fly Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 26, D:1) a +0 short sword (13, 63, D:1) a +0 leather armour (14, -1, D:1) a +0 dagger (16, 10, D:1) 3 datura-tipped darts (17, 35, D:1) 25 stones (22, 41, D:1) 8 stones (35, 32, D:1) a +0 club (37, 18, D:1) a +0 whip (49, 0, D:1) a +0 club (49, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (12, 25, D:2) a +0 whip (17, 6, D:2) 19 stones (21, 2, D:2) a +0 club (22, 0, D:2) a +0 dagger a +0 robe (30, 17, D:2) 2 scrolls of noise Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a +0 short sword (7, 36, D:3) a +0 chain mail (11, 37, D:3) a +0 dagger (38, -25, D:3) a +0 spear (42, 3, D:3) 21 arrows (43, -8, D:3) a +0 robe (47, -2, D:3) a +0 giant spiked club (47, 8, D:3) a +0 leather armour a +0 hand axe (48, 4, D:3) a +0 short sword (59, 25, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 club (3, 28, D:4) a +0 trident (3, 31, D:4) a +0 whip (14, 10, D:4) a +0 flail (15, -16, D:4) a +0 mace (17, 34, D:4) a +0 dagger (19, -4, D:4) 22 bolts (25, 17, D:4) 8 arrows (34, 13, D:4) a +0 club a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 whip (37, -19, D:4) a +0 ring mail (38, 31, D:4) 2 stones a +0 club (43, -3, D:4) a +0 dagger (46, -14, D:4) 21 bolts (53, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, 10, D:5) a +0 scale mail (14, 6, D:5) 12 stones (14, 11, D:5) a +0 leather armour (40, 47, D:5) a +0 giant club (53, 43, D:5) a +0 rapier (55, 7, D:5) a +0 hand axe (56, 8, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 dagger a +0 falchion a +0 dagger a +0 robe a +0 mace (56, 47, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Daogaff's Weapon Shoppe a +0 quarterstaff (48 gold) 31 stones (37 gold) 15 bolts (36 gold) a +0 whip (30 gold) 17 bolts (40 gold) a +0 war axe (42 gold) 6 boomerangs (36 gold) 12 stones (14 gold) a +0 vorpal hunting sling (50 gold) the +9 trident of Cide {vamp, rN++ Int-5 Dex+3} (825 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (0, 0, D:6) 14 arrows (8, -10, D:6) 26 stones (13, -2, D:6) a +0 leather armour (15, -39, D:6) a +0 hand axe (17, -34, D:6) a +0 club a +0 leather armour (18, -33, D:6) a +0 flail a +0 leather armour (21, -37, D:6) a +0 hand axe (21, -36, D:6) a +2 whip of flaming a +0 robe (22, -26, D:6) a +0 hand axe a +0 leather armour (24, -26, D:6) a +0 club (34, 5, D:6) a +0 club a +0 club a kobold corpse (skeletalised by now) (36, -26, D:6) a +0 dagger a +0 dagger a +1 flail of holy wrath a +0 mace (36, -25, D:6) a +0 dagger a +0 robe (43, -36, D:6) 20 arrows (45, -36, D:6) a +0 club a +0 whip 6 stones Level 7 of the Dungeon (0, 0, D:7) 4 poisoned darts (0, 10, D:7) a +1 dagger of venom (7, -3, D:7) a +0 flail (22, 23, D:7) 4 stones (still there?) a +0 short sword (still there?) a kobold skeleton (still there?) (25, 10, D:7) 3 potions of cancellation (32, 23, D:7) a +0 flail (33, 12, D:7) 19 gold pieces (33, 18, D:7) 12 gold pieces (34, 6, D:7) 31 stones the Ecumenical Temple