flt Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -4, D:1) a +0 sling (9, -8, D:1) a +0 short sword (19, 9, D:1) a +0 short sword (27, -30, D:1) a +0 club (30, 1, D:1) a +0 club (35, 3, D:1) a +0 club (42, 13, D:1) a +0 dagger (46, 2, D:1) a +0 leather armour (56, -40, D:1) a +0 whip (57, -28, D:1) a +0 club (59, -23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 5, D:2) a +0 short sword (11, 18, D:2) a +0 short sword (14, 0, D:2) a +0 whip (15, 36, D:2) a +0 whip (16, -9, D:2) a +0 leather armour (25, 35, D:2) the +0 chain mail "Qidetor" {-Tele rElec Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (35, 11, D:2) a +0 dagger a +0 club (35, 12, D:2) a +0 dagger a +0 club a +0 dagger (36, 14, D:2) a +0 dagger (36, 47, D:2) a +0 hand axe (37, 5, D:2) a +0 dagger (39, 15, D:2) a +0 dagger (40, 15, D:2) a +0 dagger (43, 20, D:2) a +0 club (43, 22, D:2) a +0 club a +0 animal skin Level 3 of the Dungeon (8, 35, D:3) a +0 dagger (16, 8, D:3) a staff of conjuration (20, 24, D:3) a +0 club (20, 25, D:3) a +0 dagger (20, 26, D:3) a +0 dagger a +0 dagger a +0 club (20, 27, D:3) a +0 dagger (20, 28, D:3) a +0 club (20, 29, D:3) a +0 dagger (21, 25, D:3) a +0 dagger (21, 46, D:3) a +0 dagger (24, -2, D:3) a +0 hand axe (25, 2, D:3) a +0 leather armour (31, 55, D:3) a +0 club (36, -2, D:3) a +0 robe (40, 14, D:3) a +0 flail (41, 13, D:3) a +0 leather armour a +0 whip (46, 21, D:3) a +0 quarterstaff Level 4 of the Dungeon (8, 5, D:4) a +0 dagger (17, -30, D:4) a +0 dagger a +0 robe a +0 mace (18, -30, D:4) a +0 club a +0 chain mail (22, -22, D:4) a +0 robe (23, -31, D:4) a +0 sling (29, -32, D:4) a +0 short sword (33, -1, D:4) a +0 dagger (40, -21, D:4) a +0 leather armour (47, -5, D:4) a +0 spear (49, -17, D:4) a +0 scale mail (49, -3, D:4) a +0 spear (50, -2, D:4) a +0 club a +0 flail (51, -3, D:4) a +0 halberd (61, -23, D:4) a +0 dagger of speed Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (3, -40, D:5) a +0 helmet (14, 14, D:5) 6 javelins (19, -17, D:5) a +0 quarterstaff (27, -24, D:5) a +0 scale mail a +0 short sword (27, -22, D:5) a +0 robe (39, 4, D:5) a +0 sling (45, -19, D:5) a +1 helmet (47, -45, D:5) a +0 ring mail (49, -22, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 11, D:6) a scroll of vulnerability (5, 29, D:6) a +0 leather armour (7, 4, D:6) a +0 club a +0 robe a +0 spear (8, 2, D:6) a +0 club (8, 3, D:6) a +0 spear (8, 28, D:6) a +0 sling (15, 1, D:6) a +0 leather armour (23, -2, D:6) a +2 quarterstaff of chaos a +0 cloak (24, -5, D:6) a +0 hammer (31, 25, D:6) a +0 dagger (32, 34, D:6) a +0 robe a +0 war axe (45, 3, D:6) a +0 giant spiked club Level 7 of the Dungeon (7, -6, D:7) a +0 vampiric short sword (7, -5, D:7) a +0 giant spiked club (18, 17, D:7) a +0 dagger (19, 4, D:7) a scroll of noise (32, 4, D:7) a +0 giant club (48, 10, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Borin's Book Shoppe a book of the Earth (432 gold) a manual of Evocations (960 gold) the Secrets of Combative Variation (384 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticky Flame Conjuration/Fire 4 c - Orb of Destruction Conjuration 7 a book of Storms (384 gold) a book of Necromancy (288 gold) Great Wizards, Vol. II (456 gold) a manual of Spellcasting (960 gold) a book of the Hunter (312 gold) a book of Party Tricks (192 gold) a book of the Dragon (552 gold) [Shop] Codaliowk's Assorted Antiques the +3 whip "Hemuss" {vorpal, rPois rN++ Int-5 SInv} (852 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +2 falchion of electrocution (487 gold) a scroll of teleportation (75 gold) 2 potions of magic (400 gold) a scroll of amnesia (87 gold) the +10 glaive of the Gibberer {antimagic, rN+ Int+2} (2122 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rN: It protects you from negative energy. [Shop] Acazad's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) [Shop] Jihuebis's General Store a +0 war axe (49 gold) a phial of floods (560 gold) 4 silver javelins (134 gold) a book of the Tundra (476 gold) a scroll of immolation (49 gold) a +0 scale mail (56 gold) a potion of might (56 gold) a scroll of identify (28 gold) a +0 leather armour (28 gold) (0, 0, D:8) a +0 ring mail (0, 3, D:8) a +0 halberd (1, 4, D:8) a +0 quarterstaff (9, 13, D:8) a +0 robe (16, 34, D:8) a +0 chain mail a +0 trident a +0 arbalest (17, 40, D:8) a +0 pair of gloves (23, 35, D:8) a +0 plate armour a +0 mace a +0 arbalest (24, 23, D:8) a +0 ring mail a +0 hand axe a +0 dagger (24, 24, D:8) a +0 dagger a +0 dagger a +3 dire flail a +0 giant club (25, -3, D:8) a +0 scale mail a +0 mace a +0 ring mail a +0 dagger a +0 flail of protection a +0 chain mail 2 boomerangs a +0 broad axe (25, 31, D:8) a +0 shortbow (26, -3, D:8) a +0 leather armour a +0 hand axe a +0 hand axe a +0 chain mail a +0 short sword a +0 robe a +0 dagger (28, 35, D:8) a +0 robe (29, 24, D:8) a +0 chain mail (30, 2, D:8) a +0 leather armour (32, 23, D:8) 3 potions of mutation (32, 27, D:8) a scroll of fear (32, 31, D:8) 29 gold pieces (34, 29, D:8) a +0 glaive (46, 34, D:8) a +0 ring mail (47, 11, D:8) a +0 long sword (58, 6, D:8) a +0 whip (59, 6, D:8) a +0 hand axe a +3 arbalest a +0 chain mail (60, 4, D:8) a +0 pair of gloves (60, 6, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 club a +0 war axe (1, -1, D:9) a +0 dagger a +2 leather armour of willpower a +0 short sword a +0 ring mail (3, 20, D:9) a +0 plate armour a +0 hand axe (5, 7, D:9) a +0 falchion (11, -3, D:9) a +0 chain mail a +0 halberd a +0 arbalest (12, -3, D:9) a +0 short sword a +0 war axe (13, -2, D:9) a +0 scale mail a +0 dagger (13, 12, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 giant club a +0 giant club (15, 4, D:9) a +0 chain mail a +0 dire flail (16, 4, D:9) a +0 dagger a +0 flail a +0 ring mail a +0 dagger (17, -15, D:9) a +0 shortbow (17, -13, D:9) a +0 club (24, -11, D:9) a +0 cloak (32, -4, D:9) a +0 troll leather armour (32, 9, D:9) a +0 robe (36, -6, D:9) a +0 spear a +0 flail (37, -7, D:9) a +0 whip (37, -6, D:9) a +0 robe a +0 club (38, -8, D:9) a +0 dagger (38, 30, D:9) a +0 scale mail a +0 halberd Level 10 of the Dungeon [Shop] Zamytol's Weapon Shop a +0 dagger (30 gold) a +0 war axe of flaming (124 gold) a +0 war axe (52 gold) a +0 great sword of draining (205 gold) the +6 whip of Okawaru's Delight {vorpal, rC++ Str+2} (936 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It greatly protects you from cold. 8 stones (12 gold) a +0 spear (45 gold) a +0 quarterstaff (60 gold) (4, -2, D:10) a +0 lajatang (6, -5, D:10) a +0 shortbow (24, 6, D:10) a +0 whip (26, 6, D:10) the Almanac of Grit Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Lehudib's Crystal Spear Conjuration/Earth 8 c - Shatter Earth 9 (unseen) (27, 6, D:10) a javelin (27, 10, D:10) a +0 spear a +0 robe (30, 8, D:10) a +0 flail a +0 leather armour (31, 7, D:10) a +0 club (36, 27, D:10) a +0 short sword (36, 28, D:10) a +0 hand axe (38, 30, D:10) a +0 flail a boomerang (39, 4, D:10) a +0 club (39, 10, D:10) a +0 ring mail (39, 14, D:10) a +0 leather armour (40, 10, D:10) a +0 mace a +0 chain mail (41, 30, D:10) a +0 flail (49, 7, D:10) a +0 dagger (51, 25, D:10) a +0 dagger a +0 robe a +0 club a +0 morningstar a +0 leather armour (53, 19, D:10) a +0 dagger (57, 6, D:10) a +0 leather armour (66, 30, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (1, 0, D:11) a yak corpse (skeletalised by now) (2, -1, D:11) a +0 giant spiked club a +0 giant spiked club (7, 19, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (16, 23, D:11) a +0 dagger