freekh Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club (1, 1, D:1) a +0 club (6, 20, D:1) a +0 dagger (8, 17, D:1) a +0 hand axe 3 stones (24, 15, D:1) a +0 dagger (26, -5, D:1) a +0 hand axe (30, 5, D:1) a +0 club (33, -3, D:1) 27 sling bullets (40, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -23, D:2) 12 gold pieces (6, -2, D:2) a +0 club (7, 12, D:2) a +0 short sword (7, 22, D:2) 21 bolts (14, -24, D:2) 23 stones (15, -19, D:2) a +0 dagger (16, 0, D:2) 29 stones (27, 0, D:2) 30 stones (33, 16, D:2) a +0 club (37, -6, D:2) a +0 dagger (37, -2, D:2) 19 stones (38, 8, D:2) a +0 club (42, 14, D:2) 12 poisoned needles (64, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 long sword (6, 31, D:3) 20 stones (11, 27, D:3) a +0 whip (17, 41, D:3) a cursed +0 club (30, 49, D:3) a +0 dagger (34, 33, D:3) a +0 club (41, 44, D:3) a +0 hand axe a cursed +0 ring mail (43, 12, D:3) a +0 short sword (45, 18, D:3) 14 stones (48, 28, D:3) a potion of degeneration (51, 19, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -1, D:4) 14 poisoned needles (9, 2, D:4) 15 stones (14, -16, D:4) 6 tomahawks (22, -26, D:4) a +0 short sword (22, 13, D:4) a +0 ring mail (31, -16, D:4) a +0 short sword (36, -25, D:4) 24 stones (41, -9, D:4) a cursed +0 leather armour a cursed -1 mace (41, -8, D:4) a +0 chain mail (49, -6, D:4) a +0 club (50, -5, D:4) a +0 leather armour a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 mace (7, 2, D:5) a +0 falchion (22, -2, D:5) a +0 spear (36, 11, D:5) a +0 robe (38, 7, D:5) a +0 dire flail (43, 1, D:5) a tomahawk (43, 2, D:5) a +0 flail 3 tomahawks a +0 whip a +0 hand axe (46, 9, D:5) 14 stones (47, -8, D:5) a +0 robe (49, -27, D:5) a +0 quarterstaff (62, -9, D:5) a +0 dagger a +0 robe (63, -11, D:5) a +0 dagger a +0 ring mail (64, -38, D:5) a +2 flail of holy wrath a cursed +0 scale mail (68, -8, D:5) a +0 giant club a +0 giant spiked club (68, 0, D:5) a cursed +0 plate armour Level 6 of the Dungeon (5, 8, D:6) a +0 trident (7, 11, D:6) 22 bolts (9, 14, D:6) a +0 scale mail (12, 40, D:6) a +0 giant spiked club (15, 22, D:6) 29 stones (18, 26, D:6) a +0 giant spiked club (18, 42, D:6) 10 arrows (20, -4, D:6) a +0 short sword (30, 25, D:6) 16 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -8, D:7) a +0 trident (19, -7, D:7) 27 stones (33, 0, D:7) a +0 robe (45, -11, D:7) a +0 dagger a +0 robe (46, -12, D:7) a +0 flail (49, 37, D:7) a +0 dagger a +0 robe (50, 38, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (51, 38, D:7) a +0 flail a +0 dagger (53, 39, D:7) a +0 robe (54, 36, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 1, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 leather armour (0, 3, D:8) a +0 dagger a +0 robe (10, -23, D:8) a +0 club a +0 robe (11, 6, D:8) a +0 dagger 15 stones (13, -20, D:8) a +0 giant club a +0 dagger a +0 leather armour (13, 12, D:8) a +0 robe a +0 dagger of speed (14, -20, D:8) a +0 whip (14, -14, D:8) a +0 ring mail (15, -20, D:8) a +0 dagger a +0 robe (16, 4, D:8) a +0 leather armour a +0 whip (17, 7, D:8) a +0 robe a +0 dagger a +0 chain mail a +1 scimitar of protection (17, 26, D:8) a +0 spear (21, 12, D:8) a +0 giant club (21, 24, D:8) a +0 war axe a +0 leather armour (23, -24, D:8) the +1 ring mail "Giklusesk" {rC+ MP+9 Int-4} It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). a +0 ring mail an uncursed amulet of the gourmand a +0 hand axe (28, -14, D:8) a +0 dagger (28, 13, D:8) a +0 spear (28, 24, D:8) a cursed +0 flail a +0 club (28, 26, D:8) a +0 whip (29, 13, D:8) an arrow (29, 25, D:8) 2 arrows (30, 7, D:8) 19 stones (30, 14, D:8) an arrow (30, 25, D:8) a +0 quarterstaff 16 stones an arrow a +0 dagger a +0 robe (30, 26, D:8) a +0 club a +0 club a +0 ring mail a gnoll skeleton (31, 15, D:8) 2 arrows (32, 25, D:8) a +0 short sword a +0 chain mail (32, 26, D:8) a cursed -3 dagger a +0 robe (34, 25, D:8) an arrow (34, 26, D:8) a stone (35, -8, D:8) 15 bolts (35, 4, D:8) 24 stones (35, 17, D:8) a +0 shortbow 18 arrows (35, 18, D:8) a +0 club (35, 19, D:8) a +0 morningstar a +0 plate armour (36, 10, D:8) a +0 scale mail (37, 1, D:8) 19 arrows (37, 23, D:8) the +5 long sword of the Priest {pain, +Rage rC- Dex+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you go berserk. It makes you more stealthy. (38, 14, D:8) a +0 leather armour (38, 17, D:8) a +0 giant club (41, 12, D:8) a +0 dagger a +0 robe an uncursed amulet of harm (42, 11, D:8) a +0 flail of draining a +0 club a +0 plate armour a +0 spear (45, 25, D:8) 22 arrows