fexil Level 1 of the Dungeon [Shop] Girismal's General Store 11 stones (13 gold) a scroll of identify (24 gold) a scroll of silence (90 gold) a scroll of fear (42 gold) 3 scrolls of holy word (270 gold) a scroll of identify (24 gold) a potion of resistance (120 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a +0 leather armour (24 gold) [Shop] Zedoim's Jewellery Boutique an amulet of guardian spirit (390 gold) a +6 ring of dexterity (760 gold) a ring of poison resistance (260 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) an amulet of guardian spirit (390 gold) a ring of ice (325 gold) the ring "Bylefett" {Fly SInv} (313 gold) [ring of see invisible] SInv: It lets you see invisible. Fly: It grants you flight. an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) a ring of willpower (325 gold) a ring of positive energy (260 gold) a ring of protection from fire (325 gold) [Shop] Esekluco's Assorted Antiques a +0 spear (66 gold) a potion of might (88 gold) 2 scrolls of identify (88 gold) a scroll of magic mapping (77 gold) a wand of charming (9) (242 gold) a +0 mace (66 gold) a +0 club (22 gold) a +0 chain mail (99 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a tin of tremorstones (2/2) (880 gold) [Shop] Vanaol's Weapon Shoppe 21 bolts (58 gold) 7 javelins (78 gold) a +0 hand axe (42 gold) a +4 war axe of pain (429 gold) a +2 morningstar of protection (235 gold) a +0 spear (42 gold) the +2 Maxwell's thermic engine {flame, freeze} (616 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. 8 atropa-tipped darts (67 gold) (0, 0, D:1) a +0 short sword (13, -24, D:1) 24 stones (22, -2, D:1) a +0 club (23, -50, D:1) a +0 pair of boots (23, -6, D:1) a +0 cloak (32, -34, D:1) 26 sling bullets (44, -28, D:1) a +0 pair of boots (51, -50, D:1) a ring of see invisible Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 scale mail (14, 23, D:2) a +0 dagger (25, -10, D:2) 5 datura-tipped darts (30, 11, D:2) 29 stones (42, 6, D:2) a +0 whip 4 stones (42, 19, D:2) 26 arrows (44, -2, D:2) 22 poisoned darts (48, -7, D:2) a +0 short sword 3 stones (52, 2, D:2) 2 silver javelins (54, -3, D:2) a +0 club a +0 hunting sling 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (3, 1, D:3) a +0 robe (6, 9, D:3) a giant cockroach corpse (15, 4, D:3) a hobgoblin corpse (21, -8, D:3) a +0 rapier