flinch Level 1 of the Dungeon (0, 0, D:1) 5 stones (9, 4, D:1) a +0 club (24, -7, D:1) a +0 robe (27, -13, D:1) a +0 club (31, -12, D:1) a +0 hand axe (32, -36, D:1) 12 arrows (46, -7, D:1) 14 stones (51, -4, D:1) a +0 leather armour (51, 3, D:1) a +0 club 5 stones a +0 kite shield (53, 6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Imeadawu's Book Emporium a book of Rime (392 gold) a book of Lightning (504 gold) a book of the Sky (616 gold) Great Wizards, Vol. II (532 gold) Ozocubu's Autobiography (336 gold) a book of Ice (644 gold) a book of Maledictions (252 gold) a book of Conjurations (280 gold) (0, 0, D:2) a +0 club a +0 dagger 4 stones a +0 leather armour (13, -9, D:2) a +0 dagger (25, -13, D:2) a +0 mace a +0 chain mail (25, -12, D:2) a +0 short sword a +0 leather armour (29, -26, D:2) a +0 dagger (30, -10, D:2) a +0 whip (34, -18, D:2) a +0 club (39, -23, D:2) a +0 whip 5 stones (39, -22, D:2) a +0 club a +0 ring mail (47, -8, D:2) a +0 hand axe (48, -6, D:2) a book of Decay Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 13, D:3) 32 stones (8, 8, D:3) 18 arrows (9, -11, D:3) a +0 dagger (15, -23, D:3) a +0 giant club (20, 7, D:3) a +0 short sword (22, -11, D:3) a +0 hand axe (22, -10, D:3) a +0 dagger a +0 leather armour a +0 hand axe (40, 9, D:3) a +0 whip (41, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Otair Fut's Armour Shoppe a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +2 plate armour of cold resistance (520 gold) the +4 robe of Folly {Brilliance Will-∞ Int+8} (578 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). a +0 robe (9 gold) a +0 robe (9 gold) the +0 ring mail of Cal Feti {Int+2} (197 gold) Int: It affects your intelligence (+2). a +0 robe (9 gold) the +0 robe of Ulacitue {rN++ Int+4 Slay-6 SInv} (72 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +1 plate armour of positive energy (416 gold) the +1 leather armour "Zicvon" {rElec rF+ Regen+} (364 gold) rF: It protects you from fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (0, 0, D:4) a +0 dagger (4, 3, D:4) a +0 dagger a +0 hunting sling 19 stones (11, 2, D:4) a +0 robe (16, 15, D:4) a +0 shortbow 21 arrows (17, 12, D:4) a +0 short sword (30, -5, D:4) 25 stones (31, -11, D:4) 25 stones (36, 12, D:4) a +0 chain mail a +0 dagger (42, -7, D:4) a +0 mace a +0 leather armour (43, -7, D:4) a +1 hand axe of venom a +0 leather armour (43, -6, D:4) a +0 dagger a +0 robe (43, -5, D:4) a +0 leather armour a +0 club a +0 hand axe (47, 3, D:4) a +0 club (47, 9, D:4) a +0 whip (48, 29, D:4) 26 stones (50, -13, D:4) a +0 ring mail (55, -18, D:4) 24 stones (57, 33, D:4) a +0 club (58, 33, D:4) a +0 spear a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -1, D:5) 22 stones (6, 16, D:5) a +0 long sword (9, 1, D:5) a +0 dagger (11, -7, D:5) 19 stones (17, -13, D:5) a +0 short sword (17, -6, D:5) 18 arrows (21, 3, D:5) 19 arrows (26, 21, D:5) a +0 vorpal mace a +0 leather armour a +0 club a +0 leather armour (27, 20, D:5) a +0 mace a +0 scale mail (33, 4, D:5) 21 stones (38, -5, D:5) 20 stones (42, -4, D:5) a +0 helmet (55, 12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Vurghof's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (49 gold) a scroll of enchant weapon (105 gold) a scroll of acquirement (728 gold) a scroll of enchant weapon (105 gold) (0, 0, D:6) a +0 whip (still there?) a +0 club (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) a +0 halberd (still there?) (1, 0, D:6) a +0 club (still there?) a gnoll corpse (skeletalised by now) (still there?) (3, 1, D:6) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 ring mail (3, 23, D:6) a +0 spear a +0 ring mail a +0 giant club (5, 1, D:6) a +0 long sword (5, 22, D:6) a +0 spear (6, 22, D:6) a +0 ring mail a +0 spear (7, 22, D:6) a +0 great sword (8, 24, D:6) a +0 whip (10, -9, D:6) 15 sling bullets (10, 23, D:6) a +0 halberd (12, -10, D:6) 32 bolts (12, 23, D:6) a +0 hand axe a +0 ring mail (12, 24, D:6) a +0 spear (13, 24, D:6) a +0 shortbow 8 arrows (14, 25, D:6) a +4 scale mail (15, 30, D:6) a +0 short sword (16, 28, D:6) a +0 flail (17, 26, D:6) a book of Hexes Level 7 of the Dungeon [Shop] Qeul's Jewellery Emporium the ring of the Past {rElec rC+ Int+4} (616 gold) [ring of protection from cold] Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. a ring of ice (325 gold) the amulet of Iqucw {Faith +Blink Regen+ Dex-5 SInv} (620 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-5). SInv: It lets you see invisible. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. the ring "Viun" {EV+4 Int+5} (695 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+5). an amulet of guardian spirit (390 gold) a +6 ring of dexterity (760 gold) a ring of see invisible (195 gold) a +6 ring of intelligence (760 gold) an amulet of magic regeneration (390 gold) a ring of protection from fire (325 gold) the amulet of Oluck {Reflect Dex+2 SH+5} (535 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). SH: It affects your SH (+5). a ring of fire (325 gold) (0, 0, D:7) 16 arrows (4, -7, D:7) 16 gold pieces