fjnnd Level 1 of the Dungeon (2, -15, D:1) 19 sling bullets (13, -13, D:1) a +0 ring mail (17, -2, D:1) a +0 club (22, -22, D:1) 8 boomerangs (24, -38, D:1) a +0 buckler (28, 14, D:1) 22 bolts (29, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 5, D:2) a +0 club (22, -1, D:2) a +0 leather armour (35, 27, D:2) a +0 dagger (41, -14, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour (0, 1, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 trident a +0 ring mail (0, 2, D:3) a +0 whip (5, 1, D:3) a +1 quarterstaff a +0 club a +0 club a +0 leather armour a +0 chain mail a +0 dagger a +0 robe a +0 dagger (11, 16, D:3) a +0 trident 2 boomerangs of dispersal (18, 6, D:3) a +0 dagger of venom a +0 leather armour (21, 5, D:3) a +0 robe (32, -5, D:3) a +0 vorpal war axe (40, 20, D:3) a +0 robe (51, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -13, D:4) a +0 whip a +0 flail a +0 club (4, -5, D:4) a +0 leather armour a +0 club (6, -13, D:4) a +0 dagger 2 boomerangs (17, -6, D:4) a +0 robe (17, -1, D:4) 2 potions of degeneration (20, -22, D:4) a +0 leather armour (20, -18, D:4) a +0 scale mail (21, 6, D:4) a +0 ring mail (25, -6, D:4) a +0 robe (29, 4, D:4) a +0 leather armour a +0 rapier (33, -9, D:4) a +0 mace (39, 2, D:4) a +0 club (43, 3, D:4) a +0 whip (49, 7, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 20 sling bullets (0, 13, D:5) a potion of degeneration (13, 12, D:5) a book of Party Tricks (18, 37, D:5) 27 sling bullets (26, 12, D:5) a +2 spear of venom (34, 12, D:5) a +0 leather armour a +0 dagger (34, 14, D:5) a +0 robe a +0 dagger (34, 16, D:5) a +0 glaive a +0 robe (34, 17, D:5) a +0 dagger a +0 robe (51, -23, D:5) a +0 trident (54, 25, D:5) a potion of degeneration (60, 29, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -29, D:6) 25 sling bullets (10, -28, D:6) a +0 dagger a +0 robe (11, -27, D:6) a +0 whip a +0 ring mail a +0 hand axe a +0 plate armour (12, -27, D:6) a +0 club a +0 leather armour (43, -14, D:6) a +0 flail a +0 scale mail a +0 whip (44, -16, D:6) a +0 club a +0 scale mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe a +2 trident (0, 1, D:7) a +0 robe a +0 halberd (3, 8, D:7) a +0 spear (4, 7, D:7) a +0 club a +0 whip a +0 robe a +0 flail a +0 whip (7, 49, D:7) a +0 robe (8, 25, D:7) a +0 quarterstaff (8, 28, D:7) a +0 leather armour a +0 club a +0 whip a +0 robe a +2 dagger of venom a +0 plate armour a +0 mace a +2 short sword of draining a +0 short sword a +0 short sword a +0 dagger a +0 short sword of draining a curare-tipped dart a +0 club (9, 27, D:7) a +0 dagger (9, 28, D:7) a +0 leather armour a +0 mace 11 bolts a +0 club a +2 hand crossbow of flaming (9, 32, D:7) a +0 club a +0 leather armour a +0 club a +0 chain mail (10, 32, D:7) a +0 club (11, -1, D:7) a +0 war axe a +0 chain mail a +0 hand axe (11, 31, D:7) a +0 flail (11, 32, D:7) a +0 dagger (still there?) a +0 leather armour (still there?) (12, -2, D:7) a +0 robe a +0 scimitar (22, 35, D:7) 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, -19, D:8) 4 large rocks (4, -5, D:8) a +0 club (5, -2, D:8) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (5, -1, D:8) a +0 trident (10, -19, D:8) 19 arrows (11, -11, D:8) a +4 scimitar of flaming (14, 30, D:8) a +0 plate armour (15, -7, D:8) a +0 plate armour a +0 robe a +0 short sword a +0 scimitar (16, -8, D:8) a +0 robe a +3 battleaxe (16, -7, D:8) a +0 robe a +1 dagger of venom (16, -6, D:8) a +0 robe a +3 trident (17, -15, D:8) a +0 falchion (17, -3, D:8) a +0 robe (19, -1, D:8) a +0 chain mail a +0 trident (19, 22, D:8) a +0 flail (22, 24, D:8) a +0 ring mail a +0 whip (22, 25, D:8) a +0 ring mail of willpower a +0 falchion a +0 robe a +0 dagger a +0 dagger (25, 26, D:8) a +0 hand axe 2 atropa-tipped darts a +0 chain mail (26, 16, D:8) a +0 dagger (28, 18, D:8) a +0 leather armour a +0 club (34, -6, D:8) 9 arrows a +0 shortbow (36, 1, D:8) 26 bolts (36, 6, D:8) a +5 halberd (47, -8, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Sachos's Weapon Shop 33 sling bullets (214 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 falchion (39 gold) a +0 dire flail (52 gold) 16 stones (20 gold) a +0 hand crossbow (45 gold) a +0 hunting sling (19 gold) a +0 shortbow (39 gold) a +1 vorpal war axe (158 gold) a +2 vorpal hand axe (214 gold) (0, 0, D:9) a +0 long sword (0, 24, D:9) a +0 flail (1, -2, D:9) a +0 long sword (1, 5, D:9) a +0 chain mail (1, 24, D:9) a +0 whip (1, 25, D:9) a +0 whip a +0 leather armour (1, 26, D:9) a +0 club (3, 3, D:9) a +0 long sword (5, -6, D:9) a +0 long sword (5, 2, D:9) a +0 long sword (7, -7, D:9) a +0 long sword (9, -2, D:9) a +0 long sword (10, -4, D:9) a +0 long sword (24, 12, D:9) a +0 dagger a +0 robe (25, 10, D:9) a +0 robe (38, 2, D:9) a +0 dagger a +0 robe a scroll of immolation (38, 18, D:9) a +2 dagger of venom a +0 robe a +0 club a +0 ring mail (39, 18, D:9) a +0 mace a +0 ring mail (40, 13, D:9) a +0 dagger a +0 robe (41, 10, D:9) a +0 hand axe a +0 trident a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (5, -29, D:10) 20 arrows (7, -31, D:10) a +0 arbalest 23 bolts (15, 2, D:10) 22 arrows (21, -35, D:10) a +0 whip (22, -34, D:10) the +8 plate armour of Repulsion {Will+} Will: It increases your willpower. (27, -21, D:10) a +0 robe a +0 dagger (30, -33, D:10) a +0 hand axe (34, -19, D:10) a +0 short sword (34, -18, D:10) a +0 hand axe (37, -15, D:10) a +0 hand axe a +0 leather armour (40, 5, D:10) a +0 whip (41, -25, D:10) a +0 giant spiked club a +0 leather armour a +0 club a +0 mace a +0 plate armour a +0 hand axe (43, -5, D:10) an Inescapable Atlas (45, -21, D:10) a +0 leather armour a +0 whip (46, -23, D:10) a +0 giant club (46, -22, D:10) a +0 club (46, -21, D:10) a +0 club a +0 short sword (50, -37, D:10) a +0 shortbow 27 arrows (54, -27, D:10) a +0 robe a +1 falchion of freezing a +0 robe a +0 scimitar a +0 robe a +3 falchion a +0 robe a +0 dagger (55, -12, D:10) a +0 mace (58, -13, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Tuemifem's Jewellery Shoppe an amulet of the acrobat (330 gold) a ring of flight (192 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a +6 ring of strength (643 gold) a ring of flight (192 gold) a ring of resist corrosion (220 gold) the ring of Propriety {Str+6 Dex+3 Stlth+} (820 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. the ring of Xeihug {Fire Fly rN+ MP-9 SInv} (275 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Fly: It grants you flight. [Shop] Qoihoila's General Store the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (313 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +0 glaive (65 gold) a +0 chain mail (45 gold) a lightning rod (4/4) (300 gold) [Shop] Wukaups's Assorted Antiques a +0 flail (87 gold) a +0 giant spiked club (47 gold) the +8 shortbow "Conservator" {vorpal, MP+9} (1760 gold) Any ammunition fired from it inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). a +0 chain mail (112 gold) a +4 ring of evasion (900 gold) +1 fire dragon scales (1675 gold) [Shop] Aneumpicw's Weapon Shop a +2 short sword of venom (187 gold) a +0 war axe (42 gold) the +1 battleaxe "Xeqir" {flame, Contam rPois rCorr Stlth+} (368 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 club (12 gold) the +11 great sword "Zirghyderch" {flame, Will+} (951 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. a +2 dagger of holy wrath (187 gold) a +0 short sword (36 gold) a +0 hunting sling (18 gold) a +0 falchion (36 gold) a +0 fustibalus (180 gold) a +0 hunting sling (18 gold) [Shop] Umedgh's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) the +2 leather armour of Parlour Games {Harm} (266 gold) Harm: It increases damage dealt and taken. the +1 leather armour of Dasausmesh {Dex+4} (313 gold) Dex: It affects your dexterity (+4). a +2 kite shield of fire resistance (301 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +1 buckler of poison resistance (189 gold) (0, 0, D:11) a +0 leather armour (2, 43, D:11) a +0 plate armour (5, 33, D:11) a +0 dagger a +0 robe (5, 40, D:11) a +0 cloak (6, 33, D:11) a +0 whip 3 poisoned darts a +0 dagger (6, 34, D:11) a +0 flail of protection a curare-tipped dart a +0 dagger a +0 robe (7, 29, D:11) a +0 club 5 poisoned darts (10, -1, D:11) 13 bolts (14, 32, D:11) a +0 dagger 2 poisoned darts (20, 32, D:11) a +0 whip (23, 10, D:11) 2 large rocks (28, 40, D:11) a scarf of harm (30, 35, D:11) a +0 short sword 2 poisoned darts (31, 38, D:11) a +0 ring mail (34, 1, D:11) a potion of attraction (41, 30, D:11) a +0 giant club a +0 giant spiked club (42, 22, D:11) 24 sling bullets (43, 33, D:11) a +0 war axe (45, 20, D:11) a +0 morningstar (46, 39, D:11) 23 arrows (52, 20, D:11) 2 large rocks Level 12 of the Dungeon [Shop] Houji's Distillery a potion of lignification (48 gold) (0, 0, D:12) a +0 trident (32, -5, D:12) a +0 short sword (38, 3, D:12) a +1 hand axe of freezing (45, 42, D:12) a +0 falchion of holy wrath (46, 42, D:12) a +0 robe (47, 43, D:12) 7 curare-tipped darts (47, 44, D:12) a +3 plate armour of cold resistance (62, 3, D:12) a +0 flail (64, 21, D:12) a +0 hand axe a +0 scale mail a +0 short sword (64, 22, D:12) a +0 flail a +0 leather armour (64, 23, D:12) a +0 short sword a +0 plate armour (65, 23, D:12) a +0 whip 4 boomerangs a +0 ring mail (72, 36, D:12) a +0 robe Level 13 of the Dungeon (2, -29, D:13) a +0 dagger a +0 robe (3, -29, D:13) a +0 troll leather armour (4, -29, D:13) a +0 flail (5, -29, D:13) a +0 dagger a +0 robe (5, -28, D:13) a +0 dagger a +0 robe (15, -26, D:13) a +0 arbalest 21 bolts (17, 4, D:13) a +0 short sword (18, -28, D:13) a +0 leather armour (18, -24, D:13) 3 large rocks (19, -16, D:13) 17 bolts (24, -37, D:13) a +0 arbalest 12 bolts (28, 6, D:13) a +0 hand axe (30, -38, D:13) a +0 arbalest 20 bolts 2 potions of attraction (30, -18, D:13) a +0 ring mail (30, 6, D:13) a +0 giant spiked club a +0 giant club (31, -23, D:13) a +0 arbalest 18 bolts (32, -39, D:13) a +0 arbalest 24 bolts (32, -16, D:13) a +0 dagger (33, -38, D:13) a +0 leather armour (34, -34, D:13) a +0 ring mail (35, -29, D:13) a +1 helmet (36, -41, D:13) a +0 kite shield (54, -32, D:13) a manticore corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) 26 sling bullets (3, 10, D:14) a +4 scimitar of flaming the Ecumenical Temple