Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 13920085736146652072 9 flt the Magician (level 2, -1/21 HPs) Began as a Djinni Necromancer on June 6, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (822 turns). flt the Magician (Djinni Necromancer) Turns: 822, Time: 00:01:27 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) h - a +0 dagger Missiles b - 9 stones Armour a - a +0 robe (worn) Jewellery d - a ring of magical power Scrolls c - a scroll of immolation {unknown} g - a scroll of silence {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 b - Animate Skeleton Necr 28% N/A 4% 1 c - Vampiric Draining Necr 7% 2d7 12% 3 d - Animate Dead Necr 7% N/A 38% 4 e - Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * You start resting. A jackal comes into view. The jackal barks! You barely miss the jackal. The jackal barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 It was a potion of curing. You feel better. The jackal bites you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to affect: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to affect: 85%) The jackal writhes in agony. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..#.#.###.###.#.###.# #.......#.#.......#.# #####.#.#.#.#.###.#.# #.........##..#.# ###.#.#.####.#..# #.....# #.#.## #.###.# #.#.# ###.########.#.# #...#..@h......# #.###.#####...## #.# #.# ##.## #.# #.# #.# #.# #.# #.### #.# #.# #...# #.###.###.# #.#..# #.........# #.♣♣.♣ #####.##### #♣♣ .♣ You could see a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flt the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 786 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 822 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, shapermc_ecumenical_altar_gd, serial_forest, infiniplex_forest_3_way, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_clump_small, infiniplex_forest_corner_2, corexii_corridor_pit, minmay_hedge_maze Action || total -------------------------++------- Melee: Dagger || 2 Cast: Pain || 21 Animate Skeleton || 1 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 821 | 0 | 495 | 241 | 1 | 821.0 | Dungeon | 821 | 821 | 0 | 495 | 241 | 1 | 821.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts