Dungeon Sprint DCSS version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 11888860206146046251 16 flinch the Magician (level 2, -7/23 HPs) Began as a Djinni Air Elementalist on Nov 21, 2022. Mangled by an ice beast (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (39 turns). flinch the Magician (Djinni Air Elementalist) Turns: 39, Time: 00:00:26 Health: -7/23 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 2-4/arc 6% 2 c - Swiftness Air 14% N/A 12% 3 d - Airstrike Air 7% 2d(1-17) 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The zap hits the ice beast. The ice beast is lightly wounded. The zap hits the ice beast. The ice beast is moderately wounded. The zap hits the quokka. The quokka is severely wounded. The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. The zap hits the scorpion. The scorpion is lightly wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast closely misses you. Unknown command. The zap hits the ice beast. The ice beast is lightly wounded. The zap misses the ice beast. The zap hits the quokka. You kill the quokka! The zap hits the adder. You kill the adder! The zap hits the scorpion. The scorpion is moderately wounded. The ice beast misses you. Your Fighting skill increases to level 2! Your Armour skill increases to level 2! You have reached level 2! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. The ice beast barely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. The ice beast is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓†▓ ▓.▓ ▓s▓ ▓Y▓ ▓Y▓ ▓@▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see 2 ice beasts and a scorpion. Vanquished Creatures An adder (D) An endoplasm (D) A hobgoblin (D) A kobold (D) A quokka (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Air Elementalist began the quest for the | Orb. 0 | D | flinch set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 6 | D | Reached skill level 1 in Armour 7 | D | Reached skill level 3 in Spellcasting 34 | D | Noticed a scorpion 34 | D | Noticed an ice beast 34 | D | Noticed an ice beast 38 | D | Reached XP level 2. HP: 20/23 MP: 0/0 39 | D | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Armour | 2 | 2.1 Spellcasting | 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 6 Static Discharge || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 20 | 0 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 20 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 39 daAuts