foxygrandpa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 4, D:1) a +0 club (10, 13, D:1) 135 stones (10, 34, D:1) a +0 chain mail (12, -14, D:1) a +0 club (14, 1, D:1) a +0 dagger (18, -5, D:1) a +0 dagger (22, -21, D:1) a +0 club (29, 12, D:1) a +0 robe (35, -25, D:1) a +0 spear (35, 32, D:1) a +0 club (36, 38, D:1) a +0 club (37, 38, D:1) 202 stones (42, -21, D:1) a +0 dagger (51, 9, D:1) 298 sling bullets (53, 9, D:1) a +0 club (57, 33, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a cursed -1 spear (10, -20, D:2) a +0 helmet (13, 2, D:2) 101 silver javelins a +0 club (16, -8, D:2) a +0 club (16, -6, D:2) a +0 club (17, -3, D:2) 144 stones (21, -10, D:2) a +0 hand axe (29, -6, D:2) a +0 leather armour (42, 9, D:2) a +0 club (43, -7, D:2) a +0 dagger (45, 1, D:2) a +0 pair of gloves Level 3 of the Dungeon (3, 2, D:3) a +0 club (10, 5, D:3) 159 stones (18, 23, D:3) a +0 scale mail a +0 dagger a +0 whip (18, 26, D:3) a +0 leather armour a +0 falchion a +0 falchion (21, -13, D:3) 61 poisoned needles (21, 1, D:3) a +0 flail (22, -22, D:3) a +0 robe (23, 35, D:3) a +0 dagger (26, 4, D:3) a +0 club (28, -3, D:3) a +0 falchion (34, 15, D:3) a +0 flail (35, 10, D:3) a +0 quarterstaff (36, 17, D:3) a +0 flail (36, 21, D:3) a +0 leather armour (45, 2, D:3) 83 arrows Level 4 of the Dungeon [Shop] Fiebb's Antique Armour Boutique (Shop contents are unknown) (0, 0, D:4) a +0 leather armour a +1 rapier of speed (5, -7, D:4) a +0 dagger a +0 club (14, -14, D:4) a +0 dagger (22, -10, D:4) a +0 dagger (27, 31, D:4) a +0 robe (28, 32, D:4) a +2 flail of draining a +0 scale mail (34, -8, D:4) a +0 dagger (35, -11, D:4) 118 poisoned needles (still there?) a +0 dagger (still there?) (36, 31, D:4) a +0 scythe a +0 robe (37, 33, D:4) a +0 flail (43, -18, D:4) a +0 plate armour (48, 9, D:4) 162 arrows Level 5 of the Dungeon [Shop] Deikavvo's Antique Weapon Emporium a +0 flail (108 gold) a +0 trident (108 gold) the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} (1869 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 great sword (201 gold) a +0 long sword (108 gold) a +0 war axe of chopping (223 gold) a +0 shortbow (93 gold) a +2 hunting sling of flaming (455 gold) a +0 spear (93 gold) a +0 mace (93 gold) (0, 0, D:5) a +0 giant club (8, 8, D:5) a potion of heal wounds (35, -22, D:5) 125 stones