25, 40, D) a +0 longbow 41 arrows a +0 leather armour (25, 41, D) a +0 longbow (unseen) (25, 49, D) a +6 ring of dexterity a +5 amulet of reflection (25, 57, D) a +0 great sword of flaming (25, 58, D) a +3 scimitar of flaming (25, 59, D) a +1 demon whip of flaming (26, 0, D) a +0 plate armour of poison resistance (26, 16, D) a phial of floods (26, 17, D) a +0 mace (26, 32, D) a lightning rod (4/4) (26, 33, D) a +0 rapier (26, 34, D) an arrow (unseen) (26, 38, D) a +0 long sword a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of see invisible a +0 rapier a +0 rapier a +0 leather armour a +0 long sword (26, 39, D) a +0 dagger a +0 scale mail (26, 40, D) 2 arrows (26, 49, D) a +2 bardiche of protection (26, 50, D) an uncursed staff of earth (26, 58, D) a +1 great sword of flaming a +4 morningstar of protection a +1 scimitar of flaming a +4 scimitar of flaming (26, 59, D) a +2 great sword of flaming a +0 great sword of flaming +0 fire dragon scales +0 fire dragon scales (27, 0, D) a +1 falchion of electrocution (27, 1, D) a +1 robe of cold resistance (27, 16, D) an uncursed staff of power (27, 32, D) a crystal ball of energy (27, 34, D) the +5 plate armour "Itemad" {rC- rN+++ Stlth+} It makes you vulnerable to cold. It renders you almost immune to negative energy. It makes you more stealthy. (27, 38, D) the +9 great sword of Jarphainn {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 scimitar a +2 robe of magic resistance a +0 long sword a +0 scale mail (27, 39, D) 2 arrows (27, 40, D) a cursed -2 long sword (unseen) (27, 48, D) a lightning rod (4/4) (27, 49, D) an uncursed staff of energy (27, 50, D) an uncursed staff of earth (27, 60, D) +0 fire dragon scales (28, 0, D) the +4 hand crossbow of the Forgotten Coins {speed, rElec rPois rF++ MP+9} Attacks with this weapon are significantly faster. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (28, 1, D) a +2 dagger of venom (28, 16, D) a +0 halberd (28, 17, D) an uncursed staff of death (28, 33, D) a +0 long sword (28, 39, D) a +4 rapier a +0 shortbow a +0 leather armour 3 arrows (28, 49, D) a +2 morningstar of flaming (29, 1, D) an uncursed staff of fire (29, 32, D) a +2 war axe of chopping (29, 48, D) a +3 scale mail of poison resistance (29, 49, D) a +0 pair of boots of stealth (29, 50, D) the cursed +0 short sword of Wyrd {protect, MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your resistance to hostile enchantments. It has a curse placed upon it. (30, 48, D) an uncursed ring of protection from magic (30, 49, D) a +3 scimitar of flaming (31, 39, D) 2 arrows (31, 48, D) a cursed ring of attention (31, 50, D) an uncursed staff of energy (32, 48, D) a +0 cloak of invisibility (32, 49, D) a fan of gales (32, 50, D) an uncursed staff of wizardry (33, 13, D) an arrow (33, 15, D) an arrow (33, 48, D) a +0 scale mail of fire resistance (33, 49, D) the cursed +2 short sword of Corruption {pierce, MP+9 Stlth+} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (34, 28, D) an uncursed staff of conjuration (35, 0, D) a +1 chain mail of fire resistance (35, 14, D) a +3 mace of crushing (35, 15, D) an uncursed staff of air (35, 17, D) a +0 shortbow (still there?) an arrow (still there?) (35, 28, D) an arrow a +1 dagger of pain (35, 31, D) 8 boomerangs a cursed +0 trident (35, 33, D) a +0 trident of flaming a +0 robe (36, 0, D) an uncursed ring of ice (36, 1, D) an uncursed staff of air (36, 15, D) an arrow (unseen) (36, 28, D) a +0 trident of protection (36, 29, D) an uncursed staff of fire (36, 33, D) a +3 great mace of protection a +0 leather armour a cursed +0 rapier a +0 robe (36, 34, D) the +1 broad axe of Resourcefulness {elec, rF+ rC++ MP-9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It greatly protects you from cold. It affects your magic capacity (-9). (37, 0, D) the +9 dagger of the Undead {flame, rC+ Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It protects you from cold. (37, 1, D) an uncursed staff of earth (37, 14, D) a +0 long sword (37, 15, D) a +0 dagger (37, 19, D) a +0 long sword a +0 chain mail (37, 20, D) a +0 long sword a +0 leather armour a +3 long sword of protection a +1 scale mail of poison resistance a cursed -3 long sword (37, 28, D) a lightning rod (4/4) (37, 29, D) a +6 scimitar of protection (37, 31, D) a +0 trident (37, 32, D) 7 javelins a +4 spear a +0 leather armour (37, 55, D) an arrow (37, 61, D) a +0 longbow (unseen) (38, 0, D) a phial of floods (38, 5, D) a +0 great sword of draining a +0 plate armour (38, 15, D) a +1 ring of evasion (38, 16, D) an uncursed staff of energy (38, 18, D) a +1 quarterstaff of pain (38, 19, D) a +2 scimitar of slicing a +0 rapier a +0 rapier a +0 leather armour a +0 scimitar a +0 ring mail (38, 20, D) 2 arrows (38, 28, D) the +2 spear of Jeetuthu {drain, Str+3 Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-2). (38, 29, D) +0 fire dragon scales (38, 31, D) an arrow (38, 32, D) a +7 morningstar of protection a +0 shortbow 9 arrows a +2 spear of flaming a +0 leather armour (38, 33, D) a +3 vampiric lajatang (38, 48, D) a scarf of repulsion (38, 49, D) a +0 long sword (38, 50, D) a +2 dagger of venom (38, 54, D) a +1 whip of electrocution (39, 1, D) an uncursed ring of see invisible (39, 14, D) an uncursed amulet of guardian spirit (39, 15, D) a +0 rapier (39, 19, D) a +3 long sword of holy wrath a +0 dagger a +0 scale mail (39, 20, D) a +2 long sword of slicing a +0 chain mail a +4 great mace of protection a +0 chain mail a +0 long sword a +0 leather armour (39, 28, D) a manual of Unarmed Combat (39, 29, D) 3 javelins (39, 31, D) a +0 trident a cursed +0 robe (39, 32, D) a +0 trident a +0 troll leather armour (39, 33, D) the ring "Juor" {rElec rC- Int+3 Slay+5 Stlth+} [ring of intelligence] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. the ring "Kewneggo" {rF- rN+ Dex+5 Slay+4} [ring of slaying] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from negative energy. a +0 trident (39, 34, D) a +0 trident (39, 48, D) a +2 vampiric morningstar (39, 49, D) a +1 plate armour of magic resistance (39, 51, D) 2 arrows (39, 54, D) a +0 long sword (39, 55, D) the cursed +1 scythe of Desperation {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 ring mail the +5 trident of Guastraokk {drain, Str+3 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+2). a +2 leather armour of poison resistance a +0 longbow 43 arrows a +0 leather armour (39, 56, D) a +0 dagger a cursed +0 scale mail a +0 longbow a +0 leather armour 25 arrows a +0 quick blade a +0 quick blade the +10 chain mail "Figg" {rCorr Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. a +1 dire flail of crushing (39, 57, D) a +0 rapier a +0 rapier a +2 plate armour of cold resistance a cursed -2 rapier a +0 chain mail (39, 58, D) the +4 broad axe "Evotiung" {flame, *Rage rF+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from fire. It may make you go berserk in combat. It makes you more stealthy. (unseen) (39, 63, D) a +0 long sword (40, 0, D) a cursed staff of poison (40, 14, D) a sack of spiders (40, 18, D) a +0 shortbow a +1 dagger of flaming 5 arrows a +0 leather armour (40, 19, D) a +0 rapier (unseen) (40, 25, D) an arrow (40, 28, D) an uncursed staff of summoning (40, 29, D) a +1 dagger of draining (40, 49, D) a +0 shortbow of velocity (40, 52, D) a +2 long sword of electrocution (40, 54, D) an arrow (40, 55, D) an uncursed staff of death a +0 scale mail (40, 56, D) a +0 longbow a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 scimitar a +0 longbow 89 arrows a cursed +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour (40, 57, D) 11 arrows (40, 58, D) a +0 short sword (unseen) (41, 1, D) the +2 great mace of Devotion {crush, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (41, 14, D) a cursed staff of fire (41, 15, D) a +0 short sword (41, 28, D) a lamp of fire (41, 29, D) a +4 hand axe of venom (41, 49, D) a manual of Maces & Flails (41, 55, D) a +3 glaive of protection a +0 long sword (41, 56, D) a +0 longbow 18 arrows a cursed +0 leather armour the cursed +0 quarterstaff "Neyraw" {freeze, *Contam +Inv rElec Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed staff of death the ring of Qyduck {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. a +1 mace of draining a cursed -3 rapier a cursed -3 rapier a cursed +0 leather armour an uncursed ring of protection from cold (41, 57, D) the +6 flail of Rotation {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). a +0 leather armour a +0 short sword a +0 buckler a +0 rapier a +0 longbow 31 arrows the cursed +0 scale mail of Classification {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. a +0 rapier a +0 rapier a +3 ring mail of fire resistance a +0 rapier a +0 rapier a +3 chain mail of fire resistance a +1 short sword of electrocution a cursed +0 rapier a cursed +0 rapier a +0 leather armour (41, 58, D) a +0 longbow (unseen) (42, 0, D) a +2 glaive of freezing (42, 1, D) an uncursed staff of poison (42, 15, D) an uncursed staff of power (42, 29, D) a cursed -3 ring of slaying (42, 49, D) a +0 short sword (42, 50, D) the cursed +1 war axe "Noerosur" {antimagic, rPois rC++ MR+ MP-9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (42, 55, D) a +1 long sword of protection a +0 shortbow 16 arrows a +0 leather armour (42, 57, D) a +4 trident of venom (42, 58, D) a +2 antimagic halberd (43, 14, D) a +0 rapier (43, 15, D) a +0 long sword (43, 28, D) a +0 trident (43, 29, D) a +2 battleaxe of venom (43, 48, D) a +0 dagger of venom (43, 49, D) a +0 leather armour (43, 53, D) a +0 dagger (44, 28, D) a +1 cloak of magic resistance (44, 48, D) a +0 rapier (44, 49, D) a +0 quarterstaff of distortion (44, 50, D) an uncursed amulet of magic regeneration (44, 51, D) an uncursed amulet of guardian spirit (44, 54, D) a +0 long sword (45, 48, D) a +7 shortbow of velocity (45, 49, D) a +0 leather armour (45, 51, D) a lightning rod (4/4) (46, 49, D) an uncursed ring of protection from cold (46, 50, D) a +0 leather armour (46, 51, D) a +0 scimitar (46, 52, D) a +0 short sword (unseen) (47, 48, D) a +0 short sword (47, 50, D) an uncursed staff of wizardry (47, 51, D) a +2 hand axe of flaming (48, 48, D) a +0 dagger (48, 49, D) a +0 dagger (48, 50, D) a +0 leather armour (48, 51, D) a +0 leather armour of fire resistance (49, 0, D) a fan of gales (49, 1, D) an uncursed staff of conjuration (49, 12, D) a +0 spear of freezing (49, 24, D) the +1 helmet of Garebar {*Slow Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may slow you when you take damage. (49, 36, D) an uncursed staff of fire (49, 49, D) a +0 leather armour (49, 50, D) a +0 leather armour (50, 0, D) a +2 amulet of reflection (50, 1, D) a +4 giant spiked club (50, 5, D) a +1 battleaxe of draining a +0 robe a +0 trident (50, 6, D) a +1 dagger of venom a +0 robe (50, 7, D) a +3 long sword (unseen) (50, 13, D) a +3 dagger of venom (50, 24, D) a +0 robe (50, 25, D) a +2 great sword of slicing (50, 37, D) a Grand Grimoire (50, 50, D) a +0 scimitar (51, 0, D) a +2 hand axe of electrocution (51, 1, D) a cursed amulet of inaccuracy (51, 12, D) the +9 scale mail of the Old World {rN+} It protects you from negative energy. (51, 13, D) an uncursed staff of death (51, 16, D) a +0 scimitar (51, 17, D) a +0 scimitar of electrocution (unseen) (51, 24, D) a lightning rod (4/4) (51, 30, D) a cursed +2 battleaxe (unseen) (51, 31, D) a +3 long sword (still there?) a +0 robe (still there?) (51, 36, D) a +1 shortbow of velocity (51, 37, D) a crystal ball of energy an uncursed ring of flight a +3 ring of strength a phantom mirror (51, 48, D) a lightning rod (4/4) (51, 49, D) an uncursed staff of summoning (51, 50, D) a +0 dagger (52, 0, D) a +0 dagger (52, 1, D) a +0 robe (52, 5, D) an uncursed staff of fire a +0 robe (52, 13, D) a +1 ring mail of poison resistance (52, 16, D) a +0 dire flail a +0 robe (52, 24, D) an uncursed staff of energy (52, 30, D) a +1 hand axe a +0 robe (52, 31, D) a +5 dire flail a +3 chain mail of fire resistance a +0 dagger a +0 robe a +2 mace of freezing a +0 robe a +0 robe (52, 36, D) an uncursed staff of wizardry (52, 37, D) a +0 war axe of venom (52, 48, D) an uncursed staff of summoning (52, 49, D) a phial of floods (52, 50, D) a +0 dagger (53, 0, D) an uncursed staff of poison (53, 5, D) an uncursed staff of wizardry a +0 robe (53, 7, D) a +1 great sword (unseen) (53, 12, D) a +0 trident of piercing (53, 13, D) a +4 war axe of draining (53, 24, D) a +0 robe (53, 25, D) a crystal ball of energy (53, 32, D) a cursed +2 hand axe (unseen) (53, 36, D) a +4 antimagic halberd (53, 37, D) a +2 robe of cold resistance (53, 48, D) a lamp of fire (53, 50, D) a fan of gales (54, 0, D) a cursed staff of power (54, 13, D) a +2 scale mail of magic resistance (54, 24, D) a +0 robe (54, 36, D) a fan of gales (54, 48, D) an uncursed staff of earth (54, 49, D) an uncursed staff of poison (54, 50, D) an uncursed staff of summoning (55, 0, D) a +0 scimitar (55, 12, D) a +1 chain mail of fire resistance (55, 13, D) a phial of floods (58, 48, D) a +0 arbalest of flaming (58, 55, D) a +0 longbow 34 arrows a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +3 antimagic short sword a +1 vampiric war axe a +0 leather armour a +0 buckler a +0 rapier a +1 battleaxe of chopping (58, 56, D) a cursed -1 long sword a +0 leather armour an uncursed ring of fire 2 arrows a +0 short sword a +0 rapier a +0 rapier a +0 leather armour (58, 57, D) a +4 demon blade of flaming a +0 leather armour (58, 59, D) a +0 short sword (59, 37, D) a +1 long sword of slicing (59, 47, D) the +10 hand crossbow of Mivag {velocity, rPois Str+2} Any bolt fired from it inflicts extra damage. It affects your strength (+2). It protects you from poison. (59, 48, D) the +3 hunting sling "Tisovoczi" {velocity, +Inv MR++ Str+3 Int-5} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. (59, 49, D) an arrow (still there?) a lamp of fire (still there?) (59, 50, D) a +0 rapier (59, 52, D) a +0 scimitar (unseen) (59, 54, D) a cursed -3 long sword an arrow (59, 55, D) a +0 short sword a cursed ring of attention a +0 rapier a +0 ring mail a +0 rapier a +0 leather armour a +0 rapier of venom a +0 rapier of venom a +0 leather armour a +5 short sword of draining (59, 57, D) a +0 rapier a +0 longbow 8 arrows (60, 36, D) a +2 robe of fire resistance (60, 47, D) the +9 hand crossbow "Wyefap" {freeze, *Contam rPois rF+ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (60, 49, D) a crystal ball of energy (60, 52, D) a +2 antimagic hand axe (unseen) (60, 53, D) 3 arrows (60, 54, D) a +0 falchion of electrocution a +2 chain mail of poison resistance 2 arrows a +0 long sword a +0 leather armour (60, 55, D) a +0 longbow a +1 scale mail of fire resistance 16 arrows a +0 rapier a +0 rapier a +0 leather armour a +3 flail of crushing a +0 long sword a +0 leather armour a +0 long sword a +1 short sword of venom (60, 57, D) a +0 short sword a +0 battleaxe of pain (61, 8, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (61, 11, D) a +0 short sword (61, 16, D) an uncursed staff of cold (61, 26, D) an uncursed staff of earth (61, 31, D) a +5 hunting sling of velocity (unseen) (61, 35, D) the ring of Katih {Ice *Slow rPois Str+4 Dex+2} [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It may slow you when you take damage. (61, 37, D) the +6 mace of the Imperium {drain, rElec MP+9 Int+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It insulates you from electricity. It affects your magic capacity (+9). (61, 47, D) a +0 long sword (61, 49, D) a +0 short sword (61, 51, D) a +0 short sword (unseen) (61, 52, D) a +0 shortbow (still there?) an arrow (still there?) (61, 53, D) a +0 shortbow (still there?) a +0 longbow (still there?) (61, 54, D) a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour the ring "Gimuof" {rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. a +0 longbow 134 arrows a +0 leather armour an uncursed ring of wizardry (61, 58, D) a +0 long sword a +0 shortbow a +0 short sword 27 arrows a cursed +0 leather armour (62, 0, D) an uncursed staff of summoning (62, 8, D) a +2 ring of strength (62, 11, D) a +0 long sword a +0 longbow 20 arrows a +0 scale mail (62, 13, D) an arrow (62, 16, D) an uncursed staff of death (62, 17, D) the cursed +1 dire flail of Contradiction {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (62, 27, D) the +1 ring mail of the Gate {rC+} It protects you from cold. (62, 30, D) a cursed -2 falchion (62, 31, D) a +0 war axe (62, 37, D) an uncursed staff of wizardry (62, 49, D) an arrow (62, 52, D) an arrow a +1 rapier of freezing (62, 53, D) a +0 longbow a +0 leather armour 40 arrows (62, 54, D) a +0 longbow a +0 leather armour 35 arrows (63, 0, D) a +0 great mace of holy wrath (63, 12, D) a +0 long sword (unseen) (63, 16, D) an uncursed staff of wizardry an uncursed staff of fire (63, 27, D) a +0 mace (63, 29, D) the +6 glaive "Latetaeg" {vamp, rElec rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from poison. (63, 36, D) a +5 dagger of speed (63, 37, D) a crystal ball of energy (63, 47, D) a +0 dagger (63, 49, D) 2 arrows a +0 scimitar (63, 50, D) 7 scrolls of brand weapon (63, 52, D) a +0 flail of protection a +0 ring mail (63, 53, D) a +0 longbow 45 arrows a +0 leather armour (63, 61, D) an uncursed staff of air a +0 leather armour (64, 16, D) an uncursed staff of energy (64, 17, D) an uncursed staff of cold (64, 27, D) an uncursed staff of summoning (64, 29, D) a +0 short sword (64, 30, D) a +0 club a cursed -1 flail (64, 31, D) a +0 flail (64, 48, D) a +0 long sword (64, 49, D) a +3 scimitar (64, 50, D) an arrow a book of Summonings (64, 52, D) an arrow (64, 53, D) a +2 great sword of holy wrath (unseen) (64, 54, D) a +0 rapier a +0 scale mail (65, 47, D) a cursed amulet of inaccuracy (65, 48, D) a +0 dagger (65, 50, D) a +2 short sword of speed (still there?) a +4 great sword of protection (still there?) (66, 50, D) a fan of gales (66, 51, D) an arrow (still there?) a phantom mirror (still there?) (66, 54, D) the cursed +1 flail of War {protect, rF+ Int+7} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+7). It protects you from fire. It has a curse placed upon it. a +0 ring mail a cursed ring of attention (67, 0, D) the +5 ring mail of the Blessed Realm {+Blink} It lets you blink. (67, 3, D) a +0 dagger a +0 robe (67, 47, D) the +4 hunting sling of Fiufe {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). (67, 48, D) a +1 hunting sling of velocity (67, 49, D) the +6 hunting sling "Azxot" {flame, rC+ rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. (68, 3, D) a +0 hand axe (68, 47, D) a +3 hunting sling of freezing (68, 50, D) a manual of Unarmed Combat (69, 3, D) a +0 mace a +0 leather armour (69, 38, D) a +0 trident (unseen) (69, 48, D) an uncursed staff of death (69, 49, D) a +0 dagger (69, 50, D) a cursed amulet of inaccuracy (70, 8, D) an uncursed staff of earth (70, 9, D) a cursed staff of earth (70, 36, D) a +2 leather armour of poison resistance (70, 38, D) a +0 shortbow 12 arrows a +0 trident (70, 47, D) an uncursed staff of death (70, 48, D) an uncursed staff of power (70, 49, D) an uncursed staff of power (71, 16, D) a +3 chain mail of poison resistance (71, 17, D) a +0 rapier (71, 21, D) the +9 staff of Olgreb {rPois} It protects you from poison. a +0 robe (71, 30, D) +0 acid dragon scales (71, 36, D) a +2 plate armour of positive energy (71, 37, D) a +0 trident (71, 38, D) a +0 trident (unseen) (71, 40, D) a large rock 4 arrows (71, 41, D) an arrow (71, 42, D) an arrow (71, 43, D) an arrow (71, 48, D) a +0 dagger (72, 9, D) a +2 leather armour of fire resistance (72, 17, D) a +2 great sword of holy wrath (72, 21, D) a +0 spear (72, 23, D) a cursed -2 dagger (unseen) (72, 27, D) the cursed +1 halberd of Destiny {chop, +Blink rC- Int+4 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It has a curse placed upon it. (72, 38, D) 3 large rocks (72, 39, D) a +0 trident (unseen) (72, 40, D) 2 arrows (72, 48, D) a +2 helmet of see invisible (72, 49, D) a +0 hand crossbow of flaming (73, 1, D) a +0 flail of draining (73, 17, D) an uncursed ring of poison resistance (73, 27, D) a +1 ring mail of magic resistance (73, 39, D) a +0 shortbow (unseen) (73, 47, D) a +0 dagger (73, 48, D) a +0 leather armour (73, 49, D) a +0 leather armour (74, 48, D) a phial of floods (74, 49, D) a phial of floods (75, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +0 robe an uncursed staff of energy (75, 47, D) a lamp of fire (75, 48, D) a +0 dagger (75, 49, D) an uncursed staff of death