fly Level 1 of the Dungeon [Shop] Inewk's Antique Weapon Shop a +1 sling of draining (203 gold) a +0 trident (73 gold) a +0 mace (63 gold) a +0 flail (73 gold) a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 mace (63 gold) (2, -1, D:1) a +0 club (13, -20, D:1) a +0 whip (29, -31, D:1) 9 stones (31, -13, D:1) a +0 short sword 5 stones (32, -33, D:1) a +0 robe (33, -37, D:1) a +0 morningstar (43, 3, D:1) a +0 spear (60, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 flail (2, 1, D:2) a +0 whip (12, 8, D:2) a +0 ring mail (13, 13, D:2) 5 stones a +0 short sword (16, 22, D:2) a +0 helmet (22, 50, D:2) a +0 short sword (24, 32, D:2) a +0 sling (25, 35, D:2) 5 stones (26, 20, D:2) a +0 scale mail (28, 14, D:2) a +0 robe a +0 club (30, 23, D:2) a +0 dagger (31, 24, D:2) a +0 club a +3 dagger (32, 4, D:2) a stone (36, 28, D:2) a +0 whip (36, 30, D:2) a +0 club (36, 31, D:2) a +0 club (37, 31, D:2) a +0 dagger a +0 dagger a +0 dagger (38, 32, D:2) a +0 flail (39, 31, D:2) a +0 club (39, 32, D:2) a +0 helmet a +0 animal skin a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (9, 43, D:3) 9 stones (10, 38, D:3) 5 boomerangs (20, 16, D:3) 5 stones a +0 mace a +1 hand axe of electrocution (21, 16, D:3) a +0 ring mail a +0 hand axe a +0 whip a +0 scale mail (26, 42, D:3) a +0 trident (29, 26, D:3) a +0 robe (33, 13, D:3) a +1 dagger of venom (37, 22, D:3) a +0 leather armour a +0 war axe (37, 24, D:3) a +0 scale mail a +0 club a +0 club (42, 30, D:3) a +0 chain mail (43, 30, D:3) 7 stones (45, 13, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 1, D:4) a +0 dagger (11, 0, D:4) a +0 falchion a boomerang a +0 leather armour (12, -1, D:4) a +0 club (12, 0, D:4) a +0 hand axe (23, -2, D:4) a +0 war axe a +0 flail (24, -5, D:4) 2 stones a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 robe (24, -2, D:4) a +0 trident (25, -16, D:4) a +0 whip (25, -4, D:4) a +0 short sword a boomerang a +0 war axe (26, -7, D:4) a +0 dagger (28, 6, D:4) a +0 short sword (29, -8, D:4) a +0 dagger (40, -44, D:4) a +0 whip (47, -20, D:4) a +0 ring mail 2 boomerangs a +0 club (48, -20, D:4) a +0 short sword (49, -22, D:4) a +0 mace (50, -13, D:4) a +0 giant spiked club (55, 3, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Hunouqas's Overcharged Wands a wand of roots (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 dagger (1, 1, D:5) a +0 falchion a +0 ring mail (3, -12, D:5) a +0 whip (8, 4, D:5) a +0 spear (13, -12, D:5) 3 stones (21, 3, D:5) 2 stones (21, 9, D:5) a +0 whip (27, 8, D:5) a +0 ring mail Level 6 of the Dungeon (7, 30, D:6) a +0 short sword (7, 31, D:6) a +4 vampiric short sword a +0 leather armour (8, 30, D:6) a +0 club a +0 ring mail (9, 30, D:6) a +0 whip (9, 31, D:6) a +0 dagger a +0 scale mail (16, 35, D:6) 3 boomerangs (17, 10, D:6) a +0 flail (20, 31, D:6) a +0 dagger a +0 robe a +0 quarterstaff (20, 47, D:6) a +0 sling (23, 18, D:6) a +0 scale mail (24, 35, D:6) 5 stones (36, 14, D:6) a +0 robe of the Archmagi (36, 28, D:6) a +0 short sword (36, 29, D:6) a +0 dagger (37, 29, D:6) a +0 leather armour a +0 mace (41, 25, D:6) a +0 ring mail (42, 30, D:6) a +0 plate armour a +0 battleaxe a +0 arbalest (43, 30, D:6) a +0 ring mail a +0 flail (45, 15, D:6) 6 stones (47, 20, D:6) a +0 war axe (48, 17, D:6) a +0 club (48, 18, D:6) a +0 robe a +0 dagger (48, 19, D:6) a +0 leather armour a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 21, D:7) a +0 spear (16, 9, D:7) a +0 sling (19, 15, D:7) a +0 hand axe a +0 hand axe a +0 falchion (19, 16, D:7) a +0 hand axe a +0 leather armour (21, 8, D:7) a +0 leather armour (31, 1, D:7) a +0 long sword (43, -25, D:7) a +0 club (48, -26, D:7) 4 silver javelins (52, -1, D:7) a +0 flail a +0 whip a +0 club Level 8 of the Dungeon [Shop] Ammuhar's Antique Weapon Shop a +0 vorpal shortbow (201 gold) a +2 whip of holy wrath (511 gold) a +0 great sword (201 gold) a +9 quarterstaff (1581 gold) a +0 dagger (62 gold) a +0 rapier (124 gold) a +0 flail (108 gold) the +3 glaive "Loykaxt" {drain, *Corrode rF+ MP+9 Dex+4} (1934 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. a +5 arbalest of freezing (1088 gold) (0, 0, D:8) the +6 mace "Igomoiga" {vamp, Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. (3, 9, D:8) a +0 shortbow (9, 12, D:8) the +0 robe "Fesink" {rC+ rN+ Archmagi} rC: It protects you from cold. rN: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (11, 29, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (17, 24, D:8) a +1 scimitar of draining +0 steam dragon scales (22, 16, D:8) 3 stones (26, -15, D:8) 6 javelins (33, -12, D:8) a +0 rapier (41, -15, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (8, -21, D:9) a +0 club (9, -17, D:9) a +0 trident (16, -45, D:9) a +0 chain mail (17, -20, D:9) a +0 flail (17, -7, D:9) a +0 whip (17, -6, D:9) a +4 great sword a +0 robe (17, -5, D:9) a +0 trident a +0 ring mail (18, -9, D:9) a +0 halberd (18, -7, D:9) a +0 whip (18, -4, D:9) a +0 whip a +3 dagger a +0 robe a +0 war axe a +0 robe a +0 falchion a +0 robe a +0 flail a +0 chain mail a +0 great sword a +0 robe (19, -8, D:9) a +0 spear a +0 ring mail (19, -7, D:9) a +0 club a +0 short sword a +0 chain mail (19, -6, D:9) a +0 whip a +0 dagger a +0 robe (20, -20, D:9) a +0 trident a boomerang a +0 ring mail (21, -30, D:9) 5 stones (21, -20, D:9) a +0 short sword a +0 ring mail (21, -19, D:9) a +0 dire flail a +0 chain mail (22, -34, D:9) a +0 chain mail (43, -21, D:9) a +0 falchion (50, 4, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, 7, D:10) a +0 ring mail (11, -5, D:10) a +0 ring mail a +0 dagger (13, -2, D:10) a +0 mace (15, -3, D:10) a +0 robe a +0 dagger (24, -1, D:10) a +0 halberd (24, 1, D:10) a +0 halberd (25, 3, D:10) a +0 spear a +0 ring mail (26, 2, D:10) a +0 spear (28, 3, D:10) a +0 club (28, 17, D:10) a +0 hand axe a +0 leather armour (30, 16, D:10) a +0 hand axe a +0 hand axe a +0 ring mail a +0 giant club a +0 giant spiked club (33, 1, D:10) 9 stones (37, 15, D:10) a +0 club (39, 16, D:10) a +0 leather armour a +0 club (39, 20, D:10) a +0 chain mail a +0 club (42, 9, D:10) a +0 leather armour a +0 whip (43, -15, D:10) a +0 robe (43, 31, D:10) a +0 ring mail (44, 10, D:10) a +0 shortbow (45, -17, D:10) a +0 trident (46, 6, D:10) a +1 leather armour of fire resistance a +0 whip a +0 hand axe a +0 club a +0 chain mail a +0 battleaxe (47, 11, D:10) a +0 quarterstaff (50, 25, D:10) a +0 dagger a +0 robe (51, -3, D:10) a +0 leather armour a +0 dagger (52, -5, D:10) a +0 ring mail a +0 hand axe (52, 31, D:10) 5 stones (53, 24, D:10) a +0 whip a +0 leather armour a +0 hand axe (55, 10, D:10) an orb of guile (58, 16, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (3, 20, D:11) a +0 dagger a +0 robe (3, 21, D:11) +0 acid dragon scales (23, 5, D:11) a +0 longbow (25, 7, D:11) a +0 helmet (36, -16, D:11) a +0 mace (39, -11, D:11) a +0 plate armour (40, 5, D:11) a +0 ring mail (40, 21, D:11) a +0 troll leather armour (46, 20, D:11) 3 boomerangs (47, -9, D:11) a +0 dire flail a +0 giant spiked club (54, -4, D:11) +0 acid dragon scales Level 12 of the Dungeon [Shop] Burch's General Store the +1 falchion "Grim Tooth" {holy, rF+ rN+ rCorr Int-3} (334 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a scroll of teleportation (36 gold) a phantom mirror (480 gold) the +0 leather armour of the Sun {+Inv Str-4 SInv} (141 gold) Str: It affects your strength (-4). SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +3 vorpal great sword (320 gold) a scroll of immolation (48 gold) a +0 leather armour (24 gold) a scroll of vulnerability (48 gold) the +5 scimitar "Xiprogae" {speed, +Blink Dex+4} (712 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). +Blink: It lets you blink. (0, 0, D:12) a potion of flight the ring of the Devil {+Blink rPois Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rPois: It protects you from poison. +Blink: It lets you blink. a +6 ring of dexterity an amulet of regeneration the ring of Siesch {+Blink rC+} [ring of protection from cold] rC: It protects you from cold. +Blink: It lets you blink. the ring of the Painted Cherry {rN+ Int+2 Slay+2} [ring of positive energy] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. the ring of Imieges {Fire Int+4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +6 ring of strength an amulet of reflection the ring of Pyikh {MP+9 Str+4} [ring of magical power] Str: It affects your strength (+4). MP: It affects your magic capacity (+9). a +6 ring of intelligence the amulet of Kobb {Spirit +Inv Slay+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). +Inv: It lets you turn invisible. (1, 1, D:12) 4 potions of attraction (5, 22, D:12) a +0 long sword (8, -16, D:12) a +0 long sword (8, -4, D:12) a +1 scimitar of distortion (9, 16, D:12) a +0 short sword a +0 short sword a +0 dagger a +0 robe (10, 16, D:12) a +0 dagger a +0 robe (16, 27, D:12) a +0 quarterstaff (19, 20, D:12) a +0 short sword (24, 21, D:12) a +0 halberd (30, 28, D:12) a +0 shortbow (31, 5, D:12) a +3 short sword of venom (32, 5, D:12) an amulet of guardian spirit (39, -15, D:12) a +0 morningstar (41, 24, D:12) a +3 troll leather armour {Snorg} (47, 20, D:12) 5 large rocks (52, 7, D:12) 5 stones (53, -9, D:12) a +0 leather armour (55, 11, D:12) a +0 hand axe (56, 10, D:12) a +0 hand axe a +0 robe a +0 dagger (57, 10, D:12) a +0 long sword 2 boomerangs a +0 dagger Level 13 of the Dungeon (7, 6, D:13) a +0 long sword (9, -24, D:13) a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe (10, -34, D:13) a +0 trident (10, -24, D:13) a +0 war axe a +0 leather armour (18, 6, D:13) a +0 robe (20, -15, D:13) a +0 ring mail (21, -9, D:13) a +0 mace (21, -8, D:13) a +0 dagger a +0 robe (22, -9, D:13) a +0 dagger a +0 robe (24, 0, D:13) a +0 short sword (36, -18, D:13) a +0 arbalest (38, -31, D:13) a +0 troll leather armour (39, -9, D:13) a +0 arbalest (42, -1, D:13) a +1 arbalest of flaming (45, -12, D:13) a +0 morningstar Level 14 of the Dungeon (0, 0, D:14) 15 gold pieces (0, 1, D:14) a +0 robe 19 gold pieces (1, 0, D:14) a scroll of teleportation (1, 1, D:14) a +0 hand axe (2, -2, D:14) a +3 scimitar of flaming a +2 scimitar of flaming a hydra corpse (2, 0, D:14) a scroll of poison (2, 1, D:14) a scroll of fear (3, 0, D:14) an amulet of faith (3, 1, D:14) a +3 quarterstaff of speed (unseen) (3, 20, D:14) 2 potions of mutation 3 scrolls of identify the ring "Isoir" {rF+ rC- Int+6 Dex+3} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. 6 scrolls of enchant weapon 5 scrolls of magic mapping 8 potions of brilliance 3 scrolls of amnesia 3 scrolls of enchant armour (9, -2, D:14) a +0 longbow a hydra corpse (skeletalised by now) (11, 19, D:14) a +0 scale mail (12, 0, D:14) 5 large rocks a cyclops corpse (skeletalised by now) (47, 20, D:14) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (4, -17, Lair:1) a +0 falchion (5, -25, Lair:1) a +0 leather armour (6, -15, Lair:1) a +3 vorpal spear (10, 0, Lair:1) a +0 whip (15, -12, Lair:1) 6 javelins (24, -24, Lair:1) a +2 dagger of venom (24, -12, Lair:1) 3 potions of degeneration (24, 9, Lair:1) a potion of attraction (25, -24, Lair:1) a +0 robe (25, -12, Lair:1) a scroll of noise (28, -7, Lair:1) 6 stones (31, -20, Lair:1) a +0 buckler (37, -29, Lair:1) a +0 dagger (42, -36, Lair:1) a book of Lightning (56, -31, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (6, -20, Lair:2) a +0 spear (13, 0, Lair:2) a +0 longbow (15, -4, Lair:2) 7 stones (19, -28, Lair:2) 9 stones (43, 7, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (8, -6, Lair:3) a stone (20, -7, Lair:3) a scroll of noise (40, -6, Lair:3) a +0 leather armour (52, -10, Lair:3) a potion of invisibility Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (4, -5, Lair:4) a scroll of noise (8, -11, Lair:4) the +8 falchion "Imiv Ome" {protect, rF+ Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (15, 3, Lair:4) 2 boomerangs (20, 5, Lair:4) 9 stones (20, 15, Lair:4) 2 boomerangs (44, -3, Lair:4) a +0 robe (56, 29, Lair:4) 7 stones (58, -18, Lair:4) a +0 sling Level 5 of the Lair of Beasts (2, -12, Lair:5) a +0 ring mail (4, 2, Lair:5) 6 stones (12, 10, Lair:5) a +0 battleaxe (17, 19, Lair:5) a +0 great mace (18, 11, Lair:5) a +0 robe (23, 7, Lair:5) a +2 rapier of draining (26, 6, Lair:5) a +0 robe (28, 6, Lair:5) 8 stones (32, 3, Lair:5) the +8 dire flail "Ruemon" {vorpal, Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). (39, -15, Lair:5) an amulet of magic regeneration (39, -13, Lair:5) a potion of degeneration (40, -14, Lair:5) a +2 halberd of venom (40, -13, Lair:5) a +0 shortbow (45, -12, Lair:5) 3 javelins (54, 36, Lair:5) an amulet of magic regeneration (55, 36, Lair:5) a box of beasts (inert) (57, 19, Lair:5) a +0 chain mail (59, 18, Lair:5) a stone