fly Level 1 of the Dungeon [Shop] Numit's Antique Weapon Shop a +0 whip (45 gold) a +0 dagger (36 gold) a +0 club (18 gold) a +0 whip (45 gold) a +0 club (18 gold) a +0 long sword (63 gold) [Shop] Kasu's Antique Armour Emporium a +0 ring mail (96 gold) a +0 kite shield (108 gold) a +0 ring mail (96 gold) a +0 ring mail of poison resistance (192 gold) a +2 pair of boots of rampaging (516 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +3 ring mail of fire resistance (624 gold) a +4 plate armour of fire resistance (1200 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) [Shop] Zuconwosh's Armour Shop a +0 leather armour (22 gold) a +0 buckler (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) the +2 ring mail of Lyusoesuk {rC+ rN+++ Slay-5 Stlth-} (292 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (0, 0, D:1) a +0 scale mail (2, 12, D:1) a +0 club (9, 9, D:1) a +0 club (11, 8, D:1) a +0 shortbow (15, 14, D:1) a +0 dagger (16, 33, D:1) a +0 pair of boots (27, 24, D:1) 4 stones (31, 3, D:1) a +0 short sword 4 stones (31, 4, D:1) a +0 short sword (38, 33, D:1) a +0 short sword (52, 19, D:1) a +0 club 5 stones (53, 36, D:1) a +0 short sword (57, 24, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -25, D:2) a +0 trident (5, -1, D:2) a +0 leather armour (5, 14, D:2) a +0 ring mail (19, -10, D:2) a +0 quarterstaff (21, 7, D:2) a +0 club (34, -37, D:2) a +0 dagger (40, -16, D:2) a +0 ring mail (43, -1, D:2) a +0 sling (50, -22, D:2) a +0 leather armour (63, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 5, D:3) a +0 mace (1, 5, D:3) a +0 dagger (5, 15, D:3) 3 stones (10, -15, D:3) a +0 whip (11, 18, D:3) a +0 club a +0 robe (14, -31, D:3) a +0 short sword a +0 dagger (17, -28, D:3) a +0 dagger (19, -40, D:3) 4 large rocks (50, -37, D:3) 9 stones (50, -33, D:3) a +0 club 8 stones (54, -31, D:3) a +0 whip a +0 club a +0 leather armour a +0 dagger (54, -30, D:3) a +0 flail a +0 ring mail a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (13, 11, D:4) a +0 morningstar (22, -4, D:4) a +0 leather armour (29, 0, D:4) a +0 ring mail (29, 14, D:4) a +0 chain mail (33, 21, D:4) 6 stones (37, 31, D:4) a +0 falchion (44, 2, D:4) 4 stones (46, 25, D:4) a +0 club (48, 29, D:4) 4 stones (60, 5, D:4) 9 stones Level 5 of the Dungeon [Shop] Joduclee's Antique Weapon Boutique a +0 war axe (80 gold) a +0 mace (69 gold) a +0 glaive (149 gold) a +0 great sword (149 gold) a +1 glaive of venom (340 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1706 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 hand axe (69 gold) a +0 falchion (69 gold) the +11 rapier of Kyguwuank {holy, rCorr} (1720 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rCorr: It protects you from acid and corrosion. (0, 0, D:5) a +0 ring mail (2, 0, D:5) 6 stones (14, -21, D:5) a +0 trident (16, -17, D:5) a +6 ring of strength a +6 ring of strength (18, -9, D:5) a +0 giant club (20, -10, D:5) a +0 falchion (21, -11, D:5) a +5 great mace (24, -28, D:5) a +0 robe a +0 dagger (25, -36, D:5) 8 stones (26, -29, D:5) a +0 whip (26, -28, D:5) a +0 club (29, -25, D:5) a +0 giant club (47, -23, D:5) a +0 whip (51, -31, D:5) a +0 scale mail 3 boomerangs a +0 trident (51, -30, D:5) a +0 sling Level 6 of the Dungeon [Shop] Sosmamm's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +0 trident (87 gold) a +2 shortbow of electrocution (487 gold) a +0 short sword (75 gold) a +5 vorpal halberd (825 gold) a +0 long sword (87 gold) a +0 sling (37 gold) (0, 0, D:6) a scroll of noise (2, -2, D:6) a +0 trident (3, -14, D:6) a +0 hand axe (11, -12, D:6) a +0 flail a +0 plate armour (11, -2, D:6) a +0 ring mail (12, -13, D:6) a +0 club the +1 robe "Saanka" {rElec rC- rN+ SInv} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. (18, -13, D:6) a +0 club (19, -23, D:6) 6 stones (27, -10, D:6) a +0 ring mail (28, -16, D:6) a +0 flail (28, 16, D:6) a +0 falchion a +0 leather armour (40, -13, D:6) a +0 giant club (41, 6, D:6) a +0 robe a +0 short sword a +0 robe a +3 dagger of freezing (48, -5, D:6) a +0 short sword (49, -17, D:6) a +0 mace a +0 robe (50, -5, D:6) a +0 dagger (51, -17, D:6) a +2 whip of flaming a +1 robe of positive energy (51, -5, D:6) a +3 short sword (52, -6, D:6) a +0 dagger a stone (54, 2, D:6) a +0 flail a +0 dagger a +0 robe a +0 falchion a +0 hand axe of freezing (55, -23, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 1, D:7) a +0 shortbow (7, 31, D:7) a +0 robe a +3 long sword a +0 robe a +0 long sword a +0 robe a +0 falchion a +0 club a +0 dagger a +0 dagger a +0 hand axe a +0 robe a +0 dagger (20, 12, D:7) a +0 quarterstaff (22, 29, D:7) a +0 dagger a +0 short sword (23, 28, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 mace (29, 32, D:7) a +0 robe (37, 9, D:7) a +0 spear a +0 halberd (37, 10, D:7) a +0 whip a +0 robe a +0 club (40, 14, D:7) a +0 long sword (42, 21, D:7) a +0 club (42, 23, D:7) a +0 leather armour a +0 whip (43, 21, D:7) a +2 vampiric whip (43, 22, D:7) a +0 dagger (43, 23, D:7) a +0 dagger 7 stones a +0 dagger a +0 club Level 8 of the Dungeon (0, 13, D:8) a +0 flail (1, 16, D:8) +0 steam dragon scales (3, 2, D:8) a +0 short sword a +0 dagger a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 dagger 11 stones (8, 2, D:8) a +0 short sword a stone (8, 26, D:8) a scroll of noise (10, 22, D:8) a +0 ring mail (14, 6, D:8) a +0 short sword 3 boomerangs a +0 leather armour (15, 5, D:8) a +0 short sword a +0 whip (17, 29, D:8) a +0 ring mail (22, 21, D:8) a +0 leather armour (29, 11, D:8) a +0 spear (33, 14, D:8) a +0 ring mail (34, 25, D:8) a +0 robe (35, 29, D:8) 3 stones (37, 14, D:8) a +0 robe (38, 32, D:8) 6 stones (39, 6, D:8) a +0 scale mail Level 9 of the Dungeon (21, 23, D:9) a +0 spear (21, 24, D:9) a +0 club a +0 club (22, -22, D:9) a +0 scale mail (22, 24, D:9) a +0 ring mail a +1 short sword of venom (23, 7, D:9) a +0 leather armour (27, -22, D:9) a +0 short sword (28, -4, D:9) a +0 giant club a +0 giant club (31, 9, D:9) a +0 robe a +0 dagger (33, 16, D:9) a +1 spear of flaming (35, 16, D:9) a +0 leather armour (36, -7, D:9) a +0 club (37, -7, D:9) a +0 short sword a +0 short sword a +0 dagger (37, -6, D:9) a +0 dagger (38, -27, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +5 morningstar (11, 23, D:10) a +0 whip (15, 24, D:10) a +0 helmet (20, 15, D:10) a +0 quarterstaff a +0 robe (21, 14, D:10) a +0 flail (23, 12, D:10) a +1 buckler a +0 whip (24, -8, D:10) a +0 flail (30, -6, D:10) a +0 long sword (36, 24, D:10) a +0 mace (37, -12, D:10) a +0 shortbow (42, 12, D:10) 5 large rocks (45, -7, D:10) a +0 spear (53, -5, D:10) a +0 long sword a +0 short sword (54, 17, D:10) a +0 ring mail (55, -6, D:10) a +0 short sword (55, -5, D:10) a +0 hand axe (56, 16, D:10) a +6 ring of strength Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 2, D:11) 3 stones a +0 dagger (2, 2, D:11) 9 stones a +0 short sword a +0 club (8, -13, D:11) a book of Decay (11, -7, D:11) 2 stones (15, -14, D:11) a +0 giant club a +0 giant club (17, -2, D:11) a +0 whip (21, -2, D:11) a +0 mace (27, 10, D:11) a +0 robe a +0 dagger (55, -17, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon [Shop] Vinotit's Weapon Shoppe 7 stones (9 gold) a +0 great sword (84 gold) 7 stones (9 gold) 4 large rocks (36 gold) a +0 glaive (84 gold) a +0 flail (45 gold) the +11 rapier of Fundamental Breach {freeze, Str+4} (1008 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). a +1 short sword of protection (137 gold) 5 stones (6 gold) [Shop] Ycajy's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 pair of boots (63 gold) the +1 ring mail "Rarghigoj" {rF++ Dex-4} (351 gold) Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. a +0 helmet (63 gold) a +0 plate armour (322 gold) (0, 0, D:12) a +0 chain mail (1, -12, D:12) a +0 robe (7, -8, D:12) a +0 dagger (12, -7, D:12) +0 acid dragon scales (13, -34, D:12) a +0 arbalest (20, 16, D:12) a +0 troll leather armour (44, 2, D:12) a +0 leather armour (46, 3, D:12) a ring of see invisible (52, -9, D:12) a +0 plate armour (53, -30, D:12) a +0 flail a +0 robe (53, -10, D:12) a +0 robe a +0 dagger a +0 ring mail a +0 club (53, -9, D:12) a +0 robe a +0 dagger a +0 flail a +0 giant club a +0 giant club (53, -8, D:12) a +0 robe a +0 dagger (54, -11, D:12) a +0 scale mail a +0 mace a +0 dagger (54, -8, D:12) a +0 chain mail a +0 battleaxe (55, -9, D:12) a +2 spear of venom (59, -45, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 leather armour (11, -4, D:13) a +0 troll leather armour (14, 21, D:13) a +0 dire flail (19, -6, D:13) a +0 robe (21, -20, D:13) a +0 shortbow (34, 22, D:13) a +0 dagger (55, -1, D:13) a +0 arbalest (55, 0, D:13) a +0 arbalest (56, 0, D:13) a +0 troll leather armour a +0 arbalest Level 14 of the Dungeon [Shop] Cighimoh's Book Boutique a book of Ice (598 gold) Jefup's Last Codex of Boris (234 gold) Spells Type Level a - Summon Horrible Things Summoning 8 a book of Winter (442 gold) a book of Weapons (364 gold) a book of Callings (260 gold) a book of Dreams (312 gold) a book of the Wilderness (494 gold) Joedeqeu's Tome of Blasting (624 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fireball Conjuration/Fire 5 c - Freezing Cloud Conjuration/Ice/Air 5 d - Spellforged Servitor Conjuration/Summoning 7 a book of Decay (390 gold) (0, 0, D:14) a +0 sling (2, 52, D:14) a +0 giant club a +0 giant club (12, 29, D:14) a +0 short sword (23, 28, D:14) a +0 scimitar of flaming (24, -5, D:14) a +0 glaive (28, 25, D:14) a +0 long sword (36, 23, D:14) a +0 robe a +0 dagger (43, -8, D:14) a +0 robe (44, 13, D:14) a +0 hand axe (47, 3, D:14) a +0 glaive (50, 52, D:14) 5 large rocks (55, 29, D:14) +0 fire dragon scales (55, 30, D:14) +0 fire dragon scales (62, -4, D:14) a +0 glaive (66, 40, D:14) a +0 scimitar (67, 40, D:14) a +0 halberd Level 15 of the Dungeon (5, -23, D:15) a +0 leather armour a +0 dagger (7, -19, D:15) a +0 barding a +2 longbow of flaming (7, 1, D:15) a +0 trident (9, -23, D:15) a +0 trident (10, -6, D:15) a +2 long sword a +4 scythe of venom a +0 mace (12, -4, D:15) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (18, -17, D:15) the +3 pair of mountain boots {steadfast, rC+} It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. 2 potions of magic 81 poisoned darts the +8 sling "Peur" {drain, Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). a ring of willpower 3 potions of brilliance 4 scrolls of amnesia (20, -11, D:15) a +0 ring mail a +1 great sword a +0 flail (21, -12, D:15) a ring of positive energy a +0 leather armour a +0 battleaxe (23, -17, D:15) a +0 shortbow (29, 5, D:15) a +0 war axe a +0 shortbow a +0 shortbow (30, 4, D:15) a +0 quarterstaff a +0 shortbow (31, -12, D:15) a +0 shortbow (31, 5, D:15) a +0 shortbow (34, 14, D:15) a +0 leather armour (37, 6, D:15) a +0 scale mail (46, -17, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fuiceec's Firing Range a +0 hand crossbow (49 gold) a +0 shortbow (42 gold) a +0 arbalest (63 gold) the +5 hand crossbow of Gallantry {elec, *Slow rElec rF- rCorr} (569 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 triple crossbow (140 gold) a +0 shortbow (42 gold) a +0 arbalest (63 gold) (0, 0, Orc:1) a stone (1, -2, Orc:1) a stone (1, -1, Orc:1) a silver boomerang (2, -2, Orc:1) a stone a stone (10, -1, Orc:1) a +0 dagger a +0 robe (12, -2, Orc:1) a +0 troll leather armour (12, -1, Orc:1) a +0 battleaxe a +0 chain mail (14, -2, Orc:1) a +0 war axe a +0 ring mail (14, 0, Orc:1) a +0 trident a boomerang a +0 dire flail a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (15, -35, Orc:1) a +0 giant club (15, 1, Orc:1) a +0 dagger a +0 whip a +0 chain mail (16, -37, Orc:1) a +0 chain mail a +0 trident a +0 whip a +0 leather armour a +0 flail (16, -36, Orc:1) a +0 leather armour a +0 dagger a +0 ring mail a +0 mace a +0 short sword a +0 flail a +0 chain mail a +0 dire flail (16, -35, Orc:1) a +1 whip of flaming (16, -1, Orc:1) a +0 falchion a +0 leather armour (17, -26, Orc:1) a +0 hand axe 2 boomerangs a +0 ring mail a +0 hand axe a +0 chain mail (17, -25, Orc:1) a +0 dagger a +0 robe (18, -37, Orc:1) a +0 flail (18, -36, Orc:1) a +0 chain mail a +2 great sword of draining a +0 falchion (18, -35, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Hubrogish's Book Shoppe a book of the Earth (576 gold) a book of the Earth (576 gold) a book of Frost (320 gold) a book of Spectacle (512 gold) a manual of Staves (1280 gold) a book of Conjurations (320 gold) a book of Power (672 gold) a Young Poisoner's Handbook (320 gold) [Shop] Rotwu's Antique Weapon Shoppe a +0 spear (90 gold) a +0 club (30 gold) the +6 great mace of Noyckadd {venom, rElec Int+4 Dex+2 Stlth+} (2016 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 shortbow (90 gold) a +0 flail (105 gold) a +4 vampiric rapier (1020 gold) a +2 vorpal shortbow (495 gold) a +0 quarterstaff (120 gold) a +2 longbow of freezing (711 gold) a +0 flail (105 gold) [Shop] Poffit's Antique Armour Shoppe a +0 leather armour (70 gold) a +0 ring mail (140 gold) a +1 plate armour of fire resistance (1225 gold) a +0 chain mail (157 gold) a +2 robe of willpower (619 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) [Shop] Wiegexas's General Store the +1 ring mail of Qezaeroc {rN+ SInv} (268 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. a scroll of silence (104 gold) a scroll of vulnerability (44 gold) 3 stones (3 gold) a +0 leather armour (22 gold) a +0 sling (16 gold) a +3 war axe (225 gold) a scroll of teleportation (33 gold) (2, 38, Orc:2) a +0 long sword a +0 plate armour (3, 10, Orc:2) a +0 trident (3, 11, Orc:2) a +0 giant spiked club (3, 12, Orc:2) a +0 giant club (3, 39, Orc:2) a +0 club 2 boomerangs a +0 chain mail (4, 11, Orc:2) a +0 dagger a +0 robe (4, 12, Orc:2) a +1 short sword of draining (4, 38, Orc:2) a +0 war axe (4, 39, Orc:2) a +0 giant spiked club a +0 giant club (4, 40, Orc:2) a +0 whip (5, 11, Orc:2) a +0 long sword a +0 plate armour (5, 13, Orc:2) a +0 dagger (8, 2, Orc:2) a +0 hand axe a +0 leather armour (8, 3, Orc:2) a +0 scimitar a +0 chain mail (8, 4, Orc:2) a +0 club a +0 ring mail (18, 30, Orc:2) a +0 giant spiked club (22, 14, Orc:2) a +0 chain mail a +0 war axe (23, 11, Orc:2) a +0 plate armour a +0 mace a +0 arbalest a +0 ring mail a +0 short sword of venom (23, 13, Orc:2) a +0 plate armour a +0 flail (23, 14, Orc:2) a +0 robe a +0 dagger (24, 8, Orc:2) a +0 robe a +0 dagger (24, 10, Orc:2) a +0 chain mail 2 boomerangs a +0 mace a +0 chain mail a +0 mace of protection (24, 12, Orc:2) a +0 chain mail a +0 battleaxe (24, 13, Orc:2) a +0 short sword (25, 11, Orc:2) a +0 plate armour a +0 war axe (31, 18, Orc:2) a +0 short sword (32, 19, Orc:2) a +0 plate armour a +0 flail a +0 arbalest (33, 18, Orc:2) a +0 robe a +0 dagger (34, 18, Orc:2) a +0 robe a +0 dagger of speed a potion of degeneration (34, 19, Orc:2) a +0 robe a +0 dagger a +0 whip (34, 20, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (35, 19, Orc:2) a +0 robe a +0 dagger (36, 18, Orc:2) a +0 plate armour a +0 trident (37, 14, Orc:2) a +0 chain mail 3 boomerangs a +0 trident (37, 16, Orc:2) a +0 short sword (37, 17, Orc:2) a +0 war axe a +0 hand axe (37, 18, Orc:2) a +0 troll leather armour (38, 14, Orc:2) a +0 giant club a +0 ring mail a +0 mace (38, 15, Orc:2) a +0 short sword a +2 robe of positive energy a +0 dagger (38, 16, Orc:2) a +0 whip a +0 flail (39, 14, Orc:2) a +0 scale mail a +0 dagger (39, 16, Orc:2) a +0 robe a +0 dagger (40, 13, Orc:2) a +0 plate armour a +0 halberd (40, 14, Orc:2) a +0 club (40, 15, Orc:2) a +0 leather armour a +0 club (40, 17, Orc:2) a +0 chain mail a +0 scimitar (40, 18, Orc:2) a +0 whip (41, 14, Orc:2) a +0 robe a +0 dagger a +0 short sword (41, 15, Orc:2) a +0 short sword a +0 flail (41, 16, Orc:2) a +0 plate armour a +0 glaive (41, 21, Orc:2) a +0 plate armour a +0 halberd a +0 arbalest (44, 1, Orc:2) a +0 troll leather armour (46, 2, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (39, 30, Lair:1) 5 stones (60, 7, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, -32, Lair:2) 6 stones (7, -5, Lair:2) a staff of conjuration (8, -10, Lair:2) a +0 mace (8, -8, Lair:2) a +0 pair of boots (14, -45, Lair:2) 3 stones (18, -14, Lair:2) a +0 robe a +0 short sword (30, -10, Lair:2) a +0 robe a +0 short sword (33, -17, Lair:2) a +0 robe a +0 rapier (35, -30, Lair:2) a +0 dagger of venom a +0 robe (36, -4, Lair:2) a +0 ring mail (38, -5, Lair:2) a +1 short sword of speed a +0 robe (40, -51, Lair:2) a +0 dagger (41, -21, Lair:2) a +2 buckler a +0 robe a +0 dagger (41, -20, Lair:2) a +0 robe a +0 short sword (43, -22, Lair:2) a +2 antimagic scimitar (44, -39, Lair:2) a +0 robe a +0 rapier (48, -54, Lair:2) the +3 quarterstaff of Hubiddev {freeze, rPois} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. (53, -19, Lair:2) a book of Decay (63, -24, Lair:2) a +0 plate armour (64, -13, Lair:2) a +0 chain mail (66, -17, Lair:2) a +6 ring of strength (68, -25, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (3, -7, Lair:3) 4 stones (5, 29, Lair:3) 7 stones (10, -13, Lair:3) a +3 ring mail (16, 27, Lair:3) a ring of see invisible (24, -15, Lair:3) a +0 shortbow (25, -15, Lair:3) a +0 shortbow (28, 17, Lair:3) a +0 leather armour (49, 33, Lair:3) a +0 robe Level 4 of the Lair of Beasts (12, -1, Lair:4) a +0 falchion (14, 22, Lair:4) 2 stones (20, 10, Lair:4) 5 potions of degeneration (21, -16, Lair:4) a +1 short sword of draining (23, 24, Lair:4) a +0 leather armour (24, 12, Lair:4) 6 stones (29, -12, Lair:4) 5 stones (29, -11, Lair:4) 5 stones (30, -13, Lair:4) 7 stones (30, -11, Lair:4) 5 stones (31, -12, Lair:4) 3 stones (31, -11, Lair:4) 2 stones (32, -15, Lair:4) 3 stones (33, -21, Lair:4) a +0 ring mail (63, -24, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (2, -33, Lair:5) a +0 robe (2, 1, Lair:5) a +0 ring mail (4, -6, Lair:5) a +0 halberd (4, 0, Lair:5) a +0 war axe (5, -9, Lair:5) +0 acid dragon scales (17, -7, Lair:5) a +0 scale mail 4 javelins a +2 vorpal double sword a potion of flight (32, -16, Lair:5) a +0 war axe (32, 0, Lair:5) a +0 trident (35, -25, Lair:5) a scarf of invisibility (35, -10, Lair:5) an amulet of faith (35, -9, Lair:5) a +0 dagger (36, -24, Lair:5) 3 poisoned darts (38, -42, Lair:5) a +0 long sword (38, -24, Lair:5) a +0 battleaxe (38, -23, Lair:5) a +1 long sword of holy wrath (40, -25, Lair:5) 8 stones (40, -18, Lair:5) 4 potions of flight (40, -10, Lair:5) a +0 great sword (43, -55, Lair:5) a +0 robe (45, -1, Lair:5) a potion of degeneration (48, -40, Lair:5) 5 stones (50, -34, Lair:5) a +0 robe (51, -4, Lair:5) 6 stones Level 1 of the Shoals [Shop] Eblupnim's Distillery a potion of ambrosia (136 gold) a potion of cancellation (136 gold) a potion of lignification (51 gold) a potion of lignification (51 gold) a potion of degeneration (17 gold) (0, 0, Shoals:1) a +0 ring mail (10, -15, Shoals:1) 4 large rocks (12, -13, Shoals:1) 3 large rocks (14, -24, Shoals:1) a +0 robe (15, -17, Shoals:1) 5 large rocks (16, -34, Shoals:1) a +0 ring mail (16, -7, Shoals:1) a +0 arbalest (17, -24, Shoals:1) a +0 flail (17, -22, Shoals:1) a +2 vorpal mace (17, -7, Shoals:1) a book of Dreams (17, -6, Shoals:1) a +0 short sword (22, 14, Shoals:1) a +0 robe (26, -4, Shoals:1) a +0 spear a +0 sling (27, -6, Shoals:1) a +0 quarterstaff a +0 sling (27, -4, Shoals:1) a +0 club a +0 sling (29, -11, Shoals:1) a +0 leather armour 3 javelins a +4 spear of flaming (30, -19, Shoals:1) a +0 trident (32, -3, Shoals:1) a +0 spear a +0 sling (33, -18, Shoals:1) a stone (37, -11, Shoals:1) a +0 cloak (38, 11, Shoals:1) a +0 trident (54, 7, Shoals:1) a +0 trident 3 boomerangs (55, 6, Shoals:1) a +0 trident a boomerang (55, 7, Shoals:1) a +0 trident 3 boomerangs (56, 7, Shoals:1) a +0 spear 2 silver javelins a +0 leather armour (57, 5, Shoals:1) a +0 antimagic demon trident a +0 leather armour a +0 trident (58, -29, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Xaugia's Assorted Antiques a staff of death (875 gold) a scroll of teleportation (105 gold) a +0 helmet (157 gold) a scroll of enchant armour (262 gold) 3 scrolls of fog (420 gold) a scroll of identify (70 gold) a scroll of identify (70 gold) a scroll of vulnerability (140 gold) the +9 battleaxe of the Ship {vamp, rC+ Will- Str+3 Int+6} (3262 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Int: It affects your intelligence (+6). rC: It protects you from cold. Will: It decreases your willpower. a scroll of identify (70 gold) (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) a +0 glaive (2, 1, Shoals:2) a +1 trident of protection a +3 leather armour of cold resistance (2, 3, Shoals:2) a +0 trident (5, 15, Shoals:2) a +0 pair of boots (6, 15, Shoals:2) a +0 dagger (7, -24, Shoals:2) a staff of conjuration (7, -7, Shoals:2) a +0 dagger (7, -6, Shoals:2) 4 stones (13, 6, Shoals:2) a +0 falchion (13, 7, Shoals:2) a +0 quarterstaff a +0 sling (13, 8, Shoals:2) a +0 club a +0 sling (15, 8, Shoals:2) a +0 quarterstaff a +0 sling (15, 9, Shoals:2) a +0 trident (16, -3, Shoals:2) a water nymph skeleton (17, -2, Shoals:2) a manticore skeleton (17, -1, Shoals:2) a +0 trident a +3 chain mail a +0 trident 8 stones a +0 robe a ring of fire a merfolk skeleton (18, -1, Shoals:2) 5 large rocks a +0 quarterstaff a +0 longbow a cyclops skeleton (19, -2, Shoals:2) a +0 spear 3 javelins a +0 leather armour a merfolk skeleton (21, -4, Shoals:2) a +0 mace (28, 19, Shoals:2) a +0 spear (34, -31, Shoals:2) a +0 quarterstaff a +0 sling (34, -30, Shoals:2) a +0 trident (34, 13, Shoals:2) a +0 ring mail (35, -31, Shoals:2) a +0 trident (35, -30, Shoals:2) a +0 sling a +0 club (37, -29, Shoals:2) a +0 spear (38, 9, Shoals:2) 8 large rocks (41, 11, Shoals:2) a +0 sling a +0 club (47, -22, Shoals:2) a +3 sling a +0 spear (47, 2, Shoals:2) 2 poisoned darts (52, -23, Shoals:2) a +0 spear (54, -15, Shoals:2) an amulet of guardian spirit Level 3 of the Shoals (0, 0, Shoals:3) a +2 shortbow of draining (unseen) (14, -1, Shoals:3) 12 gold pieces